Crash Bandicoot 4: It’s About Time is pretty pricey, but it sounds like its sticker tag will be justified by the inclusion of a whopping 100 stages. For the sake of comparison, the entire N. Sane Trilogy has around 97 levels, and those are divided between three full-length games. It’s unclear what the scope of the new title’s stages will be, but it sounds like this is going to be a meaty sequel.
That’s if the information is accurate, of course. The level number comes courtesy of a marketing email from GameStop, and it’s unclear whether it has insider information from Activision or not. We’ll reach out to the publisher to try and get clarification, and we’ll update the article if we hear anything back.
[source twitter.com]
Comments 22
This rumour does seem quite unrealistic. If it is true though, then I'd guess these are going to be shorter levels than the ones in the N Sane Trilogy.
@crimsontadpoles Yeah, I imagine they're "counting" the levels differently.
When positive reviews are in they’ll ruin the game with Microtransactions and massive grind.
The fact EA gets such a hard time and CTR got a free ride is a joke.
I hope it isnt Time traveling back to the same 97 levels in the N Sane Trilogy.
Please make them fun rather than irritating like so many of the original were.
It having around the same amount of content as all 3 N Sane Trilogy games makes the full AAA price a lot more tolerable if true. I was expecting something similar in scope to Crash 2 or 3, maybe a little bigger.
@get2sammyb from what I've heard the playable Cortex levels take place in the same areas Crash visits, but they're before he arrives. I think that would account for some portion of the stage count. Hard to say how many Cortex levels we end up getting, but from what we do know, they'll be largely retreading ground from Crash's levels, with slight differences.
Probably alot of short or throw away levels. It's not the size of the game but the quality. Not to long to find out if its any good.
doubt it... they likely included the apple collectig bonus rooms which are incredibly short platforming areas.
@Stocksy shhhh
How big are these levels?
Getting flashbacks! For Donkey Kong Country (my first video game), all the advertisements said 100+ levels...the real number was closer to 60, with the other "levels" being the sometimes seconds-long bonus stages, lol.
I'm not sure this is true. it does not say levels, it says 'levels of play'.
I rather have about 30 well made, very creative and decently long stages then 100 very crappy boring ones. I have no expectations for this since is from a no name (and stupid name) company and published by one of the worst gaming companies on earth. However! I wouldn't mind be proven wrong.
I mean the N.sane trilogy is 40e, if they are gonna price this at 70e than the same length as the trilogy is a given. It should have way more content for the price. If it's the same than it's seriously a rip-off
It'll probably be 40ish as Crash, the same 40 as Coco and the rest with Cortex and the others. Still don't like the new style as much as he trilogy, but more Crash is always welcome.
EDIT: Just had a thought, maybe it's like Rayman Legends where it also includes levels from Origins (in this case, the trilogy), that you can revisit in this games art style.
Super excited for this.
Did not care for the ports. But finally a new game in the series is great.
I just hope it isn't bloated for the sake of "justifying" being a full-priced release.
My memories of the original Crash trilogy as a kid were that each of the games was very satisfying to play through to 100%, but I think any one would've overstayed its welcome if it'd been significantly longer.
Hope they aren't going for quantity over quality here in an attempt to "justify" the game's price.
@keihtg What a great first game though! One of my all-time faves
Quality over quantity.
I hope it's good I only bad thing is Naughty Dog aren't making it (oh and of course SONY not owning Crash no more to) :-/ Oh well, see how it goes.
Hopefully the levels are shorter since longer doesn't mean better. A platformer being that long would be a tad tiresome I would imagine.
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