We had already figured this would be the case, but now developer CD Projekt Red has confirmed it. Compared to The Witcher 3's open world, which is pretty darn big, Cyberpunk 2077's map is set to be smaller. However, as you'd expect, Night City is supposed to be much more dense than the fields, forests, and valleys of Geralt's adventure.
Talking to GamesRadar, producer Richard Borzymowski elaborates: "If you look at pure surface [in terms of] square kilometers, then Cyberpunk 2077 might even be a little bit smaller than The Witcher 3, but it’s the density of the content, taking the world of The Witcher and squeezing it right in, deleting the wilderness between."
Borzymowski continues: "Obviously [...] in The Witcher we were an open world with vast lanes and forests in between smaller cities and larger cities like Novigrad, but in Cyberpunk 2077 we’re set in Night City. It’s an integral part of the setting; it’s essentially a protagonist if you want to call it that, so it has to be denser. It wouldn't give us the end effect we wanted to achieve if the city wouldn't be believable [...] so we packed it full of life."
It's also worth noting that Night City is going to be much more vertical as well, with locations like apartment buildings and corporate skyscrapers playing an obvious role. The Cyberpunk 2077 gameplay that we've already seen showed absolutely heaving crowds of people and bustling interiors, so we're already expecting a decidedly dense experience.
Do you prefer vast open worlds with plenty of room to breathe, or more densely packed settings like Night City? Check out what's around the next corner in the comments section below.