We know that the PlayStation 5 is going to take less time to load than the PlayStation 4, but we’re slowly beginning to get a grasp on how much faster Sony’s next-gen system will be. ResetEra spotted this video from a Japanese hands-on with Devil May Cry 5: Special Edition, and it shows the game booting into a mission from relatively early in the game. It takes a total of four seconds:
We can then compare this to a playthrough of the same game on the PS4, where it takes roughly 22 seconds to load the same stage:
So fast is the new console, that Capcom’s actually added a button prompt at the end of the loading screen, so that you have time to take a break or read the tooltips if you want to. With loading times this fast, it’s possible that some developers may opt to make animation transitions rather than traditional loading screens, because there’s almost no point kicking you out to a loading screen when the game boots this fast.
[source youtube.com, via resetera.com]
Comments (85)
Huh? But in the video you literally cannot see how fast it goes because they are blocking the area where you can see when the game is ready/the loading is over.
Edit: Later on in the video you can see that the loading was only 3 seconds
https://youtu.be/WzgYbldHwFM?t=1597
Timestamp: 26:37
@KeanuReaves The moment the overlay text goes away is the moment the X button appears.
The removal of loading time is something I’ve been waiting for since switching from carts to discs with the ps1. So happy about this.
Still need to know whether the arse is still censored on the U.K. version though. Not buying a game that feels it’s necessary to protect my eyes from fake buttocks. It would just aggravate me.
0/10 - Not instant, won't play! /s
Sorry, the thread seemed too sensible and level-headed
When will we have time to make a cuppa though?
I wonder how long mortal Kombat trilogy would take to load on ps5
@TheIdleCritic make a pot, then it'll only take a few sec to pour a cup! It's less hassle anyway than infusing individual cups if you're a loose-leaf tea drinker like me.
@theheadofabroom Make a pot! So simple! So used to individual cups. I don't even think I own a pot lol. Shopping time.
Ever since all the talk started of super fast SSD drives and tiny loading times, I've become incredibly aware of the loading times in my games. I've been playing DOOM Eternal on Xbone and I feel like a quick games involves as much time waiting as it does shooting. I'm willing to take the hit to storage sizes for this improvement. Once we get used to it I predict we will be unable to go back to our old disc based console loading times.
great performance..i don't see xbox matching this..
@BionicDodo You don't need next gen to understand the benefit. Whenever I go back and play an older game it's almost not worth it. Something like Tsushima is so much quicker than a game from a couple of years ago, also on PS4, for instance. So I can't wait for even quicker loading. It's not even about the time per say. I don't mind sitting for a moment and waiting. I can talk to someone if I'm sat with someone, or take a sip of tea. It's just an immersion breaker. Also if you're playing a score based game, you could be on a roll and lose your flow.
@BionicDodo
Exactly. The thought of going back to c64 game loading is laughable, our kids will probably laugh at all the time we spent waiting for individual areas to load in the same way.
Crazy how fast SSDs are.
Remember back on the PS3 how you had to sit an hour or so and wait for MGS4 to install portions of the game onto the HDD.
Not interested. How long does it take to load if there is, and there SHOULD be, a "Start Next Mission" button on the PS5 menu before even booting the game? That's what I want to know.
@Deadlyblack You also to sit for hours playing the game due to the multiple feature film length amount of cutscenes in the game, think it was like 4 hours. That install was the worst though, I actually believed it would shorten load times installing directly to the console back then.
Damn I thought that headline meant it took 5 seconds to load from the games section.
What are the results of a PS4 Equipped with an SSD loading up Devil May Cry 5: Special Edition.......Anyone?
https://www.youtube.com/watch?v=7DGlBzleT0I
@TheIdleCritic Cuppas will now be served in an egg cup.
GTA 5 will be interesting as that had a big loading screen at the start of the game.
Loading is still fast nowadays anyway, I remember having to wait for cassettes to load in. Think yourselves lucky.
to be fair 22 seconds on PS4 is pretty good, puts most games to shame
@Axelay71 Showing your age Before the advent of fast loaders, about 20 minutes, assuming your head alignment was good.
Once a Naughty Dog game is fully loaded at the start, it takes 0.01secs to "Restart Checkpoint" since forever. Always thought that was impressive and easily overlooked.
Ssd is the biggest upgrade of this gen, it's a game changer to go back to cartridge loading time 😃
How quickly does the PS5 load the PS4 version of the game though? Some people may not want to buy the Special Edition.
@Trajan
Massively improved CPUs are also a game changer. 60fps and steady frame rates will be much more prevalent. Last gen we had a larger GPU upgrade, this gen it’s all about the cpu and SSD streaming speed. Personally that’s something I much prefer.
I’m starting to wonder if there will be a noticeable performance difference with PS5 and Series X loading times. This is very fast, but it cut the SSD ability in half I’m wondering if it’ll be longer?
Eh, I don't get it. I hate how things now a days have to be so instantaneous. Part of the hype, was always the wait.
@SJBUK
Yes mate still have the classic Micros from the day. Youngsters today just don't realise how good they have it. Still the loading back then was all about the experience. Still can't wait for PS5 though:)
@Trajan
Then, if I may ask, if you don’t find better performance, feel, and reduced to nonexistent loading to be exciting...what would you? I just don’t know what else to expect.
I mean, obviously more stuff on screen, better ai etc, but that’s completely possible with the huge CPU jump too, the rest is down to developers being willing to leave last gen behind.
@Trajan
DLSS. So you like higher res? Yes, I agree if you are most interested in visuals then it’s a smaller jump, although ray tracing can make games look great and we should finally see the end to unsightly pop-in!
The best things about the next generation machine are improvements to play though not visuals; great frame rates, no loading and, in the case of PS5, more immersive feel on games through haptics and reactive triggers.
I bought a used 2014 Mac mini as an office machine for not much money recently. Probably the worst mini Apple ever made due to lack of expandability, so with 4GB RAM and a dog slow mechananical HD, it took about 4 mins to boot up and general operation was awful. But I knew that going in. I attached a Samsung T5 1TB external SSD and installed MacOS on it. She now boots up in about 30 seconds and general operation is 4 to 5 times faster. So it is no surprise that a console launched years after its predecessor with an SSD AND superior hardware is faster.
@Trajan it’s kinda ironic that Nintendo may soon have the slowest loading times AND the least capacity. Also, I think saying SSDs have been around for a decade is kinda misleading and unfair to our new consoles. Yes, there has been solid state storage but it wasn’t fast. Also, DLSS is amazing and I hope Nintendo adapts it for the inevitable New Nintendo Switch 4K or whatever they will call it and MS/Sony/AMD counter with something.
@Axelay71 Was showing my kids 3D monster maze on the ZX81 earlier. Baffled them, lol. Yeah, loft full of stuff from the ZX81 onwards. Was happy to move on to the Amiga and games on multiple floppies.
@deathaxe I was more a Commodore man, very happy with the fast loaders! Never made the jump to floppy until the Amiga.
I don't think just a visual boost would have made me upgrade from my old PS4. The haptics, triggers on the new controller, SSD and improved audio persuaded me to make the investment.
Sony is showing gameplay for next-gen games, meanwhile Microsoft keep showing BC stuff.
@SJBUK
Great to speak to a fellow gamer who loves the retro scene. Yes my kids are the same its alien to them. Got a Speccy, C64, Amiga. My love is consoles, and Arcade. Especially the 16 bit era. Have a few Raspberry pi setups also. Have most consoles, but the PS5 has me excited than I have been in a long time for a system. SSD, Dual sense.
@Trajan I Agree nothing stands out....no "Wow" moments from me for next Gen.
Never been that bothered by loading times, coming form 20+ minutes on a C64 cassette.
Naughty Dog seemed to have it cracked, with an initial load and then nothing noticeable during the game.
Though others did begin to try my patience, particularly open-world games. Horizon wasn't great for loading, but the quality of the game made it worthwhile. GR Breakpoint gets very intrusive for the supposedly 'fast' travel... so much so that I tended not to use it, but rather find a helicopter and actually make the journey across the map.
Even so, when loading times are one of the 'big things' people are talking about, it's easier to understand why this 'next gen' is the least excited I've been in a long time.
I want something that's going to really improve the actual games I'm playing. The new controller might help a bit. Load times, 4K, and 60fps are not going to lead to better games - only more of the same, but slightly prettier. And that's not enough to get me excited.
Isn't this the ps5 edition of the game, so it is actually optimised for the ssd? I think some people might be mistaken thinking this is how fast it will load ps4 games. However hopefully ps4 games might load a bit faster like if installed on the ssd rather than external drive. I have a external 1TB drive for my ps4 pro, however that is just a standard hard drive so I don't think the ps4 games will load faster when connected to the ps5.
@Paranoimia But losing affects game design in it’s entirety. How much can you fit? How much of your level design is to disguise loading (FF7&GoW)? Look at the new Ratchet & Clank to understand the difference this makes to gameplay. So many restrictions are going to be lifted this gen.
The issue people often only notice the improvements right in front of them. If it’s not obvious like a loading screen, they ignore something even better like the new level design possible.
I'm not fussed on load time , I played c64 games they took 10 to 15 mins to load up. I don't do online games I know that people wait for match making and stay in lobby's it's not gonna change any of that lol but game load time is fine for me the way it is now lol
People not excited by this gen are glass half empty people in my opinion. The super fast ssd is not just to introduce fast loading times but to allow a complete rethink in game design according to the developers.
Half empty people will think it doesn’t mean anything while half full people are excited by what that change will do to games. The potential for changes to how games are designed may be massive? We don’t know until the games are made. I want to believe!!
@KeanuReaves two actually:)
I had a speccy 128k..robocop took for ever to load of that bloody cassette and then literally right at the last moment the ***** thing would crash...rewind cassette...start again..dont miss it at all..
What about The Witcher 3? When that game has a 3 second load time I’ll do somersaults. The one thing that I despised about that game is the load times. I’d true my best to not die mostly because of the load times.
@Jaz007 We'll see, I guess. But the things I'm thinking of... better AI, more interactive worlds, etc. could have been done by now.
The fact that R&C is the only game so far that anyone can point to kinda proves the point I'm making. The rest - so far - seem like more of the same, and don't really justify new hardware.
It's potentially an advantage which only Sony first-party studios may truly make use of, as others will still have to cater for other platforms; and we already know that one of those platform holders has a habit of requiring 'feature parity', potentially preventing developers from having features in games which their platform doesn't/can't support.
It's all very well saying "it allows developers to...", but it still requires them to actually do it. So far I've not seen much evidence. I do genuinely hope I'm wrong.
@Paranoimia
Sounds like you need VR.
@thefourfoldroot Nah. Used it twice in my life... the original arcade models back in the 90s, and a friend's PSVR. It doesn't do much for me. While it's visually immersive, I've found gameplay for most games quite basic and limited.
Plus I despise having anything on my head for any length of time.
At the moment, if I got a VR system, I probably wouldn't use it for gaming at all, but more for the virtual tour type stuff, to 'visit' places I otherwise may never see.
@Paranoimia It'll come, just takes time. The existing catalog/IP gets ported or tweaked first and that ends up funding the really cool stuff that comes later. Always been the case as far as I can remember in the in the 35 years or so I've been gaming.
Each iteration seems to give more opportunity for devs to work on AI and open worlds as custom silicon takes on the graphical and IO grunt work, freeing up cycles for other things.
I went through a phase of feeling a bit disappointed with what I was seeing over the last month or so but went back over the Road to PS5 presentation and some dev reactions to it. It's going to take time for devs to get to grips with it but the potential feels huge. It very much reminded of the early Amiga days and look what happened when people really started pushing that architecture
@TurboTom I hope the PS5 will be able to do what the series X is able to do where it can load backward compatible games from and external SSD at almost identical speed to the internal SSD. This leaves the full internal SSD free for games built to make full use of new features.
@Paranoimia
Didn’t play Astro Bot or Wipeout?
@Axelay71 Don't get me started, I'll get kicked off for going off topic with another old-man nostalgia trip! Currently have PSX, PS2 (somewhere I think), PS3, PS4, Amiga 1000, 3000, 500, CD32, Atari 2600s, Intellivision, Vic20, C64, ZX81 and a RetroPie None of which I really have time to play with and 99% of which is in the loft. So obviously I'm buying a PS5.
The only things I didn't keep or re-purchase were an A1500, A4000 and Net Yaroze dev kit. The latter I think is now worth a small fortune.
@SJBUK
You have some great tech there mate, I'm the same. Have a setup in my living room, running out of room now so stuff boxed up. Still have to add PS5 to collection though have an arcade cabinet as well. Mrs wasn't impressed lol.
So it does have to load?
Pre order cancelled.
@wiiware Welcome to 2010, you're gonna love it.
@thefourfoldroot Nope. He didn't have those. Haven't really been a fan of Wipeout since the original anyway.
I played EVE: Valkyrie, RIGS, the Star Wars X-Wing thingy, and a few others. I was impressed with the hardware itself, and there have been a couple of games I'd like to play (Robinson, Moss), but there's nowhere near enough games on it that I'd want to play to justify buying one for myself.
@Axelay71 Heh. I'm lucky, haven't got a full-size cabinet but Mrs actually bought me a Monty Python fruit machine
@InvaderJim I think you can run PS4 games off the external drive, copying to the SSD is optional. I will be amazed if you can't also park PS5 games on an external drive if you run short of space, then copy them back later when you want to run them.
@SJBUK Well, we'll have to wait and see. The reason I'm a little pessimistic is that developers tend to play it safe and stick to what they know. That, and the fact that all many people seem interested in are resolutions and frame rates, which in turn encourages devs to play it safe and make the same again, but with minor tweaks.
If we're honest, PC has had the power and the SSDs for a good number of years now, but have games significantly changed or improved outside of graphics and frame rates?
@Paranoimia Agreed and I understand the pessimism but I think if the SDK is easy enough for devs to consume, they will use it. Maybe not to the extent of a first-party developer but I think PS5 and XsX consumers will expect it and vote with their wallets.
I know it's coming but we're a few years away from most gamers PCs having the necessary hardware to stream textures straight off SSD to GPU. Up to now SSD's have helped load times but not been a game-changer, at least not in my experience. Plus there's still a huge amount of spinning rust out there, so devs can't bank on an SSD being present.
@InvaderJim
I think digital foundry did a video about the series x loading, but I haven't watched it yet. Yeah perhaps a external ssd will improve ps4 backwards compatible games. I just have a standard external hard drive, and I don't think i will bother upgrading to a external ssd, but if there is a certain ps4 game that I want to load faster then I will perhaps put it on the ps5 ssd if it is a lot faster loading.
@God_of_Nowt now I'm just thinking of the guy who ran Crysis 3 off a vramdisk on his 24GB GPU just to see if he could. Not the best use of system resources…
@TurboTom yea df did a video with some interesting results. Point was that the results showed with series X you can store and play backward compat games off a usb ssd with same load times as if they were on the internal ssd, meaning you don't have to ever copy them to to internal leaving that free for the games designed to use the velocity architecture. If you can do this with ps5 that would be nice.
@InvaderJim
That is good to know, I will give it a watch myself 👍
@Trajan NDAs are a thing. If they tell you what they've made, that makes them identifiable, and then they can't spill the beans on things which are open secrets within the industry. They knows their stuff along with SirAngry and I'm happy to believe they're telling the truth.
@Paranoimia Better AI and more interactive world can be a thing though. Overall game design will be less restricted. More can be put in a world, more objects can be interactive with the game struggling or needing to spread things out.
You say I can’t point to many games, but we haven’t been given very many next-gen games. We have Demon’s Souls and R&C.
Death loop looks like it’s idea and interactive world prevents it from being on PS4.
We’re just seeing the start, give it a little time and the way games are designed will change with the SSD and other advancements.
It’s won’t be as obvious because it’ll be level design and related things which no one immediately points to at the start of a gen. What gen hasn’t started out with “better graphics” aside from the jump to 3D?
@Number09..... What was Wow about the Ps4 when it was shown.....
@God_of_Nowt..... Thank you for keeping in check people spreading their misinformed opinions........ I mean you can load I game into system ram and have it run just like that.... Wow the misinformation is rife with us games...... Thanks again for sharing facts so we can learn.....
@Trajan..... You have a lot of non-fact checked opinions that you like to throw around as facts......... You sound like a know it all who actually know naught..... Very interesting character trait indeed....
@Trajan... And what have you designed Mr Know it all..... Mr I know better than Sony..... Mr I know better than industry working dev....
Please share what great game or piece of software or even hardware have you design.........
You can't ask that question if you cannot also answer it....
So come out with it.... What have you designed....... We are waiting.....
Can't wait to see how fast Metro Exodus takes to load, that has to be one of the slowest games ever 😬 Thought it had crashed the first time i played it. Must be close to 3 minutes 😮
@Trajan.......... As an astrophysicist if this article was about some some astrophysics work I bet there are somethings you could not disclose.....but you acting like in your line of work your are free to share every detail of projects you currently working on..........
@Trajan...... Then don't throw stones if you are leaving in a glass house cause your is about to be smashed
.... Once you've designed anything or worked on top level high investment project then you can come back as ask people proof of their work........
It's like me asking you to prove you are an astrophysicist as you say..... How can I ask you that, cause how will you be able to prove it............
@Paranoimia
Fair tonight. Not the best games uou tried but they do give you a fair idea of the system. There are plenty of games for me, and Astro bot, Moss and resi7 justified the cost alone, but we all have our different ideas of value for money.
My #1 feature for next gen.
Breaking point was Skyrim on console - after hundreds of hours game loads got longer, up to 2 minutes+ every time I returned 'home' to Windhelm. (which was often)
In a game that loads EVERY TIME you enter a building or new area I always wondered how many of those hundred of hours was spent watching load screens. November can't come soon enough.
@God_of_Nowt I admire the patience you're showing, but honestly you shouldn't waste your time on troll-like comments like that. Everyone knows you're right.
Someone who's actively questioning one's credentials like that, doesn't care about the facts. They'll just second-guess you until they find out some personal fact about you, that they can use against you. "Oh, you said you worked on game X? But that had poor optimization!" or "Oh, your role was X? Well, then you weren't in charge anyway, so I don't care."
Also, good on you for not sharing whatever project you are or were working on. Personal privacy.
My PS4 Pro has got an SSD in it - I wonder how quick that would be to load it? Obviously not PS5 speeds but certainly quicker than the stock HDD.
@Paranoimia but the load times aka SSD will improve the actual game design when developers build the game around it. Haven't u seen Ratchet Rift Apart?
@theheadofabroom don't forget the tea cozy!
Agreed with SSD and load times being the best part about this gen so far. Console manufacturers have been promising to eliminate load times for 15 years, nice to see it finally happen. I played Moonlighter recently and there were some load times after leaving a dungeon that were 3-4 minutes!! I think that was a new dev and non-optimized code for sure, but still, something like that is nuts, can't ever see a load time like that going forward.
@GREGORIAN lol when you put it like that you have a point my answer would be nowt.............It is like God_of_Nowt said we need to wait for things to become "The Wow Factor".
@HazyDave I have a tealight pot warmer, even better because it keeps the pot warm while heating up the room!
@TheIdleCritic when you use ',' and '.' on youtube you can move forwards and backwards singular frames. And no, the 'X' doesn't appear after the text goes away, the prompt is there before the text starts fading.
@KeanuReaves Uh oh... I did that. I guess it's time to see my optometrist, as I saw it appearing when the text faded lol.
@TheIdleCritic well to be fair the prompt blinks when it appears.
@Kopite exactly and it runs at 60fps I won't be playing it on ps5. Or buying it again. Give me cyberpunk demon souls godfall and ragnarok later on, If I want to go bc I'll just play my pro with the loading times. It trully doesn't matter aslong as a game ain't broken and is enjoyable than be happy with it. Also the fact that I will use my pro for extra storage and switch hdd drives and buy another ssd later on when i need to.but I went digital this gen. Got 1⃣ from game. Can't wait. ✌️
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