Over the last few months, we've seen numerous developers comment on the PlayStation 5, with the vast majority heaping praise on Sony's next-gen console. Some have been going nuts over its super fast custom SSD, while others have simply pointed out that the machine is a pleasure to work with. The Unreal Engine 5 demo, which was running in real-time on PS5, also received a huge amount of positivity -- particularly from onlooking devs.
But the hype train just keeps on rolling. Following the announcement of Sony's PS5 games reveal event, which is happening this week, GamesBeat writes: "Developers and publishers continue to praise the design of the PS5. Some have told GamesBeat that it has a better architecture than any console in history." A bold claim, but it's hard not to feel as though there's a genuine buzz surrounding the PS5 from the perspective of actually making games for it.
Of course, PlayStation is no stranger to this kind of praise. While the PS3's unique characteristics made it infamously difficult to work with, Sony did a fantastic job of turning things around with the PS4. Over the course of this generation, the device has been praised by devs both big and small, and that's thanks to the efforts of lead architect Mark Cerny and his team. With Cerny also behind the PS5, it's perhaps no surprise to hear that developers are apparently in love this thing.
We expect more devs to have their say as we get closer and closer to the console's release later this year, but until then, are you enjoying all this positivity? Look to the future in the comments section below.
If you watched the GDC powerpoint presentation and actually understood it, the praise shouldn’t be a surprise. They’ve clearly actually taken steps to understand bottlenecks and historical problems and really try to solve them instead of just throwing more horsepower at an inefficient architecture. I was blown away with that presentation, and its clear that Sony knows their *****.
I found this https://youtu.be/B4_EkYbY_Pk are you allowed to that by Sony? How does that comply with the embargo?
I really don’t understand why you’re going to make such video as no matter if you praise or bash the game before embargo ends it will just be to catch views and clicks.
This couple with latest articles meant to spin anything MS does (like having only cross gen titles in the next two years) is making me to reevaluate the reasons to visit your site.
It's one thing to ask consumers "what's your dream console to play on?", it's another thing entirely to ask developers "what's your dream console to develop for?" I imagine all developers are gamers too, so they'll be telling you they want it as easy as possible to make their games look and feel incredible, and I think that's the smartest platform to springboard from, because the end user always wins.
N.i.c.e faster than flash gordon and sinic the hedgehog combines.sony give me a sly cooper 5.resistance 4.syphon filter remake.parasite eves 4.rockstar about manhunt .bully and max payne 4.we know gta is coming.i believe sony on this ps5 event this Thursday will announce theyre studio aquire of bluepoint games.kojima production.remedy.etc.word ☝ up son
I will not get my hopes up as we're always promised the world from developers and manufactures in gaming and what we get is normally quite underwhelming!
So from the Gamesbeat article referenced here, the author seems to believe the console will be revealed this week. Or does he? If someone can understand what hes trying to say 😃:
'But Sony also makes it clear that this is just the first entry in a “series of PS5 updates.” So it’s going to hold some info back.
Does that mean we could come out of next week’s showcase and still not know what the PS5 looks like? It’s possible, but it also seems unlikely. So far, I’ve not confirmed that Sony plans to show the hardware at this event. Sony is also obviously being cagey about that in its wording in the blog.
All that said, I still think it’s likely we get a good look at the box itself. Sony is likely trying to keep things quiet until it’s ready.'..
@madcow78 Not sure what the complaint is here? Sony has given us permission to preview The Last of Us 2 from 1st June at 2PM UK time. We're adhering to that embargo, and the preview is based upon a limited section of the game which we've been given permission to write about.
It's all talk, until this thursday.
Technically yes, the strongest points of PS5 architecture are both I/O Complex and SSD's 12-channel priorities and overall speed against Xbox Series X which has a better GPU overall and that's it. Mark Cerny developed the PS5 for developers to make it easier making games and more efficient/faster workflow of developments.
In before the string of newly registered accounts with no avatars and their "yeah, but Xbox Series X..." posts. 🤣
Yes. Actually I think both consoles simply have a different approach. PS5 aiming for conveying the data super fast to the screen if I understand. So people keep saying 'better' GPU but I'm sure Cerny would keep the exact same one if he could go back because he aimed for speed rather than power (but slower)
That's just how I understand it. I dont know sht haha
@ShogunRok that's one top-notch pun, there in the subheader 👌🏻
@clvr Haha, thanks!
That's great for the developers, for us I'm hoping that equates to less comprising in game design and games working as they should on day 1 and not having to wait for multiple patches
@darksoul77 you're joking right? PS4 was a major jump ahead of the previous generation.
@carlos82 there has never once been a game that works as it should on day 1, ever. And there never will be. You can do all the QA you want, and you'll still miss things. Games are artwork, they will never be perfect.
@ChipBoundary well there are quite a lot of consoles which couldn't update their games after launch and for the most part they worked really well. I'm talking about what are often significant performance issues and this generation has a lot of examples of games that were launched and simply fixed later
Ps5 has the power of ps3 and the easy of use of ps4
Have to hand it to Cerny and his team with not making the same mistakes that Sony did back in the PS3 days with console architect.
@Mega-Gazz You are absolutely right. I think Sony made a mess of the presentation as it wouldn't have been of interest to lots of people outside those with a thirst for technical details and should have came after a more friendly glitzy presentation however if you stayed with the presentation and didn't nod off then it's clearly a bit of kit they've thought long and hard about.
I've a feeling this is going to come at a cost and many may baulk at the price on launch but I'm absolutely 100% in.
@carlos82 I think you have some rose-tinted glasses on. Retro consoles were littered with bug-riddled games, and were often completely unplayable/game-breaking. But to add to my point, even if what you were saying is true (which it isn't), games back then were DRASTICALLY much more simple and to much smaller customer bases.
Games these days have hard deadlines, multi-million dollar budgets, exponentially more complex gameplay loops and graphics articulation. Simply doing really, really good QA often does not overcome the issues that often come with creating something completely new.
Contrary to the outspoken gamer belief...game developers are not evil, they are not screwing up, and games are not worse than they used to be.
Same buzz with similar buzz words surrounding any recent console launch (check out the mark cerny interview prior to the PS4 launch) genuinely excited for Thursday though and for the "revolutionary announcement" from sega
So that basically means because PS5 is a much simpler console to work with in making games than the series X, the PS5 will have a better looking games and maybe even better framerates come next gen as developers will make the most of the console. Whereas for series X it's the opposite, developers won't make the most of the power of the machine due to its more complex nature in making the games on the platform. Power means nothing without developers utilising it's full potential. So you would be wise to get a PS5 next gen. I am definitely day one.
That isn't saying much if you know anything about hardware.
@Bestintheworld10 I think it is more crippling that Microsoft has said that games have to be compatible with the current gen as well. That means that they can’t get rid of fake loading screens, and world maps have to be designed with current limitations in mind. It will really hamstring game design for first party devs.....
and third party devs making games for all systems including PCs will similarly be hamstrung by the lowest common denominator, so ps5 games by third parties will probably suffer too.
Oh, also, don’t underestimate the power of Sony’s simple naming scheme. 5 > 4, unambiguous.... whereas Microsoft’s names are... all over the place. X > 1 > 360 > blank..... For us who are “into” it, we may have it straight but for the average consumer or their mom they may find it quite confusing. TBH I find it hard to get straight when you add in the mid-gen console names.
In Mark Cerny we trust
@ChipBoundary WWE 2K20, Fallout 76 (Bethesda in general), the recent Mafia 2 are just a few examples of games that should not have released at all in the condition that they did. Hard deadlines and big budgets are problems of their own making.
All I'm saying is that if the hardware is easier to make games for then there should be absolutely no excuses for games to launch in such conditions
@carlos82 except....it happened on older simpler and games still. It will ALWAYS happen. Granted there is always a company that bungles things horribly. Superman 64, ET for Atari, Fallout 76....this generation will do nothing to prevent that type of thing. Sorry to disappoint you.
Hell, even a game as popular as GTA V had major day one issues. Some people couldn't even play the game because the discs were shipped with corrupted data on them due to a manufacturing flaw.
@ChipBoundary fact the day the ps4 was released it was already slower and less powerful than the average gaming pc at the time. Neither it or the xbox could run battlefield 4 at 1080p. So no i ain't joking
@darksoul77 Also just to add the ps4 pro that I have is advertised as 4k but let's be honest variable adjustments depending on what's on screen and checker board 4k, is not really true 4k!
@darksoul77 being that Battlefield 4 was a PS3 game, gonna have to say that literally everything you said is false. Being that the PS3 could, there's no way the PS4 couldn't. Additionally, the PS4 was not less powerful than an average gaming PC. In 2013 it came with an 8 core processor (not 4 cores and 8 threads, 8 physical cores) capable of up to 2.75ghz per core, it also had 8GB of GDDR5 video memory on what was at the time AMD's flagship graphics card architecture.
It also did it inside a housing that was a fraction of the size of a standard PC. All at a price point that rivaled even budget machines. The PS4 pro came out in 2016 and no machine, no matter how high end it was, was capable of "true 4k". Even now, to this day, it isn't true 4k on ANY consumer machine in existence. They all do some sort of algorithm to make it work. 4k video vs 4k video gaming's are entirely different beasts.
@ChipBoundary I think you have you CPU clocks mixed up as it was 1.6 in the PS4, it's only 2.23 in the Xbox One X and they have been the Achilles heels of these systems since launch and weren't a big jump over the previous generation.
@carlos82 1.6ghz base clock, but the chip was capable of up to 2.75ghz. It was a major jump from previous generations because it used an entirely different architecture from the Cell processor. Additionally, the current systems aren't tapping out the CPU's when running a game. Hell, I have a 5 year old CPU in my PC and modern games don't tap it out even at max settings. Games rarely use the CPU. This was the only disappointment of the PS3 generation as even the Cell processor wasn't remotely fully utilized in games.
Games do not need CPU power. They need data transfer speeds in both storage and through the RAM and CPU and sufficient graphics processing power.
@Mega-Gazz I completely agree. The XSX is basically a glorified PC thrown together, ironically in a cooling system case design taken from Apple. (trash can Mac Pro which I love) I'm looking for innovation and Sony has definitely gone above and beyond. I guess the only negative is backwards compatibility, but seriously, who has gone out their PS3 to play old PS3 games. I have my PS3 right next to my PS4 and I haven't started it at all...
@get2sammyb sorry I overreacted as this game ha become the grail of the click bait being seen as reason to trade water to political movements.
I think people wants play a videogame to escape not to be dragged into never ending discussions and online flames. And this games is the poster child for the alt right and also of the people on the left who don’t care about games but only to score political points. At the moment is impossible to watch YouTube without seeing a video of someone who spoils the game in order to spit out some alt right non-sense. After reading on game industry a piece that does the opposite I completely lost my mind: I got enough, let me play this game without any label or opinion am perfectly able to have an opinion once I played it. Sorry about that but I still believe that lately for traffic reason you are spinning MS bs like with the article about back compatibility
@darksoul77 PS4 ran battlefield 4 upscaled 1080p 60fps at the comparable fidelity with PC ultra settings. https://www.youtube.com/watch?v=jJuz8pCfNJk
@ChipBoundary so that'll explain why games like Assassin's Creed Unity have performance gains in boost mode that are almost exactly in line the the CPU clock increase
@ChipBoundary the CPU was capable of 2.75 GHz, but sony chose to run it around 1.6 GHz to manage heat issues. The GPU was more than capable tho, it actually managed to hold its own against top-end AMD cards of that time in terms of real-world performance.
@carlos82 The CPU they used is capable, but the PS4 is not capable because of heat issues, so it runs around ~1.6 GHz.
If the I/O focus pays off then...Cerny deserves all the accolades he can get.
Incredibly the PS5 is now the only next gen console that can do something beyond the current capabilities of high end PCs (the SSD and I/O)...quite a turnaround from the narrative a few weeks ago.
The Unreal 5 demo pretty much blew everyone's hype-o-meter into the stratosphere ahead of Thursday...I'm trying to stay calm!
What most people forget is that the PS5's GPU is more than capable of native 4K at 60 fps. It is not weak at all, just not as powerful as the one is Xbox series X.
For anyone wanting a bit more of a layman’s breakdown of the PS5 architecture I’d recommend this video https://youtu.be/erxUR9SI4F0 where a game developer reacts to Mark Cerny’s GDC presentation. He does a good job of explaining why it’s not just replacing the HDD with any old SSD that matters for the PS5. The keywords for PS5 are “custom architecture”
Cerny strikes again, he has a Knack for this! 🤦♂️
@kratreus no it ran at 900p check your facts!
@1_W1NG3D_4NG3L those are just bad games. Even after all this time, Fallout 76 is still one of the worst games ever made and no amount of patching will ever fix it. The same as Superman 64, ET for Atari, etc. A bad game is a bad game. A game requiring a day one patch or a few patches later to balance things out is an entirely different thing.
I gotta admit this generation has been pretty amazing. Amazing storytelling like witcher 3, massive communities in esports like fortnite and LOL. Then of course superb graphics in Horizon zero dawn, awesome music in Last of us... This gens memories just go on and on for me. And of course there's the huge backlog of blockbuster games on ps plus and crazily friendly ps sales purchases. PS5 has a huge fight ahead to impress me more than any other decade! Yet all of these amazing games and experiences are thanks to the game creators. If they say PS5 rocks... Well the proof has been seen in this gen's games. Without your passion and professionalism our gaming escapism would be pretty poor. For the Devs!
@ChipBoundary you didn't live era without internet. In those times there was a hard luck if you spot bug in game and almost every game was working. Yes, those games were not so complex as now, but developers care for their work. I'm speaking of era around zx spectrum to pentium PCs.
@djlard you assume too much. I had every console, from Atari on up. I grew up with Internet as well. I also remember running into game-breaking bugs in almost every game I played.
Bring on the paid shill's
@ChipBoundary Than you played different games than me.
@Dodoo Plus 1000000
Mark Cerny is a fu*king G
@Steel76 Castlevania? I've had many glitches of falling through the earth, immortal enemies, and items disappearing. Simon's Quest was particularly bad. Symphony of the Night (my personal favorite) even had a few, and that's largely considered a masterpiece. There isn't a single game you can name that doesn't have lots of bugs, many game-breaking even if everyone doesn't experience them. And no, they aren't lazy. You are clearly just jaded.
@Mega-Gazz Now what does that mean exactly for gamers?
Hi all. Just popped back in time from 2022 and thought I'd ask if anyone would like to swap their ps5 for my series x when they get it. All my mates are on ps5 now, and nobody in my time line is willing to trade with me 🤣🤣🤣🤣🤣🤣🤣 Microsoft muppets.
@wittypixel Time will tell, but it could mean Sony’s first party games get to innovate and improve, with everyone else stuck in the past.
I'm curious to know which devs exactly are saying this, not so much in an attempt to discredit them, but all I've heard positive regarding the Series X has been from very specific high profile people in the Xbox division. If it's coming from Sony 1st party studios, it's to be expected but I cannot remember if any specific dev/publisher aside from EPIC has been named.
I do find it funny that Phil says the power can't be fully explained, then goes on to talk about smooth BC, whereas Sony and these devs have been gushing about what's possible. Seeing Xbox in a panic always makes me chuckle.
Ps3 battlefeild 4 on mine runs 1080p..and so does ps4 battlefeild 4 ..so dont know where u got that run...got both systems right here and both games ..
@Jomabug76 no on ps4 it runs at 900p and is upscaled to 1080p it ain't the same thing as running a game at 1080p. Go and look it up.
@ChipBoundary On paper the PS4 was a big bump up from the PS3, but I haven't played a single PS4 game this gen that didn't feel like it could've been made on a PS3. Bump the resolution down, cull more, drop texture quality a bunch, remove a few graphical features and boom, I could totally see them working fine on a PS3.
PS1 to PS2 was incredible, PS2 to PS3 was mega-hype, PS3 to PS4 felt a little disappointing to me. I think the PS5 is an even bigger leap, thankfully, but I'm jumping ship to Xbox unless the PS5 can play my hundreds of back-compat PS1/PS2 games I bought on my PS3, PSP and Vita. My PS3 shouldn't be getting more use than my PS4, and yet it does.
@Facelord horizon zero dawn disagrees with you. Just to name one.
Your claims that the PS4 is barely more graphically impressive than the PS3 are laughable at best.
Feel free to switch to Xbox but if the next generation is anything like the current one, you’ll be missing out on the vastly superior exclusives.
Argue about specs until the cows come home, but games sell consoles. Not teraflops, not backwards compatibility.
Which is why Sony have thrashed Microsoft this generation and why Nintendo has a huge market share all of its own.
Unique and exclusive games. Microsoft’s ‘more powerful’ console did exactly bugger all to help them and while their backwards compatibility is excellent and superior, this isn’t relevant to your average joe who wants to play the latest games.
@ChipBoundary correct but they say only a few companies actually was able to use cell proccessor best was santa monica and naughty dog..and on ps4 those same companies games looked the best as well .as well as horizon dawn creators ..
@darksoul77. Yeah i dont think even if true is much of diffrence in 900 and 1080..really...but upscaled or whatever it says 1080p on my 4k...and ps3 games 1080p..and i have a gaming computer 30gb ram..all that crap and i would never want to play games on computer..i like consoles ..they do everything ..and can move them room to room
Unless you sit next to a large tv, you'd never see the difference between 900 & 1080 p
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