Lucid Games' car-smashing PlayStation Plus title Destruction AllStars launched this week, and feelings toward it appear to be pretty mixed. Even in the comments of our own review, some readers clearly have a lot of time for it, while others are more critical. Some are taking issue with the game's on-foot gameplay, but it appears there's a little more to it than the game itself currently tells you.
In the tutorials, you're taught the basics of getting around when outside a vehicle, but it turns out there are lots of hidden moves that will make on-foot manoeuvring that much faster. In a lengthy Twitter thread, animation director Kristjan Zadziuk shared a bunch of little-known techniques that will boost any character's mobility.
For example, the game tells you about vaulting over low obstacles with circle, but did you know you can turn that vault into a big jump? Did you also know that you can get a boost on landing from a high jump?
There's lots to see in the thread, but other examples include a ricochet move off walls to change direction quickly, pressing circle when you land after leaving a car to carry forward your momentum, the difference between ejecting from a vehicle and exiting one, and plenty more. Again, the thread is worth checking out.
Information about all these moves should be in the game, really — hopefully the tutorials are improved sometime soon. Did you know about all these techniques in Destruction AllStars? Will you be using them to finesse your on-foot game? Tell us in the comments section below.
[source twitter.com]
Comments 8
I didn't know about half of the stuff in that thread!
They didn’t think to include that in the game tutorials then?! 😏
I’ll never forget discount Samus’s secret moves in Super Metroid, so very exciting. I wonder... devs probably were going for the same feeling, but then realized people weren’t having as much fun with the game as they’d hoped...
So weird that this information is nowhere to be found in the game. Not sure what they were thinking.
It’s wild to think how long and boring the tutorial is yet none of this is explained. 😂
Wow, what a poor tutorial. I understand leaving a couple of secret moves if they don’t add to the game (Lara’s slow handstand and dismount comes to mind) but when these moves add utility and fun, why keep them behind a research-wall?
I just find the entire on foot aspect of the game totally pointless. I want to play this game just to drive (and wreck) the cars, not to run around.
@XinGViruS
It actually makes sense from a gameplay perspective. The cars are randomly spawned across each match. To keep you in car at all times they would have to let you choose which car to be in and where to spawn.
The on foot gameplay, while stressful, keeps things kind of random because several cars spawn at once and it’s your job to find the car you really need and want.
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