
Activision was quite a surprising choice of publisher for FromSoftware's latest game, Sekiro: Shadows Die Twice. The Japanese action game sticks out like a sore thumb among the publisher's portfolio, and some were worried about its involvement in the project. However, the game's director, Hidetaka Miyazaki, has stated that the developer is handling everything after the start screen, meaning it's in control of its own game.
As for Activision's input, marketing director Michelle Fonseca has told GamesIndustry that it's bringing financial support as well as a knowledge of marketing big games on a global scale. "We're obviously providing them with a number of resources. Whether its financial or just the infrastructure that we have. We know how to take big games to market. We know how to publish and market these games in the Western market, and in the eastern side... so using these resources helps to get the game in as many hands as possible and that's what we're here to do for these guys."
But why did FromSoftware decide to partner with Activision for Sekiro? The developer's community manager, Yasuhiro Kitao, explains that it was simply on board right from the start. "So initially when we had this project proposal we took it to a number of companies... We don't have the clout to publish outside of Asia and Japan, and so Activision was one of the companies we approached and one of the companies who said they would like to talk."
Kitao continues: "And they absolutely loved the idea; they loved the project right from the start. They really respected our vision, and also along the way they were able to provide user testing and feedback that we simple can't handle so it was really beneficial."
It does make some sense when you look at it this way. Activision is able to broaden the types of games it brings to market, and FromSoftware secures the support and know-how of one of the industry's top players. We can understand some of the concerns, but it sounds like From is very much in the driver's seat when it comes to the game's content.
[source gamesindustry.biz]
Comments 8
So the MTX can be obtained in the start screen?
Edit: @Kidfried AAAND there goes my joke... Thanks a lot...
wonder what people will complain about next regarding this game.
it just seems to be a massive overreaction because it isn't dark souls 4 or bloodborne 2.
(note that i do NOT support MTX at all,but it is clear that there is undeserved hostility towards this game)
@Kidfried @Octane Dang, you both beat me to it!
Anyhow, this is some good news. They handled it well and responded quickly.
RIP Start Screen
@Kidfried No, no, no. We don't have to worry about the hardcore gamer handbook. We're PlayStation gamers, we're not hardcore
Dont get me wrong i just dont trust Activision Blizzard one bit. I really dont care if they try new things. This is the company that has brought all the terrible things we had this generation. As for the microtransactions who gives a 🤬.
From what I heard Sekiro will have no multiplayer elements, I see no point in Activision implementing MTX on this one. That and I have faith in FROMSOFTWARE, they did give us bloodborne.
@Amplified @NintendoFan4Lyf @Kidfried @Jaz007 @jdv95 I've never played any of From Software's games before (despite still owning Demon's Souls, Dark Souls 1-3, & Bloodborne), but I must agree 100% with all of your thoughts.
I have faith that Sekiro will not include Microtransactions period, it was just a mistake on the PS Store, nothing more.
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