We enjoy a good game of Crash Team Racing Nitro-Fueled, but it's been sorely missing skill-based matchmaking since it launched back in the summer. If you've hopped online at all over the last few months, you'll no doubt have noticed that races can be incredibly unbalanced, with some players crossing the finish line before others have even made it to their final lap. Until now, there's been no system in place to ensure that players are being paired up with opponents of a similar skill level.
We say 'until now' because developer Beenox has supposedly implemented skill-based matchmaking this week. "Heads up CTR fans – we’ve been testing skill-based matchmaking in CTR Nitro-Fueled and rolled it out this week for online play. Dive in and let us know how you think it’s going!" the studio writes on Twitter.
Have you noticed a difference when racing online? Rev your engines in the comments section below.