Before Japan Studio's Asobi Team made PlayStation VR's golden child Astro Bot Rescue Mission, it created PS4's built-in software package, The Playroom. Designed as a social augmented reality experience, every console shipped with the game pre-installed, meaning everyone had something to play immediately. It makes use of the DualShock 4's new features, like the touch pad and the light bar, acting as an early introduction to PS4's new bells and whistles. After reading Wired's latest PS5 info-dump, we can infer that the team may be bringing The Playroom back on the next-gen console.
While discussing the new controller's haptic feedback, Peter Rubin writes about "a series of short demos, courtesy of the same Japan Studio team that designed PlayStation VR's Astro Bot Rescue Mission". He talks about having a character run through a series of different surfaces, all providing unique sensations through the controller's new rumble tech. It's very possible that this will be part of a prospective Playroom 2. If this really is the case, PS5 will feature it as a baked in experience that'll take full advantage of all the new features. We know the development team is more than capable of delivering fun, tactile gameplay, so we're definitely interested in what it's cooking up for PS5.
Would you like to see The Playroom 2 on PS5? Do you like built-in experiences like this? Play nice in the comments below.
[source wired.com]
Comments 11
I like that we are getting some more PS5 tech demos but I was hoping for a sequel to Astro Bot. Hopefully the teams big enough for both.
@Dange I'm fairly certain we'll get Astro Bot 2 at some point.
The Playroom/VR were terrific. Definitely hope they do something like that for the 5!
I still think it's mental that they gave away such a well developed, depth, lengthy, repeatable game away for free. It's arguably the one must have (I'd put it level with Astrobot or even higher for the diversity)
Don't waste a team that good on mere demos. Get them to work on the next VR masterpiece.
What a taste of their talent. After Astro Bot I see them as the peak of talent at Japan Studio. I always wished they'd make a Astro Bot for PS4 or even for PS5.
@JAMes-BroWWWn. About a pupeteer and gravity rush 3 for a ps5 launch.japan studio is legendary.get down james Brown.word ☝ up son
@playstation1995 gravity rush 3 as a ps5 launch title would be great
@Nyne11Tyme. Yeah gravity rush 3 would be amazing PlayStation 1995 since day 1.ps for life.word up son
@Acquiescence allowing them to create these demos last time led to the creation of AstroBot in the first place. I would also imagine the same here. Team probablh split in 2 with half working on demo ps5 disk (while also defermining which demo is a total banger and worth an entire game) and the other half plugging away at AB2
VR is one of my main hypes for PS5. It could do with better resolution and draw distances etc as well as smoother framerates. Add in better textures etc and it truly elevates the VR experience
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