I've never really considered myself an avid collector of PlayStation trophies, but my attitude to them has certainly shifted over the last few years. After a long time largely ignoring the supplementary awards, I earned my first Platinum trinket with the excellent Rocket League. I'm not quite sure what happened, but following this milestone, I've gathered myself another 15 more, seemingly through no real effort on my part. I've decided that I'm simply earning Platinums for games I truly enjoy -- either that, or they're just plain easy.
I was lucky enough to review Return of the Obra Dinn, a mystery adventure game about a 19th century ship that's returned to port after a disastrous voyage should've left it at the bottom of the sea. Long story short, it's spectacular. You're tasked with identifying and explaining the fate of all 60 people aboard the ship during its demise, and putting everything together makes you feel like a genius. I highly recommend it if you're after something fresh, intellectual, and truly one of a kind.
One tiny thing about the game does bother me, though. As I said, I never used to care about trophies, but this game seems to have proven I must care at least a little bit, because I'm writing an anecdotal piece about one specific achievement. You're reading it now, to be clear. A lone, bronze trophy is keeping the Obra Dinn Platinum off my shelf, and it's a real stinker.
If you don't want to know anything about it, or the game's content in general, here's your warning.
Filling the pages of a complete record on the ship is your main task, and it's wonderfully compelling. You'll only know if you're right about your deductions once you correctly solve three fates, and once you do, they'll be locked in. You can finish the game before filling out the book, which grants you an unsatisfactory ending, a silver trophy, and the overwhelming desire to leap back in and crack the case. Solve the fates of every soul aboard the Obra Dinn, and you'll gain access to a hidden chapter, a gold trophy, and the full ending. A great reward for a job well done.
But wait, the Platinum didn't ping.
Oh, there's a hidden trophy. I wonder what it is? I've finished the game 100 per cent, after all.
The trophy is called "Captain Did It", and after some googling, I discovered you have to blame every death in the game on the captain. In other words, to net that glistening Platinum gong, I need to go through the process of discovering every expired crew member again, and incorrectly frame the captain for all 60 deaths. After a thoroughly enjoyable 12 hours of meticulously deducing who everyone is and how they died, this is a bit of a bummer.
When you first board the vessel, only two or three corpses will be available to you for inspection. You pull out the Memento Mortem, a pocket watch that can transport you back to the final moments of a person's life. Doing so gives you a snapshot of the instant someone has died, and you're free to walk around the scene for a minute to look for clues. The way the game works, you need to witness every single one of these in order to firstly deduce the cause of death, and secondly the person's name. It's imperative when you're playing the game properly; in fact, you'll need to revisit these things lots of times as new developments later on may necessitate going back.
However, for this trophy, you need to get through all these again. Not only does it take a while to do this, it also ruins the context of the game. Moreover, it's just not something you'd ever think to do. Technically you can finish the game by blaming it all on the captain, but who's going to do that while playing normally? It's not something that would ever have crossed my mind if I hadn't checked the trophy's description. Plus, because your correct deductions are set in stone, you can't hop into your pristine save and change things for the sake of the achievement. The idea of "Captain Did It" is quite amusing on its own, but in practice, it's a real pain that goes against what Return of the Obra Dinn is all about.
I realise this is quite a small issue to get upset about. A non-issue, really. It's just a trophy -- you enjoyed the game, and you've finished it. Move on. What's to complain about, right? Well, it's not even that it's standing between me and the Platinum -- a Platinum I'd love to add to my modest collection, admittedly -- it's more that it's so out of sync with everything else in the game. Here's an experience all about carefully piecing together a wonderfully intricate puzzle. You have all the pieces in front of you, and when meticulously slotted into place, you end up with a beautiful picture, and you're satisfied in the knowledge you alone are responsible for working it all out. This trophy is the equivalent of starting the puzzle over again, but this time, awkwardly and hastily jamming all the pieces together, wrecking the intended finish.
I love Return of the Obra Dinn, but its biggest mystery of all is that damn hidden trophy. Yes, of course I'll be collecting it.
Do you hate unintuitive trophies like this? Can trophies make or break a game for you, or do you totally ignore them? Polish up your collection in the comments below.
Comments 15
It's a funny concept, but actually trying to unlock it does sound tedious and not very fun.
That trophy is a prime example of why I rarely bother with trying for the platinum in most games. I find it so unrewarding to play a game in a way that clearly wasn't intended or repeat tedious tasks you wouldn't normally do, Naughty Dog has been bad for this recently. Then you have games such as Spiderman which just keeps the trophies flowing as you play normally, the only thing I had to do deliberately was fast travel.
I've got to say though I really want to play this game as I really need to find some that truly allow you to think for yourself, I'm also giving one of the Sherlock Holmes games a go too
I can imagine their was a maniacal laugh from whoever the developer was when they had the idea for that trophy. Mwahahaha..
At times, I do play a game I like almost to the point of self-abuse going for trophies. Did that with Detroit and Danganronpa V3. In some games, I feel like it enriches the experience (DRV3 certainly did; despite being a slog at points, the sheer volume and quality of postgame content in that game is simply spectacular). Not so with others (looking at you, Rayman Legends).
I actually find in-game achievements less... distressing. It's one reason I'm sort of glad the Switch doesn't have a trophy system.
Speaking as someone who's just finished figuring out all of the non-hidden-chapter fates in the Switch version of Obra Dinn (so no trophies to worry about one way or the other), the idea of this trophy brought a smile to my face. That's a super goofy joke in the context of the way a lot of the crew died, and the idea of having to go back through to get it doesn't strike me as being nearly as bad as this piece makes it sound. Anyone who's played the game through knows that the amount of step-retracing it's asking is a drop in the bucket compared to what you've already done.
Commenter Fath
respectfully disagreed
with Captain Robert Witterel.
...Er, I mean, with Author Stephen Tailby.
I hate trophies that require u to beat game on multiple difficulties. I like how some games have started adding seperate trophy lists for this. Witcher 3 is one of my favorite games ever, im never getting plat for it because i have no desire to play through it again. Too long of a game for me to play through multiple time.
Welcome to the joys of trophy hunting. Put some Netflix on and start your playthrough again. You got this!
Finished the game last Friday, a wonderful game and a real surprise how much I enjoyed it.
Really recommend everyone to give it a go, especially if you like games like The Witness.
But yes, I too succumbed to getting this trophy under the pointless endeavour of trying to get the platinum.
Took another 2 hours or so to go through the game again as quickly as possible, no surprises this time and no effort on my part for any deduction.
Totally spoilt my feelings about it. The music I loved so much began to grate, the story that was so full of surprises now appeared simplistic.
I stick with my first point, I still highly recommend this game to everyone.
I also second the article writer here, and my advice is don't go for the platinum trophy, it will spoil that warm, fuzzy feeling that you've experienced something a bit special once you've completed it.
Could it be some sort of meta commentary by the dev team on how trophy hunting can spoil games by getting in the way of the game itself?
Can't answer that, but it was the most disappointing Platinum trophy I've earned, and I don't earn them very often.
So what you're saying is yes, the GAME says you got 100%, but the system OS says you didn't.
Now, who do you believe? Red pill, or blue?
@Futureshark The same can probably be said for The Witness as well with the timed challenge at the end that completely changes the slow-paced exploration of the game, and makes “In the Hall of the Mountain King” go from a classical masterpiece to the stuff of nightmares.
Yeah kinda pointless.
Multiplayer only trophies are the ones that bother me the most.
I really don’t bother with trophies. They don’t appeal to me in any way.
The first and only platinum trophy I have is for Horizon Zero Dawn.
I got that by playing the game naturally to completion and getting the full experience. At the end of the game I noticed I had almost every trophy except two. So I decided to do them, which took no time. It felt natural and that’s what I think platinums should be like. You complete a game fully and are rewarded.
If I had to do the new game plus or something I wouldn’t have bothered.
Trollphies! Though I still prefer this over any online trophy. Worst trophy was mortal kombat though... play every character for 24 hours... what the hell!?
It's definitely the case that some devs really drop the ball with their trophy lists. There is fine line I suppose, the platinum should be challenging but at the same time, I feel they should avoid grinds and preferably, avoid the need for multiple playthroughs.
The list that really drives me nuts is The Last of Us. I have every single player trophy but missed the platinum because of those stupid multiplayer trophies; it niggles at me because I have platinumed every ND title except this one...... Grrrrr!
@LaJettatura Fun fact: I ended up collecting this trophy before the article went live. The Plat is mine.
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