Resident Evil 6

Capcom's tact has certainly changed over the last few years, and many would argue for the better. The company is currently riding a wave of unprecedented profit thanks to hugely successful titles such as Monster Hunter: World, and the Japanese publisher has said that it wants to continue pushing for high quality games.

"While we have shareholders to appease, it's not just about commercial performance," Stuart Turner of Capcom Europe tells Games Industry. "If we compare Resident Evil 7 to Resident Evil 6 the absolute numbers are not the same, in terms of the profitability... It's completely fine. It ticked all of our boxes internally. It was really well received. And in some respects, getting some very good review scores counts as much for Capcom as a game that sells millions and millions and millions," Turner continues.

"We'd prefer a game that got a 9 and sold less, than got a 6 but sold more."

That last quote is rather telling, isn't it? As alluded, Capcom seems to have taken a step back to reevaluate its output after releasing some of its more divisive titles like Resident Evil 6 -- a game that sold well but wasn't too hotly received by either fans or critics.

Fortunately for Capcom, its pursuit of quality appears to be paying off. As mentioned, Monster Hunter: World has been a gigantic success story for the company, while also managing to secure universal praise from critics. We suppose the moral of the story is that you can have it both ways if you just make a damn good game.