Battlefield V's Battle Royale mode, Firestorm, feels like the game's last chance to capture any sort of significant player base. After a rocky launch in November 2018 that failed to light the world on fire, the promise was made that a significant amount of content would be added to the experience by way of a long, long roadmap. Firestorm was that bright light shining in the distance, but now that it's here, can it compete in the increasingly crowded Battle Royale market?
First impressions were positive. Firestorm retains that classic Battlefield loop of gritty, intense action in amongst the clashes of Allied and Axis forces in World War 2. As you make the jump from the plane at the beginning of a match, you'll feel like a real paratrooper dropping behind enemy lines. Scout other players' parachutes to get an idea of where the enemy is headed while making sure your own landing spot is clear of hostiles, but don't get too comfy. There's a firestorm on its way destroying anything and everything in its wake, so you need to get to the circle as quickly as possible.
Make no doubt about it, Firestorm is a Battle Royale mode in every possible way, but it's the visual aspects around the outskirts that impress the most. World War 2 isn't a setting that the genre has explored on consoles until now, and so Battlefield V immediately stands out from the crowd. It's the firestorm itself that excites the most, though. It's a visual spectacle seeing it slowly close in from the outskirts of the map, and getting anywhere near it raises the temperature a notch or two. While other games in the genre opt for a generic wall that damages anyone outside of it, Firestorm gives some actual context to the mechanic. It's not something you'll be thinking about as you and two other players battle it out for the top spot, but for a casual player, it's a rather impressive feat.
However, when you compare the experience to other Battle Royale games, Battlefield V struggles to stack up. Rather strangely, the simple act of looting is much harder than it should be. Weapons will spawn on top of each other in houses, making it tougher to engage in the elementary action of picking a gun up. It's hard to tell the difference between ammo types. There's no colour coding to tell you what's what and whether or not it could benefit your current build. Attachments are missing in action. Vehicles can only be driven so much until they run out of petrol.
Taken on their own, the absence of one or maybe two of those features isn't such a big deal, but collectively, it feels like Battlefield V missed the boat on what players expect out of a Battle Royale in 2019. We haven't even mentioned the inventory system and its management yet either, which is a downright mess. Just switching between weapons you find on the ground is a chore as it's far too easy to get mixed up working out which one was your original gun.
Apex Legends brought the ping system to the masses and most Battle Royales have copied it since, and Battlefield V is no different. However, it's a completely inferior version. You can indeed press the R1 button to mark the location of an enemy, but that's as far as it goes. In contrast, Apex Legends allows you to put out different markers depending on whether it's a double tap or a hold of the button, which Battlefield V lacks completely. It fulfils its most important function, but with DICE's version lacking all the extra inputs, it comes across as misinformed. The ping system is supposed to be about more than just marking a combatant's general whereabouts.
Outside of the mode itself, we suffered with significantly long queue times. It can take a good two to three minutes to get into a lobby that isn't even full, and then you'll have to wait a further 60 seconds for the match to count down to zero once there are enough players in-game. In that same space of time, you could be well on your way to a victory in Fortnite or Call of Duty: Black Ops 4's Blackout mode. It's far too long to wait in-between rounds, and while that's more down to how many people are playing at any one time rather than Firestorm itself, it's not a good sign for a mode that only just released. If Battlefield V continues its downward trend, you might struggle to find a full match in a month or two's time.
Firestorm could have been Battlefield V's chance to hit the big time, much like its predecessors have, but we can only chalk it up as a major missed opportunity. The mode is fine in its own right, hardcore players are sure to latch onto it, but when you compare it to what's already on the market, it pales in comparison to the likes of Apex Legends. Multiple free-to-play titles have already bettered it, and so we wonder who this is really for. It feels like EA DICE released Firestorm out of necessity in order to keep up with the times, rather than for a love of the Battle Royale genre.
Have you been playing Battlefield V's new Firestorm mode? Are you enjoying it? Get to the circle in the comments below.
Comments 18
I at least appreciate the restraint in not calling it Battlefield Royale.
I've had zero problems finding a match. A minute tops and that's including the hangar crowd.
People, writer being one of them it seems, just love to hate on this iteration of the series. It's been a blast to play from the beginning. The roadmap ahead is looking pretty decent too. No mention of a 'pass' with FS which nobody has pointed out yet in a review 😂 shoddy 'journalism' at its best.
@daveofduncan Or he’s just sharing his experience so far?
@daveofduncan By “love to hate on this iteration of the series”, are you referrring to my review last year where I rated it a 7/10, classing it as a “good” game?
Having played fortnite/realm royale and apex all from day one i would say firestorm is the most polished out the gate. I do agree that ammo visuals need as well as dropping items from inventory need some work but overall its great i just hope we get some wacky cosmetics as the current costumes are a bit bland
Isn't it a bit odd that EA is competing with itself with this, Anthem, and Apex Legends?
Writer not like what I like! Must be shoddy journalism!
Where are Soviet forces? I mean most battles did by Allies had much lower impact on the war than Soviet battles as they were main enemy of Germany. It's ridiculous that BF lacks them.
For me personally its a big EA problem dropping games way to early. With to little content and then the game gets massive negative press. BFV should have released now with everything at once.
@Flaming_Kaiser not gonna happen, they sell millions to the uninformed.
I know this may sound weird but EA will really have to up there game once we move away from retail to digital. The only games some places stock are EA and a sprinkling of others. This must massively boost their coffers with impulse purchases.
On the PS store unless EA games are highlighted I can see them becoming a big casualty in the digital age.
@Xaessya I was thinking the exact same thing, next thought was they might as tack on battle royale mode to other games like fifa/madden/need 4 speed, EA don't care 'cause they want all the money.
Mentioned in the review that vehicles can only be driven until they run out of fuel, maybe the reviewer didn't realise that fuel cannisters can be found and used to refuel vehicles, have to agree about the menu/loot system it is awful but so far I've really enjoyed firestorm feels a little more tactical than some BR games out there
I love Battlefield games own them all but won’t be playing firestorm as I hate battle royales
Strange that EA would drop Apex Legends right before Firestorm, killing it before it has started. Also, Firestorm should of been made free to play, with it being a vehicle to get people to then go and buy Battlefield V by linking the cosmetics and teasing the other modes/content. Not having Firestorm ready for launch (which was already delayed and a PR disaster) and then locking it behind a paywall, it had no chance.
The mode itself...
The map is absolutely huge so it should be holding 100 players at the bare minimum, not just 64.
Having loot 'fart' out of dead bodies and spray all over the place rather than a nice loot crate system is just terrible.
Pinging system is poor.
Fuel for vehicles is just bloody stupid and causes more frustrations than enjoyment.
Too many ammo types that are not clearly identified along with the weapon you're holding.
Everyone is entitled to their own opinions.
My experience with Firestorm is pretty good. This game is really fun playing in a squad with your friends but I also like the option of playing solo. (An option i wish Apex had)
@gp_amuro I dont think its bad but dont you believe the game would have been better if they made everything as the starterpackage. Atleast all the singleplayer content should be on the disc from the start.
@Omnicron Never heard anyone talk about nice lootcrates. 😆
@themcnoisy I really liked it but i got a €20 discount trade in i bought it for €25. The game is good but it needed the content a few months later i would have loved it.
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