Time sure does fly when you’re enjoying a quality lineup of exclusives, doesn’t it? It’s already been well over three years since Horizon Zero Dawn first ushered us into its world of technology-worshiping matriarchs and colossal robotic fauna on the PlayStation 4. A PC port of Guerrilla Games’ excellent open world debut has since been greenlit, and we’ve finally gotten our hands on it. The results? Not only is Horizon Zero Dawn on the PC a staggering display of the Decima engine’s scalability, but it’s also a pertinent peek at the PS5’s viability and potential as a future games machine on the cutting edge.
As far as content is concerned, Horizon Zero Dawn’s PC port is identical to that of its PS4 Complete Edition counterpart. As is to be expected, the full game and its great Frozen Wilds expansion are here and accounted for – no surprises there, but things do begin to diverge as soon as you hit the settings menu.
All the typical PC trappings have been added with new toggles and sliders aplenty. You have control over the game’s visuals with the ability to tinker with things like shadow and reflection quality, and a standardised selection of resolutions and frame rates are made available, too. If you don’t have the horsepower to crank everything to 11, you can rest assured knowing that the game is still a visual treat at its lowest settings – even though it’ll look markedly worse than the PS4 original. But, at that point, you may as well just hop on the PS4 unless you’re shooting for higher framerates.
However, you’d be completely forgiven for wanting to see what Horizon Zero Dawn looks and feels like at those higher framerates, because it sure is extraordinary. The enhanced smoothness that comes from being able to push everything to 60 frames-per-second and beyond will have you ogling at small details like how the foliage smoothly sways in the breeze or how animal-like the movements of the ridiculously intricate and detailed machines are.
Those higher framerates also translate to an augmented sense of responsiveness that feels especially remarkable here. The PS4 original was already snappy courtesy of how quick Aloy is on her feet, and the increased performance brings that briskness further to the forefront. You can dodge out of a charging trampler’s way on a dime, and the combat’s frequently frantic pace feels even more fantastic courtesy of how instantaneous aiming is.
The other major improvement that comes with the PC version is the benefit of faster load times. If you’ve got an SSD with space to spare, you only need to wait for a few fleeting seconds when resuming your save or fast-travelling across the map. Even if you don’t, you can expect load times that are almost universally faster than the PS4 original’s. Spending less time staring at a load screen may sound like a minor upgrade, but it’s hard not to notice longer load times now that we’ve been spoiled with Ghost of Tsushima’s startlingly swift load screens in a similar open world setting.
These advantages that come alongside running Horizon Zero Dawn on a PC with powerful hardware have us especially excited for PS5’s potential. There’s a strange sense of exhilaration that comes from being able to blink across a map in a few seconds when it used to take minutes. Not even the fastest consumer-grade SSDs can compete with the storage throughput numbers Sony has put out, and those specs should lead to load times even faster than anything we saw with this PC port. Alongside the enhanced graphical capabilities of the PS5, there’s no doubting that Horizon Forbidden West will be a stunning technical showcase when it finally releases considering the first game can look and run this good.
All that being said, our time with the PC version wasn’t all sunshine and rainbows. When you start the game up for the first time, you’re greeted with a screen telling you to wait while it optimises everything for your specific hardware. While it does warn you that it may take a few minutes, this process took nearly ten minutes for us. Make sure to update your graphics drivers beforehand too, otherwise the game will have to do it all again. A ten minute wait is by no means unbearable, but it’s the first time we’ve seen such a thing for a game on PC. It serves to highlight the convenience afforded by a console where all the optimisation is already done for you before booting a game for the first time. It’s also worth noting that there isn’t any cross-save compatibility as of yet, so if you’ve got an existing save file sitting around somewhere, you’ll still have to start this port from scratch.
Nevertheless, it’s hard not to be happy with Horizon Zero Dawn’s PC port. It’s an exceptional edition of an excellent game that’s now being made available to a whole new audience of prospective players who haven’t yet partaken in its bountiful delights. If you’re returning to Horizon’s wilds and are looking for a place to play through the game a second time, you’d likely be better served sticking with the PS4 version you already own unless you’re okay starting a brand new save and have a solid gaming computer lying around to push the game’s beauty beyond the 30 frames-per-second mark. Any PS4 controller you’ve got lying around is plug-and-play compatible, though, and if you do decide to pick up this PC version, your eyes are in for some unrivalled visual splendour.
Will you be playing the PC port of Horizon Zero Dawn? Are you hoping the game receives a meaningful upgrade on the PS5? Tweak those settings in the comments section below.
Comments (50)
Ive been tangoed....PS5 Horizon will look excellent
Honestly? This PC port gives me hope we might see free PS5 updates to some Sony first party exclusives, much of this work could be used to facilitate such an update. Ditto Death Stranding. Fingers crossed, because I'm not getting them again on PC.
Very cool that PC folks will be able to enjoy the awesomeness that is Horizon Zero Dawn.
And Forbidden West is going to be EPIC 🌋
Getting my free copy in 2 days since I bought a ryzen 3600 can't wait to try it out. But some PC games do that please wait to optimize before you play. Also time it takes depends on your system hardware as well where it's installed SSD Vs Hard drive etc.
I'll check it out when it launches. I have it on Steam with a beefy PC. A PC version with a playable framerate, native high resolution and extra bells and whistles (along with lower price) can sometimes tempt me into trying a game I have zero interest in, like HZD.
Brilliant for the PC master race (of which I am not a member), I thought this game was probably the best looking game on my Pro although GoW & Death Stranding run it close. To think it looks and runs even better is a great example of what we can expect next Gen. Is there only HZD and Death Stranding to use the Decima engine?
@Rhaoulos I've been wanting to replay this excellent game for ages but will wait until it's upgraded on the PS5.
It was always the prettiest game on the PS4 (although haven't yet played Ghost of Tsushima) so no doubt it will be even more spectacular next gen!
Still not sure it should've been ported to PC though.
Are you guys expecting native 4k 60fps on ps5 for forbidden west, or do you think it will be 1080 60fps?, With a 30fps 4k raytracing option?
Because is forbidden west doesn't do 4k 60fps on ps5 then I fear sony may have slit their own throats by giving the original HZD to PC! It looks stunning. On ultra.
Good to see it’s a great port. I already own it on PS4 and didn’t particularly like it so won’t be double dipping but it was definitely a lovely looking game and the PC version looks even more beautiful. I’d buy it just for the photo mode, it’s one of the best I’ve used.
I wonder if the first Horizon will be get some sort of PS5 patch, before the release of the sequel...
Would be great to play it in 60 fps.
But Miles Morales seems to tend that the remasters are still in the air of time (with all this rumors that the first Spiderman would be included as an upgraded version...)
Glad to hear the PC-only crowd will have an enjoyable time playing through Horizon.
Detroit Become Human also had a 5-10 minute wait the first time it is run on PC while it caches shaders.
Sounds like if you loved this game, which I did, you SHOULD rush out and buy it! 😁
Makes you wonder if there will be a remastered version of Horizon Zero Dawn on PS5 down the road.
@Vinsta76 I question what hardware people are using, mine took nowhere near that. Probably 2 minutes max on a top of the line PC.
Sounds good, not sure if I'll double dip though. I'm much more likely to buy PC games than actually play them. The write up does show why I'm not that excited about Sony's super speed SSD. At the moment I have a PCIe 4 SSD in my pc for running games off. Loading rarely takes more than a single second. At twice the speed it will .5 of a second but saving .5 of a second just becomes a none issue. Standard M.2 PCIe ssd's are as fast as needed at this point.
I want to try it on pc (it's only $15 in my country) but I prefer playing the updated ps5 port if it's available.
IT'S on pC? welL, TheRE'S nO REasON To bUY a ps4/5 ThEN
I've gotten out of the PC game. I don't have the time or space to store and play from a gaming setup. I can fit in a console under the tv.
I've got a great PC, and I love the game... but I've been through it twice, and if I want to play it again, I'll do so on my Pro.
Never played it - would definitely pick it up on PS5 if it gets some kind of remastering
@Menchi Im expecting there will be a lot of games getting updates and 'next gen patches' in the first 12 months. Hell, im almost positive it will be used in the marketing for the console at some point. Probably in a state of play update or Microsofts equivalent.
'Play the games you love on PS5 and get a free upgrade to make them shinier, load faster, etc...' type of thing.
@Weebleman I imagine so too. Maybe not every 1st party title, but the big games.
@Menchi definitely. Theres no way ghosts of tsushima and the last of us 2 didnt have one eye on what an upgrade patch could offer when they were readying for release.
Honestly Sony approaching the PC market sounds like a really sick way to court the playerbase and spark interest in their home console business now that a new console is coming out. I seriously hope they continue with this strategy because it sounds like a fully realized method for driving home console sales unlike Nintendo's mobile game business.
I'd totally be down for a Bloodborne port personally, as well as TLoU Remastered and possibly Spider-Man
@Weebleman Just hope it's a free upgrade patch. I don't give any company the benefit of the doubt at this point.
Just give me Bloodborne on PC and I'll be set
Why is the coloring scheme here orange?
I'm totally cool with Sony moving its exclusives to PC. Mo' money. Mo' games.
I own it on PS4 and bought it on PC the day it was available for purchase. Plenty of money to be made if Sony are smart...
Wishlist -
God of War
Bloodborne
Spider-man
The Last of Us
Shadow of the Colossus
The Last Guardian
All the Uncharted games
Make it happen Sony
@DavLFC I agree with you for a launch game 4k 60 looks impossible to me as developers always take some time before they squeeze every bit of hardware... anyway time will tell
So far Ghost of Tsushima and Bloodborne are my favorite Playstation exclusives while Horizon Zero Dawn & Nier Automata are my favorite multiplat games 🙂
@Spyroescape So in other words you don't think exclusives should exist and maybe the big three should combine into one and just have one console?
I'm kind of scratching my head about the firet sentence, between Spider-Man and maybe the last of us 2, what quality line of exclusives were there to pass the time? My 2 years since Spider-Man have been a damn snoozefest on that front, even when the last of us 2 came out I got it that weekend and just finished it this weekend (before I started back it said the last time I played waa june 29th).
Now I stopped playing it because I got tired of having to fight like 10 people nearly every encounter with ellie like I was playing rise of the tomb raider. Abby, who social media says I should hate, actually was the more enjoyable one to play as to me.
Oddly the headline on Eurogamer's digital foundry lead with... "Horizon' Zero Dawn's PC port is deeply disappointing".
@Weebleman yea you're giving sonys greed way to little respect here.
@Dan_ozzzy189 because it is the game was Finn but from a pc perspective this pc port is not up to snuff. It's very flawed compared to others and a world where we have death stranding on pc using the same engine and the benefits it comes with.
There's nothing to say hit the port is disappointing.
To a bunch of ps4 only users it may seem game changing but I'm reality it's still quite flawed.
@L3GTRIGA the life of 4k/30 exclusives will continue I suspect for a lot of Sony games. Their priorities are all pita whack and even though Sony fanboys will never admit they also right articles like this singing the praises of technology and features they'll rarely see. HFW WILL be at 4k/30 even though it's arguably much better to do a lower dynamic resolution (with checkerboarding if needed or whatever) at 60 fps vs their obvious still go to plan of scream about "true 4k gaming" and ignore the fps (leaving it at 30 at best and dips even lower sometimes).
That's the world Sony wants to live in and what they think "next gen" means.
I'm much more excited about announcements from MS of halo mp going f2p and supporting 120fps. That to me is what next gen is really about. Never in the history of television gaming has high fps been an option now they will bring it everywhere they can.
That's next gen that's game changing.
And even the Sony fanboys reading this story and being amazed at how their awesome title is made even better by having a 60 fps frame rate proves that it's definitely a move worth making.
I can't see the little extra detail in the middle of frantic battle but I sure can feel the instant response of high fps controls and crystal clear on screen movement.
@AJDarkstar update of most definitely!!
Free???.... Um
You realize this is Sony were talking about right?
@Weebleman yea for ghosts it's probably how the game looked in the first trailer they put out and then didn't deliver on.
Makes sense for them to hold something back for next gen "re-purchase" I mean "remaster".
@Weebleman yea see they COULD have done that and it WOULD be a big selling point they COULD have used
.. Kinda like Microsoft DID and DOES and WILL.
It's called Smart Delivery
Sony has most certainly explained their feelings on it by not even having anything close to a response to the Xbox announcement.
They fully plan to "update" their games at which point they'll repackage them and rebrand them "remaster" and sell them to you again.... If you're lucky previous owners will get a discount (but don't hold your breath).
@wiiware it'll end up being cheaper to replay it on your pc vs a ps5 "update" I promise you that.
@SirAngry sorry friend updates you MAY get for free I hardly think so. They had their chance to announce their response to smart delivery and they purposefully chose to ignore it and have nothing if the sort to announce.
Miles morales is just them dipping their toes and trying to avoid the backlash before launch but fully each and every ps5 version of a game (outside of live service type games that make money on micro-transactions) will most certainly be charging you the the privilege to set the details slider from medium to high.
@Cybrshrk You're shilling hard for microsoft it seems 😂
@Cybrshrk sorry chap but Sony have been doing free updates to games and cross platform ownership of software since the PSO and PS3 days, also extended it to Vita and PS4. I got Sony published games across all platforms for "free" as it were migrating licenses from one to another. They just haven't made a big song and dance about it, or tried strong arming publishers into a situation they might not be comfortable with. Truth is Microsoft's "Smart Delivery" is more marketing than technological innovation. I happen to think on the surface it's a good thing, and Sony may choose to try and double dip by not making updates free, but there's evidence from the past that they have indeed supported this practice, so my wait and see approach still stands.
@Cybrshrk Dirt 5 is 120 fps on PS5 besides that everyone knows that halo infinite's graphics are not near next gen...also developers can add different fps options it's not like Sony wants something then it's bound to happen
@Cybrshrk you do know smart delivery is just Microsofts name for the free upgrade games get on both consoles, dont you?
Digital Foundry disagrees...
Sucks the port ended up so bad, I've got a 2070 super and a 3600x and the game struggles to maintain 30fps at 1440p. Hopefully the devs patch it but im not holding out on it.
What a ridiculous article this ended up being.
Staggering, yeah, that the game can't maintain a locked 60FPS or even 30FPS on a GPU more powerful than the one in the PS5. It's poorly-optimized, I'd recommend a hard pass until they fix the hitching/stuttering.
@Menchi i7 6700k & RTX 2080ti. I waited for about 4-5 mins, got bored. Watched a bit of TV and went back 10 mins later and it was done.
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