
Update (25/9/19): The case has been reopened due to a new development. Developer Aspyr has heard the outcry for an option to invert the controls in Jedi Outcast, and is currently working on a patch. "We hear you regarding adding aim inversion to the game," reads a new statement on the matter. "We’re working on an update now, and it should be available on both Nintendo Switch and Playstation 4 in the coming weeks." The final verdict on the studio's sentence has hereby been suspended. As the old adage goes: guilty until not guilty anymore.
Original Story: Right, forget about tonight's State of Play livestream, put your hopes and dreams of the PlayStation 5 to bed, and make sure you're sitting down for this one because we've got a criminal case on our hands. The just-released Star Wars Jedi Knight II: Jedi Outcast doesn't allow you to invert aiming along the Y-Axis or the X-Axis on PlayStation 4.
Quiet you lot in the public gallery, this is serious business. While the thought of even wanting to enable this option in the first place is a bit of an offence, the fact that Aspyr Media overlooked its inclusion has some ResetEra users feeling a little bit upset. We're unhappy about the title's ludicrously long name, but apparently, some people think choosing to control the camera incorrectly is a more important case for the supreme court.
Nevertheless, we're here to deliver our verdict, and the dev team should indeed patch in the option for those who need it. Case closed, so leave your thoughts on our verdict in the comments below.
[source resetera.com]
Comments 34
well as the meaning of Invert is "to put upside down" then maybe people who want it inverted and the ones who are wrong?
(just kidding guys. it's a bit silly you can't change the controls to be honest, maybe they will patch it)
I don't understand what the issue is here; if people want inverted controls then just turn the controller upside down.
I use inverted control for mouse on pc, and normal control for gamepad on console.
@sikthvash 😂
You should be able to fully remap all buttons and invert any sticks at the system level, something that is exceptionally supported within Steam
In my early gaming years I used to play inverted.
Then the game InFAMOUS made me learn the right way to play because it didn’t have the option for inverted controls.
In fact, up to that point I naively thought the inverted way was the default preference for everyone.
I guess you could say Sucker Punch reformed me from that dirty practice.
How could they not include this?! Will it be back in a patch?!
I'm one of them, can't play a game for toffee without the vertical camera inverted.
Like an aeroplane control, up is always down and down always pulls up!
Simples!
Has anyone seen what the price for this is going to be? As of last night, I could not find a listing in the PS store, and googling gave no results as to price.
Thanks in advance for any info, and sorry if I am missing something obvious. I missed out on these games when they came out, and am looking forward to finally playing them!
I'm an inverter too. It's one of those things I grew up with and can't for the life of me get away from. Similar to playing twenty years of pro evo. Get me on Fifa and I press Square to shoot. Queue laughter from my friend.
@LiamCroft The PlayStation community is in a really sad state. Refusing to call the X button by it's obvious name (cross), enjoying a crappy symmetrical controller that hasn't changed in over 20 years and now spitting on inverted controls. Go tell a pilot that controls shouldn't be inverted and let me know his reactions
I can only play with the y axis inverted. To me it has always been a logical thing to do. In real life if you want to look up you tilt your head back and forward to look down so I've never seen games as any different.
Just so we are all clear, the most common insult for someone that inverts controls is an 'invertard'.
@RogerRoger Thanks so much. Glad you are enjoying the game!
Still can’t find on the us store, but I am sure it will be similar........
Are you sure that's not the cross-axis?
Depends what the default position is. If it's the only correct way (tilting the thumstick down points the camera down) then it's ok. If it's the stupid way that only crazy people use, then we have a problem.
I think the developers should be arrested and put in jail.
So this is how liberty dies...with uninvertible controls.
In all seriousness, I don't get wanting to invert aiming in a first/third person game. A flight game like Ace Combat (or perhaps more applicably, Rogue Squadron)? Definitely. But not for something like this.
@RogerRoger It just appeared for 9.99 on the US store: Huzzah! Can’t wait for some sweet lightsaber combat........
@themcnoisy - first thing i do on FIFA is to change the shooting to square! i haven't bought it in years, so it tends to be other people's systems i do this. can be quite funny when i forget to change it back and one of my mates wonders why messi suddenly has the touch of a sunday league clogger. .
i never invert controls, even on flying mechanics up is up! what winds me up more is not being able to switch shooting controls from triggers to the shoulder buttons.
I always invert my Y fronts. I mean my Y.
I remember when Beyond Good and Evil never had an X invert option on the PS3 but I got used to it in the end.
@Futureshark You mean FORWARDS is down and BACKWARDS is up.
Guys, please post an update. The devs did a tweet saying they’ll add it!!!!
@QualityGeezer
Yeah, that’s exactly how I see it so I always invert the Y axis... else it feels off!
Never understood why someone would invert the X axis though!
Glad they’ll patch it... even though I’m not interested in replaying that oldie.
From what I remember, I bought that game at university but had no good computer to play it on... so the deal was that me and my buddy (who had a gaming machine) would exchange seat after each level or when we’d die. He didn’t invert back in the days and it was annoying to go to options to change it so I explained him why I did invert... he was converted. Kinda ironic to me that this option was left out of that game!
Won’t somebody please think about The Will Of The People?
@Shinishii
Exactly.
I just imagine I've literally got a joystick sticking out of the back of my head, and so look accordingly.
However to confuse things..
Forwards and backwards movement are always on the left stick, and to invert them would quickly lead to madness!
@Futureshark I have always thought of both sticks having forward and backward. Thinking of any analogue stick having an up and down is what causes so many people to mistakenly think that having forwards look towards the ground and backwards look towards the sky is "inverted"! Up and down should be for d-pads, arcade sticks, and 2D games only. Baffling why they wouldn't allow you to invert them in the game anyway... Really does render it unplayable for me.
Pretend your head is a thumbstick, tilt your head back, you're now looking up
@Shinishii you are definitely correct. Inverted should not be called inverted at all. To walk forward you push forward, and to look towards the ground in front of you, you push forward. I've no idea how people can actually play with the 'normal' y-axis since it makes no sense whatsoever, and is the inverse of what people are doing with the left stick naturally.
can they also fix the floatyness too, it makes platforming and aiming a lot harder than it needs to be and in a game all about aiming and platforming that's an issue
@sikthvash this made me laugh more than it should. Bravo 😂
@Shinishii
I think I have it, from what you say.
Perhaps it's people who hold the controller more horizontal, or flat, prefer inverted controls as you describe, and 'vertical' holders,who have the shoulder buttons pointing upwards, who like the sticks the other way.
I'm with you, without the y axis being inverted I'm just floundering like an old lady who's never played a video game before.
Well thank goodness for that.
I'll buy it now
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