The West has to wait a little longer for Granblue Fantasy Versus, but the pristine looking fighting game is already off to a solid start in Japan and other Asian territories. Publisher Cygames reports that the title has shipped and digitally sold over 150,000 copies since it launched on the 6th February. That's pretty good as far as fighting games go.
Of course, it probably helps that Granblue Fantasy is immensely popular in Japan. The original mobile title of the same name has spawned a media empire that now branches out to manga, anime, and just about any kind of merchandise that you can imagine.
In any case, it'll be interesting to see how Versus is received over here in the West when it hits this spring. We're still waiting on a confirmed release date for Europe, but it's set for the 3rd March in North America.
[source twitter.com, via gematsu.com]
Comments (10)
@OscarHTX same here, looks gorgeous!
The game looks so good, but the roster is tiny. 11 characters at the start with DLC packs already confirmed, based on a game with literally dozens of characters
@Athrum Eesh, that’s a bit light on characters. I’d understand if it was an original property but they probably just want to make the big bucks drip feeding them as DLC for the foreseeable future.
@nessisonett @Athrum I think the roster size is probably the biggest issue this game will have. I don't mind smaller rosters as long as each character is unique and fun to play as, but 11 characters really is tiny by today's standards.
I'm hoping that the RPG mode is good enough to carry the more casual aspects of the game. If it's fun and offers a lot of replay value then I think it softens the blow (at least a little) of waiting for DLC characters.
Having said aaaaaall that, I do think it sucks that we get a roster this small and DLC announcements well before release. Leaves a sour taste.
I don't know if I'm buying this yet. I always play new fighting games for like week, and then give up.
@ShogunRok I'm actually amazed by the size, it seems it's the smallest in any ASW game. Even DBZ Figtherz with their ton of dlc characters had 20+ in the base game.
Im really looking forward to it!! I love slower paced fighters. Just hope the online community is big enough that you can find matches any time you want
@ShogunRok and those 150k sales reinforce that business model. Never mind that making a balanced overall roster takes time to do properly, and ftg are their forte...here we are.
Not surprised. Granblue is absolute massive in Asia. But what I like about it the most is the artwork and character designs by Hideo Minaba. It's remarkable. The small roster is unfortunate though... there supposed to be tons of character in Granblue, indicating there's going to be a whole lot of paid character DLC upcoming for this. Pretty blatant Money sucking business strategy if you ask me.
They're be even better if it launched everywhere at once!
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