We know that Guerrilla Games shared its proprietary Decima Engine with Kojima Productions in order to help make Death Stranding a reality, but it seems that the Dutch developer played a much bigger role in the PlayStation 4 console exclusive’s production. According to the title’s credits, more than 70 of the Amsterdam-based studio’s personnel contributed to the project – helping with environment art, animation, visual effects, and much more.
This confirms that the Horizon: Zero Dawn maker’s involvement was much broader than originally assumed, with key staff such as lead programmer Frank Compagner and art director Jan-Bart Van Beek. Video Games Chronicle also reports that senior quest designer James Kneuper is credited with “guest design”. It perhaps goes some way towards explaining how Hideo Kojima’s team was able to turn around the title so swiftly.
Mmm... Wasn't there a news story back when saying Kojima showed them the game, they played a bit and it was great. Or was that a different studio?
@WCB You remember correctly! Worth noting that just because someone did artwork for a few trees doesn't mean they saw the package in a playable, "finished" form.
This makes sense. I hope they didnt take away key people from Horizon Sequel development tho. I'm much more interested in that than Death Stranding tbh.
@get2sammyb I thought so. I'm definitely hyped for this one!
@3Above I agree. I would be annoyed if Sony took away key people that are working on a future Playstation exclusive behemoth to move them to PC/PS4 game.
Here's to many more collaborations between the two teams, it looks like they obviously understand each other and can produce something technically outstanding as well as creating the vision intended.
So they gave him the Decima engine and 70 people from Guerrilla games and its not even exclusive, hmmm not sure about this one.
At this point, can we just move Kojima in house? After this, he can't be concerned about artistic freedom, and he does have concerns, have him talk to...all the people he's already met with! I know people find Kojima's games divisive, but I'd be fine with him being a first party studio with Sony.
I really disliked Horizon, but the one aspect I did admire were its graphics, so this sounds encouraging.
@ShaiHulud most people loved it, if i may ask what did u not like about it?
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