
Fallout 76 is going to be an interesting release later this year, if only to see how Bethesda handles the inevitable chaos. In case you're out of the loop, Fallout 76 will feature a persistent online world, where the only human characters you meet will actually be other players. At the time of writing, there'll be no way to play alone -- the game's world will always be populated with other players.
So, in a game where you can stumble across other players at any time and murder them, what's going to stop people from turning Fallout 76 into a free-for-all battle royale? According to Bethesda, it's the title's bounty system that'll curb killing sprees.
If you kill another player in Fallout 76, you'll get a bounty on your head that other players will be able to see. Players who gun you down will then claim that bounty in the form of caps (in-game money), and supposedly, this will be enough to prevent the game from becoming your usual online shooter.
It's so hard not to be cynical, though, isn't it? Trying to keep players from being d*cks to one another in online games is almost impossible -- as proven by countless player-versus-player games over the years. We can't help but feel that Bethesda's being incredibly naive if it thinks that a bounty system will be enough to stop some players from running wild and killing everyone they come across.
What do you make of this? Does Bethesda have a potential disaster on its hands, or will it all work out in the end? Careful not a place a bounty on your own head in the comments section below.
[source youtube.com]
Comments 47
That would encourage me more to go for kills 😂
Something tells me that ain't going to work. 🤔
@B-I-G-DEVIL sounds like fun.
this will only increase the killing and griefing.
soon many griefers will go on a killing spree just so they can get a bounty that attracts more players to that griefer to kill. if that griefer finds a camping spot,he/she will have a "fun" day just killing players that want to claim that bounty. i have seen it enough in gta online.
or if that griefer has a friend it will just be a way to get easy caps,all you have to do is keep killing untill you have a bounty and then allow your friend to claim that bounty so he/she gets the caps and repeat.
@Turismo4GT Yes to me it puts a mark on your back so get a little kick knowing other players will hunt you
@NintendoFan4Lyf that actually sounds like a good mechanic.
It should be an opt in system to ensure in conflicts with other people.
It's bad for people that just want to play the game and engage with the world, rather than murdering other players. If it does indeed go south for Bethesda, they don't have my sympathy. I'm still bitter that New Vegas 2 isn't on the horizon.
Poor naive Bethesda...
There's some missing information in the article, the bounty is paid out of the griefers own caps stash so they are actively losing out and you get nothing for killing somebody who doesn't want to fight. Whilst as someone else has already mentioned you do less damage unless the other player wants to engage in combat. The system seems pretty good overall and hopefully it discourages those who have little imagination and can only get their entertainment from annoying others
If they really want to stop people murdering each other why don't they just remove the option for people to murder each other?
I love it. It's giving control to the players and gives them the opportunity to create a more exciting world.
The prospect that a gang of outlaws could band up and become a real menace to an in game society is really interesting to me.
If it doesn't work, it doesn't work, but props for doing things a bit differently. Another example of way too much hand holding and controlled "fun" in video games. (Edit: Well, an example against that, I mean! lol)
Meh, still not interested in this game...lemme know when the next single player Fallout releases.
I think this article needs an update to include the VERY important elements of gameplay that @NintendoFan4Lyf and @carlos82 brought up. Can’t believe this stuff was left out!
@NintendoFan4Lyf @carlos82 @AG_Awesome Right, but none of that solves the issue of people griefing for the sake of it.
So attacking a player straight off does less damage. That's fine. But what happens when they keep attacking? And keep attacking? And keep attacking? And follow you? And keep attacking?
They get the bounty on their head, but why should they care? They lose in-game currency if they die? Some people playing this game won't give a damn, they'll just go about harassing people anyway.
It still seems incredibly naive to me.
@Bad-MuthaAdebisi Why bother going to so much trouble to make this system in the first place? Surely it'd be easier to have a non-PvP mode for those who want it. Solves all the problems right off the bat.
Isnt killing eachother a major part of the game? What else are you going to do??
@Bad-MuthaAdebisi Exactly!
It’ll be chaos. A bounty will become a high score. Bounty hunters will emerge and it’ll end up everyone has a bounty. It has the potential to make this problem worse. I potentially adds a monetary reward for killing others. A skill to be refined. If anything a bounty will get you to have people come pvp you. A disaster of a game will emerge.
@NintendoFan4Lyf Yeah, just make it like an MMO. If you want to fight someone you can, but you need to issue a challenge. Simple as that.
I guess Bethesda wants to make it into a proper game mechanic, something for people to watch out for, but I guarantee if there was a way to filter out PvP people would be much more welcoming of Fallout 76 in general.
LMAO, the more I hear about this game the less I want anything to do with it. It will be a gankfest, people will buy this just to troll others; and there are a lot of sad cases out there. Why are these developers so disingenuous? Just put a system in place to stop it happening; it ain't rocket science??
I don’t like this idea. There should be an option to disable. I’ll stick with the offline single player Bethesda games.
Pass.
Would be interesting to see them offer incentive for randoms to team up as well. Keep players guessing.
Sooooooo whats stopping me from getting with a friend and he kills me and I kill him back to get caps and we rinse and repeat untill we are super rich?......
@NintendoFan4Lyf what if u and 3 other friends keeo shooting him........that would be annoying
Just realised something. Has it been confirmed that you need PS+/Xbox Live Gold to play Fallout76? I assume so?
My Dad has preordered the game but doesn't have a subscription and doubt he'll want to pay extra for it when he doesn't even want to play with other people lol
@AyanamiReign You'll most likely need PS Plus. Usually, the only online games that don't require it are free-to-play.
Bounties in Fallout 76 may just facilitate a play style choice of murdering people and then ambushing those coming to collect the bounty. Certainly could be the choice some take. Especially if murder pays off in lots of loot from the dead.
For some reason, the minimal damage mechanic just makes me think of this, especially after @ShogunRok's comment about players following you around and attacking you:
https://www.youtube.com/watch?v=jkJ6HIX4k3E
Implement the bounty system while adding a stacking negative damage modifier per kill until death.
Anyone saying that "losing caps and having a bounty" will stop people being absolute douche canoes have obviously never played The Division or GTAV.
The Division has bounties - so they max level, squad up and slay everyone. GTAV makes them pay for damage done yet you can hardly drive 3 blocks before getting blown up by a flock of flying motorcycles with rocket launchers attached.
There’s a darker thing to all this.
They’re luring passive players in for fodder at their own expense and for further profit.
This specific message is trying to encourage potential “Out” fans of the game to give it a chance, while simultaneously waving a red rag at the trolls we all know are poised to turn this game into more of a wasteland than it should be.
Dont fall for it. If youre worried youll get harrased, dont think this will change that one jot... there’s plenty elsewhere to enjoy. Let them see this is a mistake and save your money.
Gaming is in an oddly dark period right now. A lot of talk flies around for pro PvP, zero tutorial open sandboxes and steap lurning curves.
Dares and double dares of increasing stakes.
The industry is just trying to ride this out. Provide what people demand and keep them on side while still turning a profit.
I think they know full well this isnt going to work, but if enough buy it anyway...
@hadlee73 oh, they understand... theyre hoping we dont. Sadly, many have no idea.
@johncalmc EXACTLY
Bethesda doesn't realize how much of a bunch of sadist gamers are, this isn't gonna stop anyone from griefing O_O
In fact it's gonna make it worse now due to fans already being angry about 76 tbw, plus many players are just gonna want to create as much chaos as possible to see how much they can get away with.
When you make stupid rules people will push the limits to the extreme to see what they can get away with and for how long as well, it's apart of human nature plain and simple.
They could use a passive system like in GTA Online - other players can't harm you but you can't equip weapons or use melee either. Imagine the panic if you came face to face with a deathclaw whilst still in passive mode.
I finished F4 on PS4 a while back was ok and bought it on pc for like £6 because I wanted to mod the hell out of it. But thanks to Bestheda patching it were you can't use the Nexusmod as easy as it was because of its screwed up creation club. I think F4 will be last Fallout game because 5 will be full of loot boxes and MTs
@malbhet It's true though because gamers will go that far to see how long it takes for bans and what not and this game is going to be the central hub of it all. Look at The Division and the dark zone and it's complaints to players going Rouge it was in the game from the start they talked about it before launch all the time. And yet gamers still complained in droves because they where getting screwed by some over powered player.
@Onion Haha!
This ruined the Division Dark Zones for me. Overpowered prats just roaming the Dark Zone and killing you just because they can. It should have been a fun part of the game if everyone played the way it was supposed to be but we know that just doesn't happen. This could potentially break Fallout 76. At least in the Division you had the main game to play as well.
Will watch how this game turns out weigh community feedback before even thinking of picking this up.
Concerned.
more like it will encourage people to go out a find new players to kill, to increase their bounty then have a mate kill them so they get a tonne of money that they can then share with each other
you know people will do that
@ToddlerNaruto
Toddlers shouldn't be playing an M-rated game
Ok this has me concerned about a online fallout, and im curious about this scenario,
what if im playing with friend's we run into a conflict shotguns ablaze i clip one of my team stop to reload and he clips me back due to the spread?? Are we in active PvP so any possible clipping will be full power?
If so there will be a lack of these kinds of weapons used by people in groups.
(And yes i know about the target system cant remeber its name..... v.a.t.s? 😅 im talking about in real time)
But im warm to this game nice concept, it all depends on how its regulated
From what I read in the article and comments it doesn't sound remotely effective as a way to stop people murdering each other but it does sound interesting in the game economy. A very skilled player could become a famous outlaw or some people could start patrols against wanted players etc.
More probably, this will get out of control and become controversial and a detriment to sales...
Uggfh, bit if a misleading article missing most of the major information about the gameplay mechanics.
Game sounds good to me. I like the idea of building a community that tries to protect one another against aggressive outsiders.
@fuzzy833 the chance of finding enough players who want to be good people is going to be very much in the minority... this game sounds like Rust with Nukes... Just awful
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