Mark Cerny, the lead system architect of the PlayStation 4 and PS5, goes pretty hard on games. When he plays something, he usually takes it all the way to the Platinum Trophy. He has a very impressive track record, having completed the Trophy lists for some seriously tough titles. Plats for The Witness, The Talos Principle, God of War, Invisible, Inc., and more adorn his digital cabinet.
A little while ago, Cerny showed off his gaming prowess, sharing that he'd achieved all the Trophies for the notoriously difficult run n' gunner, Cuphead. Yesterday, he boasted of his very latest top trinket: Demon's Souls.
We'd agree with him — the gorgeous PS5 action RPG is easier than Cuphead in some ways. Still, obtaining all the game's Trophies takes some dedication; you need multiple play throughs, and even trickier, you need to understand the game's tendency system. Congrats to Cerny on conquering Bluepoint's excellent revival.
Incidentally, between Cuphead and Demon's Souls, he's completed a handful of other Trophy lists too. Though certainly easier, Platinums from the likes of Astro's Playroom, The Pathless, and Bugsnax are also under Cerny's belt. Fair play, sir.