Excellent role-playing title Divinity: Original Sin 2 will be getting regular content updates throughout 2019, developer Larian Studios has announced. The team refers to these updates as "gift bags" in the press release, before comically explaining that no, they have nothing to do with loot boxes.
"Not to be mistaken for Loot Boxes (which are hard, ostensibly containing loot), Gift Bags are soft, and contain gifts. Each Gift Bag costs exactly no amount of money to players, and will be patched in periodically to each platform," the press release reads, prompting a chuckle.
The first gift bag is out today on PS4, adding a bunch of fresh faces, hairstyles, and facial features to the character creation system. Cool! The next gift bag will apparently contain "a selection of features and content inspired by our modding community". Cooler!
It's always nice to see good games get supported like this, isn't it? Let us know if you're a Divinity fan in the comments section below.
Comments 12
easily one of the best rpgs of all times.the divinity series is amazing.i lđź’–ve the first one especially when I'm playing as a inquisitors wizard.word up son
I loved OS1. Ive tried to play OS2 twice now, and it just falls apart in the second act after 20-30 hours. It actually turns in to a bad game. Really disappointing!
Maybe I should keep pushing..
@kyleforrester87 In what way, can you be more specific? It's on my radar so curious about its shortcomings? Spoiler free if possible
@General_Spiller the second act is really lacking in structure but you’re still restricted by your character levels so wherever you go you tend to get hammered. It’s a slow process of working out which areas you can actually deal with to get the quest lines moving forward. Also the combat is just not as good as the first game with way to many AOE attacks which makes it hard to fight strategically, especially using the environment and elemental attacks like fire/ice etc. Everything regularly turns into an uncoordinated mess. In the first game the battles were tough, but some considered planning over a few turns could swing the fight in your favour. The second game feels way more like luck sometimes.
@kyleforrester87 Thanks for the info. I really enjoyed the first game and loved combat. So this is all good to know. Cheers! Was thinking of getting it for Switch so i would be paying a premium and need to know that its 50 quid well spent!
I still need to pick this up. The first game was fab.
Nope, sadly I didn't like DOS 1 or 2, just feel a bit immature and I also didn't care for the overall look/design art style. Loved Torment: Tides of Numenera and Pillars of Eternity though. Really hoping we get more (C)RPGs this gen.
@General_Spiller Didn't realise it's coming to Switch. That's kinda cool. I expect it to get a bit choppy during the battles!
@Bad-MuthaAdebisi We're getting a whole load of classic re-releases, looking forward to NWN myself!
DOS II is an awesome co-op game, but I can't find the time to play it. There are 0 trash fights, and I feel like I spend an hour in inventory management for every hour of play time. And since a fight takes an hour sometimes, progress feels abysmally slow. It's not that it's not fun, it's just that I keep feeling like I'm not getting anywhere unless I give it a solid 3-4 hour session, and I just can't seem to find those consistently enough to remember what I was doing the last time I sat down to play. I didn't play DOS 1, so I don't have an opinion on comparing the two.
An amazing game I may have start again soon. I loved both games. @General_Spiller I would definitely recommend the DOS2. It plays a bit different having to weaken physical or magical armor before doing damage, but the battles are very fun and strategic. It's all about crowd control. @kyleforrester87 Give it another go if you have time.
@Elodin you’re right - it’s all about crowd control, while this was a factor in the first one I think they over did it a bit with OS2. Like I say, it doesn’t help that with so many AOE attacks mixed with the environmental stuff it can be hard to attack someone and not damage your surrounding team mates in the process. I dunno, it just didn’t gel like the first one for me. Maybe i’ll get back on it though!!
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