What if The Last of Us: Part II was a PSone game? One individual -- the talented Bearly Regal -- aims to answer that question with another incredible demake. Using the all-powerful Dreams to bring his vision to life, the creator has recreated a basic gameplay sequence starring a blocky Ellie in a polygonal, 32-bit environment.
The effect is brilliant. It looks like a game ripped straight from the original PlayStation's library. It's reminiscent of games like Silent Hill, and retains the quiet intensity of The Last of Us as Ellie makes her way through a creepy abandoned house in search of Joel. Of course, she runs into those horrible Clickers before she can make her escape.
This isn't the first modern game Bearly Regal has "demade" in Dreams. Other examples include Death Stranding and Cyberpunk 2077, and they're all worth checking out.
What do you think of The Last of Us: Part II's PSone overhaul? Go retro in the comments below.
I love these, I desperately want to find more games that scratch that blocky, fuzzy itch. There's a certain pleasure to be had running about with tank controls in a hazy environment.
This looks great on it's own, but to think it was made in Dreams is even more mind-boggling to me.
@Octane Yeah, both of those. Somebody, 1 person, made this, but they made it in a game engine that looks nothing like PS1. It's a very talented person.
1 thing I don't like about Dreams, and I really really really hope it's better when the official version releases in 2 weeks, is that sometimes I can't tell what's playable and what's just basically a movie.
Like, can we play this in Dreams, or just watch what we can watch here? I honestly don't know and can't tell.
Looks cool, but why is the modern PEGI rating used on the american style case?
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