Assassin's Creed Odyssey Story Creator Mode XP Farming

As soon as Story Creator Mode was announced for Assassin's Creed Odyssey, exploitation was an inevitability. By giving players the opportunity to craft their own quests, Ubisoft must have known that it was only a matter of time before people abused the system -- because that's exactly what's happened.

At the time of writing this article, one quest type in particular is noticeably popular: XP farming. These custom quests allow players to rack up loads of XP in a short space of time, meaning that they're an easy way to level up your hero. Given that Odyssey can be a bit of a grind depending on how quickly you're playing through the main story, it's no surprise to see XP farming quests catch on.

Naturally, Ubisoft is looking to try and put a stop to these kinds of quests. A statement on the official forums reads: "Story Creator Mode was designed to be a tool for players to let their creativity and imagination run free as they build their very own Stories to share with others, using a modified version of the tools our own designers used to develop the quests in the game. However, since the launch of the beta we have noticed an increasing flow of 'farming quests,' that exploit the tool to get large amounts of XP. These exploits risk jeopardising the overall quality, integrity, and purpose of Story Creator Mode and results in less visibility for the creative, interesting and frankly fantastic community stories that have been published."

It continues: "We want to focus on rewarding creativity by highlighting quality quests and we are working on fixes and adjustments to reduce the impact of such farming quests on the player experience. We are also changing Story Creator Mode’s terms of use to prevent creators from publishing these kinds of Stories."

The publisher will be taking steps to ensure that these quests are essentially killed off -- it's even going as far as to "sanction" players who "continue to willingly and intentionally misuse the tool".

As you'd expect, this has caused a bit of a stir amongst the community. Many are arguing that Ubisoft shouldn't be punishing people for how they choose to play a single player game -- especially when they're given the tools to make their own quests. It should also be noted that the in-game microtransaction store in Assassin's Creed Odyssey sells a permanent XP boost, which obviously puts a dodgy spin on this whole story.

What do you make of all this? Should Ubisoft have seen this coming? Should it be tackling these exploits as strongly as it is? Be careful when creating your own story in the comments section below.

[source forums.ubi.com, via reddit.com]