Mafia: Definitive Edition has clearly been constructed using the blueprints of Mafia III, but that’s no bad thing. The problem with Hangar 13’s threequel was that it lacked the variety of better open worlds; fundamentally, though, it was a great looking title, bursting with atmosphere and boasting some pretty darn satisfying gunplay.
In this gameplay video embedded above, Haden Blackman chats a little about how the project came about, which elements have remained intact, and what the overall goals for the project are. Honestly, we reckon it looks rock solid, and we’re really looking forward to getting our hands on it on 25th September. If you can’t wait that long, though, a new story trailer will debut during Gamescom tonight.