With the release of Assassin's Creed Odyssey's latest DLC earlier this week, a heated debate has been reopened regarding player choice in role-playing games. To quickly get you up to speed, Odyssey forces your character into a certain situation that you have no control over, despite the rest of the game being built upon the concept of player choice. Some believe that Ubisoft has essentially stabbed fans in the back, while others think that the developer is well within its rights to tell its own story.
Of course, this isn't the first time that something like this has happened, and we doubt it'll be the last. Remember the Mass Effect 3 ending controversy? Player choice didn't mean much in that finale, as Commander Shepard's past actions were tossed aside and they were told to pick red, blue, or green. The backlash for that one was so huge that BioWare released an expanded version of the ending.
There are numerous other examples out there, but let's just try to boil this down to one simple question: are fans right to complain when player choice is taken away in an RPG that otherwise encourages it? Vote in our polls, and have your say in the comments section below.