We know that Guerrilla Games shared its proprietary Decima Engine with Kojima Productions in order to help make Death Stranding a reality, but it seems that the Dutch developer played a much bigger role in the PlayStation 4 console exclusive’s production. According to the title’s credits, more than 70 of the Amsterdam-based studio’s personnel contributed to the project – helping with environment art, animation, visual effects, and much more.
This confirms that the Horizon: Zero Dawn maker’s involvement was much broader than originally assumed, with key staff such as lead programmer Frank Compagner and art director Jan-Bart Van Beek. Video Games Chronicle also reports that senior quest designer James Kneuper is credited with “guest design”. It perhaps goes some way towards explaining how Hideo Kojima’s team was able to turn around the title so swiftly.