Death Stranding deploys on PC today, and Kojima Productions has been hyping up the re-release in an interview with Geoff Keighley. Speaking as part of the stream, Kojima Productions’ Yoji Shinkawa pointed to the improvements that the developer has made since releasing the title on the PlayStation 4 last year, with wide-screen support being one of the biggest upgrades.
“Of course, compared with the PS4 version, the resolution and the frame rate have been upgraded,” he explained. “But the biggest surprise I think that people will get is that we supported the 21:9 ultrawide screen, and this is surely expanding the horizontal perspective to [improve] the immersion and the presence with it.”
Shinkawa added that the wider field of view actually leads to gameplay improvements, as you can “see more enemies and also you can kind of find where you want to go”. He added that the new widescreen format applies to cut-scenes as well: “I could kind of say that you’re kind of watching a TV drama in the previous game, but this time in the PC version it’s more you get the impression that you’re watching a movie at the cinema.”
It’ll be interesting to see whether any of these improvements eventually make their way to the PlayStation 5 – this is still a Sony published project, after all. There’s no word on that right now, but don’t be surprised if we get news about the Japanese giant’s plans for PS4 to PS5 upgrades in the near future.
[source youtube.com, via videogameschronicle.com]
Comments (27)
"this is surely expanding the horizontal perspective to bring you like dive into the game with the immersion and the presence with it."
Couldn't put have better myself.
I don't like ultrawide monitor, 16:9 is perfect for games and movie.
I finished this game on PS4 Pro and it looked lovely throughout, to think it will look even better on PC (with the right setup) is pretty incredible.
@kyleforrester87 Edited.
The real question is of course, did the overly lengthy cutscenes receive some much-needed trimming?
@get2sammyb bit off topic but who's putting your Facebook posts out? Today I've seen an article about transferring data as the slim and Pro are out this year and a massive spoiler video for The Last of Us 2
Look, I really like Death Stranding and all, but Shinkawa is chatting complete s**t here.
Breaking news, everything is better on PC. In other news, water still wet. More at 11. Also, the PC version is not published by Sony
you could almost compare it to Schindler's list
What I really would like in this game is a NG+ mode. I want to play it again in order to get a better understanding of the story, now that I finished once and I'm able to get more details this time around.
But to start it from the scratch is a real pain, I can already remember climbing the snowy mountains...LOL
@Menchi water isn't wet, you can't add more or less water to make it wetter or dryer, it's just water
@mini_piekarnik Mind. Blown.
Yes it'll be interesting to see if the Playstation 5 gets a updated version.
I’ll wait for a steam sale to try it out
@ShaiHulud absolutely, Kojima needs a editor! For someone so entrenched in games, movies and television, one would think he'd have a better understanding of the formats. I've been a fan since snatcher, but death stranding and mgs 4&5 have been mixed bags.
Other studios have moved on and surpassed him in VG storytelling like Witcher 3, Yakuza and naughty dog while Kojima and David Cage float in their own bubbles. It takes a team, not auteurs.
I’m fine with it for what it is. I wonder how all my structures have been holding up...
So you'll still be bored senseless but it's a bit wider. Ok.
I don't get this game. It had a decent story but it made you really work for it. I only managed about fifteen hours before putting it down and just not going back.
@banacheck A lot of titles are going to get mild upgrades. Me personally am waiting for the rdr2 update
I'd probably get this on PC in a future sale. Hopefully the modding community can remove some of the more time consuming aspects of the game.
@mini_piekarnik hahahahahahahahahahahahahahahaha.
inb4 "Kojima, you ungrateful cockroach, this is how you repay Sony for letting you develop your filthy game on PS4 and [insert gibberish-styled slippery slope tirade here]"
@AlexSora89 I don't even get those arguments considering Kojima repeatedly promised a PC version of this game even before it was revealed for PS4
Im waiting for the plat drop on ghost before i jump on this one.
Is it a game to enjoy with a smoko perhaps?
@TheFrenchiestFry - Pretty much; this isn't a Horizon situation, not only because it was never going to remain a PS4 exclusive, but also (likely because of that) it was never really a game associated with PlayStation in the way that Horizon was.
These changes seem okay, but more for PC players who don't have a PS4 copy, (or those who do, but never really played it). I'll be interested to see how the controls work on mouse+keyboard, but that's about it. As for these coming to PS5, there'll probably be some kind of upgrade/re-release, but I'm not sure it'll be at the level of the PC version (not that it bothers me any, after getting the platinum I probably won't be in the mood to re-visit it for some time).
@wiiware Man, ultrawide is glorious. My 3440x1440 and 2560x1080 monitors are sooo immersive, but I ended up getting a 4K 120Hz 16:9 TV since consoles don't support the form factor and it's good for living room gaming. I wish they'd make 21:9 120Hz TVs.
@Facelord A couple of months ago I want to buy new pc monitor so I searched and compare the different size and format of monitors. When I try it on the store ultrawide monitors is just not comfortable for my eyes, it's too wide and too short. Too wide so I have to glance left and right to see the sides of it, too short that I can see the wall behind it, while normal monitor just cover all of my eyes point of view. I rather buy larger monitor rather than ultrawide monitor.
@FullMetalWesker I imagine upgrades will continue to be a fixture for the first few months of the PS5/Series X lifecycle, but I wouldn't expect full on remasters or expanded re-releases made specifically for next gen hardware until at least a full year after both consoles have been out on the market. I do imagine Horizon being on PC might start Sony's willingness to spotlight select titles for the PC playerbase so they can drum up interest in purchasing consoles. PS4 console exclusives on PC have been a thing for years, but Sony actually taking advantage of how disconnected the PC playerbase is from competing consoles is guaranteed to get at least some people to further invest in their hardware
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