There's currently a bit of a backlash surrounding Fallout 76. While we fully recommend waiting to see what finished game has in store before casting judgement, it's hard to ignore the fact that so many fans are expressing distaste over the title's persistent online world. If you haven't already heard, yes, you have to be online in order to play, and yes, other players will always be present. This information has pushed forward fears that you simply won't be able to play and enjoy the game without being set upon by other players.
However, according to developer Bethesda, systems are in place to prevent players from simply butchering each other all the time. "[We allow] for that sort of tension but with systems in place that keep it from being abusive. So you can't be harassed by somebody who just keeps chasing you around the world and keeps killing you over and over again; the game literally doesn't allow that to happen to you," Bethesda's Pete Hines told Gamespot.
Hines continues: "Death isn't supposed to be a super negative thing. You don't lose your progression, you don't lose all your stuff, somebody can't kill you and then take everything in your inventory [and then you have to] start over."
"Think of PvP more like issuing a challenge to somebody as opposed to just, 'no matter what I want to do to somebody, I can' [...] the game only lets that go so far before you can basically say, 'I don't want to participate in this challenge anymore.'"
But that doesn't really explain much, does it? Will there actually be a way to opt out of player-versus-player combat, or will you always be in danger? It's an important detail that Bethesda probably needs to fully clarify sooner rather than later.
Environments are destructible, though. They can grab the nukes and keep wiping your settlements off the face of the Earth.
Presumably, they could also keep hunting you for sport.
If there's a way to make someone's life miserable in an online game, they'll find it.
Maybe they will have an auto decline option, like ESO has for PVP duelling? I have to say though, that Fallout, as we know it, doesn't seem like a great candidate for an MMO.
I mean, it's a Rust clone. So I'm assuming that the underpants cults that dance around the newbies are part of the charm.
It doesn't have to be one player harassing someone, it can be a group of players taking turns harassing a single player, which will happen like it does in every online only mp game! Bethesda are complete morons if they believe they can stop gamers from screwing up the experience for everyone else. There is literally no feasible way in this reality to stop someone from constantly ruining an online game session for others!
Just looking at someone else's character's ridiculous name has destroyed many of my online plays, or having idiots constantly run around in circles for no reason and doing idiotic things like jumping in corners or spamming BS all the time, and don't get me started on the little bastards who aren't even supposed to be playing these type of games getting on there with their racist crap.
This is why I no longer play online or multiplayer games, and looks like Fallout 76 is another one I won't be going anywhere near of.
For some reason, I don't believe what Hines is saying.
The game is going to have the usual aggravating tendencies every online game similar to it will have. You can't stop that.
Like I said before, I'm going to remain skeptical of this game for quite some time.
They're hiring Tasuki to ban all people who don't play nicely
As people have already alluded in the above comments, I think the only way to fully stop griefing would be to have a way to turn off PvP entirely. That's the only way. There's always going to be someone who finds a way to abuse systems.
And as much as I like Bethesda, this is Bethesda we're talking about. I barely trust them to make a fully functioning single-player game, nevermind an always online one.
Fan reaction to FO76: "But I don't WANT this game! Make it a different game! Make it a different game NOW!" :huff:
Not every game is made for every gamer. They aren't under contract to only make the games their fanboys think they want.
I'm one of those fanboys, and I've decided to keep an open mind. If it ends up being not for me, that's fine. There's no shortage of games out there to keep me busy until FO5.
Bethesda has given me so much. They don't owe me anything.
Oh dear, it's not gonna work. It'll fail, or make pvp feel werid, while still failing - I honestly wouldn't be surprised if this game had short-lived success. It needs a specific community, one that won't happen.
It reminds when The Division first came out and players were blocking other players at the entrance of a room where they start their first mission.
griefing doesn't have to be killing though.
griefing can be done in many ways. from killing to interupting missions,blocking paths,camping a lootsite so that other players can't get some loot etc
you can't stop griefing in an online game. it is bound to happen,and thus will ruin the game for many people. the only way to stop griefing is making the game so that you can play alone with either drop in coop/mp but only with the host's approval and have a pvp only area outside of the main map. (like a arena).
I really hope I dont see in the papers anything that some kid had done something to themselves because of this game from bullying etc. I seriously believe the toxicity from this game will be huge and it's one thing I hate to see
Incoming quote from Todd Howard regarding this : "it just works"
GTA online is very popular. GTA online is full of a...oles. I think most people who are whining now are just pirates. They can't pirate if it is always online.
@mrbone just because it is popular doesn't mean it is good.
fortnite is also popular but i would hardly call it good or even fun.
besides gta online is mostly popular because it is gta. fallout while being a loved franshise does not have that big of a reach that rockstar and gta have.
At this point it is a bargain bin game for me. I don't trust Bethesda to deliver a good online game that allows you to play how you want without being affected by other players.
I will keep am open mind, will wait and see what happens nearer to launch.
"Issuing a challenge". So you have to accept a challenge to initiate combat?
Maybe the ultimate challenge is to get a nuke 1st and then that weapon can only be used directly on the group you're challenging. Both parties have to agree to this before it can happen.
But yeah, different ways to grief exist and need to be taken into account...or i won't buy it.
I feel like Fallout 76 is the answer to a question that nobody asked.
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