Devil May Cry 5: Special Edition is one of the few games on PS5 that supports up to 120 frames-per-second, but the action title launched with a rather annoying issue. In short, if you played Special Edition on a display that has 120Hz functionality, the game would lock the console to that refresh rate, regardless of your preferred settings. This could cause a bunch of performance problems depending on your display, as Digital Foundry details.
The good news is that Capcom has issued an update on PS5, which fixes this specific issue. Now, Special Edition should only stick to 120fps when you enable its high frame-rate mode — as initially intended. Good stuff, and it's nice to see the developer tackle the problem so promptly.
In related news, we should have a full PS5 review of Devil May Cry 5: Special Edition for you in the near future.
It would be nice if they kept the option to run at 120Hz in all performance modes, as a futureproofing measure. As we've seen from the launch of PS5, having that unlocked framerate transformed certain PS4 games.
I played cold war at 120hz earlier on my LG C8, it was really smooth but only 1080p because it's not an hdmi 2.1 display. To enable it go to app and game preferences and select performance, you might have to disable Ray tracing in game but when it boots it should be 1080p 120hz.
I didn't mind the res drop but I put it back as I preferred the clarity of 4k 60.
I meant to add, I'd definitely buy a telly that is capable of doing 4k/120 but I wouldn't sell up to buy one.
@WaveWitch I don't think the monster boy patch is out yet?
Speedy job, good!
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