We've said this before, but Persona 5 Strikers is not the game that a lot of people think it is. Yes, it's co-developed by Omega Force — the Koei Tecmo studio responsible for the Dynasty Warriors series and its many, many adaptations — but this isn't just some hack and slash spinoff. We've spent around ten hours playing through the opening chapter of Persona 5 Strikers, and while we'd hesitate to call it a full-blown sequel to Persona 5, it's still shaping up to be a another fantastic outing for The Phantom Thieves.
Strikers takes places after the events of Persona 5, in the summer that follows on from Atlus' outstanding RPG. The Phantom Thieves — each member now busy with their own life — reconvene in order to plan the perfect group vacation. Needless to say, you're going to struggle if you haven't played Persona 5. Strikers isn't impenetrable, but as you'd expect, everything makes a hell of a lot more sense if you're already familiar with Joker and the gang.
Beyond its action-packed prologue, Strikers immediately starts to feel like Persona 5. The ultra slick presentation, the lengthy dialogue scenes, the crisp character portraits — everything's just as you remember it. On a surface level this is just more Persona 5, and that's certainly not a bad thing if you're a Phantom Thieves enthusiast. What we're trying to say is that Strikers doesn't skimp on story or characters. It's as much an RPG as it is an action game, and although it doesn't boast quite the same depth as its predecessor, it's still much more involved than you might expect.
'Streamlined' is the word that we'd use, and not with any negative connotation. The biggest structural difference between Strikers and Persona 5 is that there's no 'free time'. Instead of getting to decide on how to live out Joker's day-to-day life, you're simply funnelled from one main plot scenario to the next. In that sense, Strikers is a more linear experience, but the faster pacing suits the often frantic action that awaits within the game's sizable new dungeons.
Yep, The Phantom Thieves are at it again, saving reality by conquering the Metaverse — a twisted dreamscape that reflects the ambitions of society's most warped individuals. Strikers' dungeons are large and reasonably varied, combining exploration, puzzle solving, and some light platforming. Of course, they're also where you'll go toe-to-toe with shadows of all shapes and sizes, and this is where Strikers once again deviates from the blueprint of Persona 5.
It trades turn based battles for action combat, complete with free movement, combos, and crazy special attacks. But look past the button mashing basics and you'll soon find that Strikers attempts to, er, strike a nice balance between all-out chaos and meaningful strategy. Just like in Persona 5, exploiting an enemy's elemental weakness is the key to victory — just hammering away at the attack button will only get you so far, especially when tougher foes enter the fight.
You're also free to switch between characters — both in and out of combat — and each member of The Phantom Thieves comes with their own set of unique attacks and combos. There's quite a bit of nuance to discover, and you steadily unlock additional techniques by racking up kills with each hero. Strikers is more Final Fantasy VII Remake than it is Dynasty Warriors. It's about switching to the right thief at the right time, managing your resources, and making sure that you aren't overwhelmed. The game even pauses as you select persona abilities, giving you time to survey your surroundings and make tactical decisions on the fly.
We really like how combat is shaping up, but we will say that the on-screen action is sometimes a little too chaotic. Picking out individual enemies in a crowd can be difficult when there are approximately one million different visual effects being launched at your eyeballs, and your AI-controlled companions are always pulling off flashy moves that coat the screen in colour. You do eventually get used to the madness, but the first couple of hours can be frustratingly feverish.
Minor complaints aside, we're loving Persona 5 Strikers. It's not quite a sequel sequel and it's not quite a spinoff, but it is bloody good fun. The Phantom Thieves appear to be back with a bang.
Oh, and that rock remix of 'Last Surprise'? Unbelievably good.
Comments 47
I still haven't played Persona 5 yet.
.........I'm sorry........
I loved P5 but hated FF7 (story more than gameplay), will I like strikers?
If anyone's got any questions about the game let me know and I'll try to answer them.
@Icey664 Yeah, you'll like Strikers. The only comparison to FFVII Remake is the combat — same kind of mix between action and turn based.
The gameplay in this seems to have way more in common with Persona than Warriors. Even the shadow encounters aren't nearly as high in numbers and they still incorporate stuff like the Player Advantage system and the traditional battle mechanics like weakness exploitation. The social sim stuff however, is actually pretty surface level. Like for example the calendar only progressing in accordance with the story instead of there being actual time management aspects in regards to how you spend each day
Definitely going to preorder it on PC and pick it up on PS4 later. The PC version will benefit greatly from reduced load times, higher resolutions and mod support
It sounds like it might be a better game for me, I grew tired of lengthy turn-based battles near the end of the game and knowing how to make best use of your 'free-time' could be annoying.
@ShogunRok Does this include the new character from Royale or does it ignore/side-step that version?
@ShogunRok
Great, thanks Besides, there's not much else to play around then so why not!
@BearsEatBeets No Royal characters. It's a retroactive Royal sequel much like Arena coming out close to Golden meant they couldn't add Marie until Arena Ultimax
This game only focuses on the core Phantom Thieves sans Akechi and Kasumi. That isn't to say Royal isn't canon, but the game in general doesn't require you to have played Royal or its extra content to understand what's happening in Strikers. Positioning the story about half a year later gives it a more standalone feel much like Arena and Q's stories
@TheFrenchiestFry good to know, thanks.
@ShogunRok Is the Ally AI(Also enemy AI) in the game really good? I know in the Koei Spinoff games it usually is. Just hoping the same for Persona.
I'm as old as the hills and have been into video games since the '70's.
I love all genres but JRPG's always leave me feeling a bit...Je ne sais quoi....Hang on, I know...bored.
@ShogunRok is Makoto still best girl in Strikers? Lol, in all seriousness, are trophies pretty easy to obtain or do ya gotta put in work for them?
@hypnotoad you're not alone
I'm currently playing Persona 5 Royal, and while it's a fantastic game and I'm loving the characters and story, I could see myself becoming burned out from having to navigate my free time and the lengthy turn based battles. This one sounds like much more my speed with it being linear and the new combat.
@QBGaming12 Ally AI is solid, they avoid attacks quite well and they'll exploit weaknesses when they can. You really need to swap between characters during combat to get the most out of the system, though.
Enemy AI isn't braindead, like it is in a lot of other Warriors style games. Bigger enemies in particular are much more aggressive, so you have to do a lot of dodging and wait for openings.
@shonenjump86 Sadly I can't see the full English Trophy list yet, but I think it's just another case of 'do everything'. Doesn't seem too difficult.
I tried to resist on this one. But fine damnit! Twist my arm there Push Square. Gotta support my Phantom Thieves! Day 1 purchase for sure
@ShogunRok
Are you allowed to say how long the game is yet ? If so how how long is the main campaign
A rock remix of Last Suprise?
throws money at screen
"Strikers is more Final Fantasy VII Remake than it is Dynasty Warriors."
Yes. Yeeeeees.
I picked up the Japanese version around 6 months ago, and got through Alice's jail before stopping around the 2nd jail due to my PS5 not allowing me to play the game on my english account, which was what my save was tied to and I had already sold my PS4 sadly. I know Japanese pretty well, but I'm waiting for the English release since it be more comfortable reading through.
I've already preordered the Digital Deluxe version and a physical copy, along with taking a week off from work(Paid, yay) to play this through completion.
One thing, does the English version have voice options for Japanese? I don't mind the English cast for the core P5 team, but the new additions(Especially Sophia) are so much better in Japanese.
@QueenKittenWrite Yeah it's got Japanese audio with English subtitles as an option.
@Gaming365247 I don't know how long it is yet, but the full review will give an estimate.
@PegasusActual93
https://www.youtube.com/watch?v=JlHe6oHVgyU
It's ridiculously good.
I'm really happy with how this game has turned out. When we heard there was a KT-developed sequel to Persona 5 coming out, I'm sure no one expected it to literally be another JRPG with life sim management. But the fact that this manages to feel as much like a Persona game as it does a Warriors game is a massive accomplishment, frankly.
Have this preordered on Switch. Really excited to finally be able to play it.
@QueenKittenWrite That's alarming! Would you mind elaborating on getting locked out of the game on PS5? I have a Japanese sub account on my PS5, just like on my PS4, but haven't done much with any games from the Japanese store yet on the new machine. I use my Japanese account for store access and starting downloads, but always play the games from my primary account. Should I expect access problems when I get around to firing up the next Entergram masterpiece of questionable taste?
I'd love to play more Persona 5, but I also think the free-time mechanic is the best part of the series, so I don't know how to feel about this.
I'm very curious what Persona 6 on the PS5 will look like in the future.
So looking forward to this. P5 & P5R are exceptional JRPGs. Persona 5 Strikers gives me more of the Phantom Thieves and I'm down for it.
Is the stuff in between the action still relatively the same as persona? Like there's still side activities to do and talk to the other confidants? Is any of it affected by the linearity?
1 thing i hate about literally all musous is the mission structure of just beating up mindless enemies, cutscene, menu and repeat. So the fact that there are dungeons to explore is a huge plus
And is there still a compendium? I loved fusing personas together and getting them all lol. Either way I can't wait to play it on ps5 with the sped up load times
Was this played on the 4 or 5? If you played it on 5, was the FPS smooth? No drops like typical Koei games do on the 4?
YS IX and P5Scramble: The Phantom Strikers are about to be here! 2021 is already off to a great start!
Thing is with all these warriors type spin offs is they’re all true to the original (and all pretty damn excellent). Picked up Dragon Quest Heroes 2 on sale - no expectations, and it’s less a hack and slash game and more a fully fledged action RPG version of that so beloved franchise. Party composition matters, tactics matter. Then I played Age of Calamity, again, brilliant. That made me pick up the Fire Emblem version, which is far better than it deserves to be. So to say the hype is real for this one is an understatement.
@Judal27 In between dungeon crawls there's a lot of storytelling that happens in the real world. You can also walk around locations in the real world, talking to your friends and visiting shops.
But unlike Persona 5, there are no social links. There's no 'free time', so the story is always moving along. That said, it doesn't feel like a typical Warriors game, where you're going from cutscene to battle to cutscene on repeat. You still have control over going to the dungeon, and coming back to the real world in order to take a break or resupply.
And yeah, the persona compendium is still here. Persona fusion is as well, but it's more streamlined in that you don't get quite as many fusion options.
@SegaSaturnSNK I've been playing this on PS5. It has two graphics options: 'frame-rate' and 'graphics', which are also available on PS4 Pro.
On PS5, the game runs flawlessly. Even on the 'graphics' setting, it's a silky smooth 60fps no matter what.
@ShogunRok Awesome, thanks for the heads up. Looking forward to it more than ever now.
@ShogunRok oh cool, thanks for the graphics settings on PS5 info. What I was about to ask 👍
I'm sorry. Even though l played P5, l still won't get this game. I am waiting for P6, and l don't care how long it will take. I'm still waiting.
It's a shame all of the weebles who've commented so far praising the past Warriors games... and the ones who know about it but don't care... without mentioning the lack of bloody co-op... IN A WARRIORS GAME! If Calamity didn't exist the way it did... smh way too many lonely gamers out there... pandemic had nothing to do with that Omega Force. Hoesntly, when you use the shieka slate in Calamaity "time dilates"... so f that... Koei lost my money... hell my gf is the one who keeps playing these Persona games anyway @_@, I just wanted to share that with her... gross... community... Co-OP Lives Matter dangit xD
@ShogunRok thanks for the info! Shame about the smaller compendium but still happy it's there. Just in general, this game seems to give you a decent breather in between fighting hordes of enemies that other musous just dont really give. Now I'm just really hoping the story is anywhere near as satisfying
@ShogunRok Slightly off topic, but do you have any tips on beating Okumura in P5 Royal? I swear he wasn't this tough in the vanilla release!!
@Rob_230 He's definitely harder in Royal, it's a very tricky boss fight. The best thing you can do is make sure that you have the weaknesses of each robot covered. And when you' re fighting the big one, try to have everyone's defence raised. There's not really much more to it, it's just a case of managing the fight as best as you possibly can (and then hoping that you do enough to wipe out each wave!).
Hopefully that helps!
@ShogunRok Thanks for the tips Rob. I'll try again tonight! Big problem im having atm is that the blue robots he sends out need to be defeated in 2 turns or he respawns them (i think i'm on the final wave before the big robot). I was using a persona with wind abilities, plus morgana but i was only chipping away at their health each turn 😅 very frustrating. It wouldn't be such an issue but that time limit really makes things harder!
Very strange difficulty spike that didn't exist previously.
@ShogunRok The real question.. How's that soundtrack?
@TheSlowbro It reuses a lot of existing Persona 5 tracks outside of the game's dungeons, but the new tracks are fantastic. The battle theme remixes in particular are superb.
@ShogunRok When should the review embargo be lifted for Persona 5 Strikers?
@KidBoruto Soon is all I can say!
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