No real surprise here, but you’ll be back into the action quicker than you can draw your sword in Demon’s Souls on the PlayStation 5, as Japan Studio and Bluepoint Games will be leveraging the next-gen console’s SSD to load data at “blistering” speeds. “As developers [of Demon’s Souls], we are already changing the way we think about the SSD,” explained Japan Studio creative director Gavin Moore. “We see it not just as storage but also memory, utilising the speed of the SSD to load data at blistering speeds, bringing you straight back into the action to avenge your many deaths.”
The load times in Demon’s Souls on the PlayStation 3 weren’t particularly terrible, but FromSoftware fans may experience PTSD when thinking about Bloodborne’s loading times, which were frankly unacceptable on the PlayStation 4 – particularly pre-patch. It’s nice to know that these kinds of issues will soon become a thing of the past.