We must admit, we’re tiring of the PT-style of survival horror now. All that aside, Evil Inside looks like it’s going to be another competent take on the formula – this brand new trailer, released by developer JanduSoft, sure manages to create an unsettling atmosphere. The game’s due out on 25th March for both PlayStation 5 and PS4.
“Evil Inside is a first-person psychological horror game,” the blurb explains. “After the death of his mother and the arrest of his father for it, our protagonist Mark tries to contact her through the Spiritual board, which explodes mysteriously and causes Mark to fade away. That’s where it all began: a series of paranormal events will torment him while he tries to gather the fragments of the Spiritual board and thus, find what is really happening.”
The press release mentions that the entire story will take place within a single house, but that the location will be constantly changing and evolving. Look, as we alluded to earlier in the article, we’re beginning to roll our eyes at this brand of horror title – but maybe the final release will surprise us in a positive way. We won’t have to wait too long to find out.
[source youtube.com]
Comments (20)
That is one slow walk down a corridor.
Wake me when they get to the end.
Evil inside hmmmm, very similar to the evil within. Title-wise that is.
Oh my god... another horror game inspired by P.T.. Im so excited..... can't you tell?....
Yeah, & sadly games like Devotion by Red Candle Games are walled away from platforms & mainstream game stores because China wants to be able to sensor the rest of the world.
Never been a big fan of FP horror. I find most are too reliant on jump scares, and are lacking in combat (either boring or none existent).
We need revivals of Fear and Condemned.
@Richnj Can we just get Nintendo to revive Fatal Frame? That's one of the most amazing horror series made and Nintendo isn't caring at all to let the creator make one.
@SirAngry Got to love how GOG, owned by those incredible freedom-loving CDPR bunch who just love to make attack helicopter jokes and GamerGate jibes, caved after pressure from the CCP and cancelled Devotion from releasing on their storefront. None of these ones care about free speech, they just care about their own agendas and it’s shown up when they sacrifice their cardboard beliefs for the sake of China.
@Nepp67 That would be fantastic. I'd even settle for decent ports of all the previous games on to the Switch.
But knowing Nintendo, they'd charge £50 for each game.
@Nepp67 A hundred times this. I bought a damn Wii U just to play the last one, and I'd happily do it again.
@nessisonett agreed, I think it's the equivalent of "green wash", rubbish Corporations say to make people feel good about spending money with them. It's usually rubbish & has little actual effect on how they do business. Red Candle Games were a really promising little developer & they've had their future wrecked & cast into doubt because someone doesn't like the fact they look a bit like Winnie the Pooh. Beggars belief.
@Nepp67 This is a great example of wasted exclusive gamesstudio.
So it essentially steals its title from Evil Within. It essentially steals its trailer from PT. And it essentially steals its music from oh.. any B-film, movie or TV movie. I mean its blatently obvious and would lead any watcher to get cynical about it.
Does anyone watch that trailer and think "oooh, that looks scary"?
People have made way better stuff than this in Dreams alone.
@Insightful What are some examples out of curiosity? None come to mind to me.
Didn't Bethesda sue some game into oblivion (no pun intended) for having the word Scrolls in their title? How did this slide through undetected?
The whole fun house /scary clown thing makes it instantly not scary to me. This seems like it's going to be te video game equivalent of a jump scare. I'll surely buy it because "horror" and be disappointed lol
Hey you PS folk ever going to review visage?
@Insightful kinda don't wanna get in the middle of this debate but The Road isn't about anyone getting "escorted" anywhere, let alone a girl.
Edit: it's maybe more influenced by The Passage. But young special girl does seem like a fairly common trope anyhow.
@Nepp67 Fatal Frame started on PS2 it would be great to see it on new gen consoles
@Shumagora Well Nintendo does own the IP so we it'll only be on the Switch or that rumored Switch Pro if it were to happen.
@Insightful Nathan Fillion? The Firefly actor?? I had to google to see if there was a Nathan Fillion in a game somewhere that got "ripped off". Shooting highlighted areas has been done before though - like a thousand times before used in HZD. Escort games and missions have been around for decades so much so that it's about as "ripped off" as a zombie or racing game is. I think I've also seen people hanging upside down in history books. (seriously... hanging upside down is "ripping off"?)
(scratches head)
I was interested to see if I could learn something, but these are very generic examples just to prove a (seemingly) angry point that came out of PushSquare pointing out the super-obvious "rip-off" that Evil Inside shows itself as. But your examples are, honestly.. quite a reach, and in no way I would consider close to "ripped off". I thought you might have some real examples of direct games which are clone copies of other games. That is "ripped off". I would also draw a distinction between "ripped off" and "inspired by". As in Nathan Drake and Laura Croft are inspired by Indiana Jones.
I think it is very difficult to create a game that is 100% unique in all its elements. Some elements have been obviously copied by other games. Example is the "white" jumping and highlighted shelves and overcrops in all games now come from PS3 Uncharted - which was the first game I've seen use that to highlight the areas you need to cling to. They're in everything now.
Anyway.. I don't see "ripped off" in your examples. Just an attempt to support an angry comment (which I still don't understand why). Ripping a game off is having the same game premise, story or a series of clearly identical gameplay elements as core gameplay which another game is dependent on for its core gameplay.
Was that THE famous WELL from The Ring that flickered in there towards the end of the hallway?!
WTF - are they taking the piss here???
#scarystuff
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