
It's no secret that despite getting a lot right, Kingdom Come: Deliverance is more than a bit buggy. The ambitious role-playing title has multiple patches incoming and developer Warhorse has been doing its best to keep on top of things, but in a situation like this, the question will always remain: shouldn't these issues have been fixed before the game was released?
In the studio's latest blog post, executive producer Martin Klíma admits that extra development time would have been ideal. "I freely admit though that I wish we had more time to polish the game before the release, that’s what AAA game deserves," Klíma says.
The comment comes following a question about whether Klíma sees Kingdom Come as a AAA title. Interestingly, he replies by saying, "I don’t see KCD as competing with the likes of Assassin’s Creed or Shadow of War. We simply don’t have resources to create a game like that. I don’t view us as an indie game either, though."
"KCD is an attempt of bridging the two: it is an indie game at heart – more hardcore, more demanding, more fierce – but with the visuals and production values of AAA game," Klíma explains.
Ultimately it is a shame that Kingdom Come shipped the way that it did, but at least Warhorse is open with its thoughts on the matter. Hopefully the studio can keep improving the experience over time.
[source forum.kingdomcomerpg.com]
Comments 19
Dang, shame on them for not delay this to get more time and polish it.. thank god, i didn't buy that
My highly critical friend bought the game, played 10 minutes of it, deleted it, and got a refund back from the PS Store. His reason? The overwhelming bugs and PS3 graphics. Now for me, I place graphics at the bottom of the list when I rate a game-- my rating is based on story strength and overall "fun-ness" as I think it should be. I bought it last week and I've already put 50+ hours into it. I think its a great game. Great, not amazing. I'm patiently waiting for fixes to these bugs, but they aren't ruining my experience. It's nice to see the devs as human. Can't say the same for Bethesda, who consistently make buggy games like this over the course of years and ship it without remorse.
Delay the game??? Jeez
I didn't buy this due to the performance issues going around. That and the save system. Hope both are fixed soon, as I do intend to buy the game. Such a shame after the love that was put into the atmosphere and the games systems.
I didn't encounter many bugs, I don't know if I am lucky. I am sure they will patch everything up soon.
IMHO, this is the other big reason never to buy day 1.
If you give it 3 months then you'll usually pick it up half price or so and with the majority of patching applied making the game better.
These guys have an excuse for being small scale team, but other larger software houses really need to start bringing games out as bug free, otherwise people will catch on and pay less further down the line.
This can only lead to lower revenues which will impact the industry as a whole. (steps down from soapbox)
@cajuncowboy210 That's Bethesda Trait. Their Known for buggy games. Skyrim was amazing although it was buggy and the bugs where fun. from what I've heard the games bugs aren't that fun.
Personally i was interested in this game when it was announced 4 years ago, but I've had to wait so long for it release and after hearing the bad reviews I'm not sure ill buy it just yet. maybe in a year when the patches are out.
I agree that Graphics arent anything. The overall story of the game is better and how the player engages. I've Heard that its quite boring. but ill see when i pick it up.
The AA market is really important, and it drives me mad people see it as "the worst" grade between indie and AAA. Some of the biggest series out right now started as AA after all!
Chances are they weren't allowed to delay anymore, probably a combination of publisher deals, deadlines and budget reasons.
I'm liking this atm but some of the bugs are ridiculous, couldn't get in to a Inn the other night which i had paid to stay so I could save as the building hadn't rendered! Had to go and sleep in the woods instead 😐
I guess warhouse studio just being humble, in my opinion KCD is an AAA game class allright, the bugs is there but didnt ruin the game, dont just read the review, we just have to experience it so we know exactly what positive and the negatives, or is it suit us or not, at times review opinion and score makes us misslead because of different taste, i guess the work of warhorse studio being said (indie studio) work with little resource but eventually on par with AAA quality studios, its my opinion btw.. because AAA studios makes a buggy game also when it first come out.. so salute warhorse studio for KCD i love it and also for the success sales for the game *cheers
"Mid-level" developers have been around for a long time though, and in decent number. I don't understand why people consider them a mystery.
For the last 10 years or so we've had three developer tiers:
1. AAA developer with 200+ employees
2. Indie developer with 1~20 employees
3. Mid-level developer with 20~200 employees
Before the "Indie boom" you only had AAA developers and mid-level developers, such as Piranha Bytes, Milestone, Bugbear, Cyanide, Evolution Studios, Grasshopper and many, many more.
What these mid-level developers tend to do, is to offer games that have as much content and scope as a AAA game, if not more, but with less production value to support it. In other words, not as pretty and smooth as a AAA game.
Again, this is nothing new. These kind of developers have existed for at least 20 years.
@Futureshark this generation has made me do exactly what you describe. I certainly don't need to be first to play a game, so I just wait a while, get a feel for how the game turned out, and buy it all patched up and cheaper. Usually with all the stupid dlc included, too.
I love this game, but man is it buggy! I keep getting a bug that enlarges the rain textures 100x. It looks like pixelated streaks of translucent film of it rains for to long, or if I sleep or wait while it's raining. Not to mention the framerate and texture pop-in. In Ratay it dips into then I'd twenties, and the city itself takes a bit to load in fully.
It hopefully won't make a difference, it's par for the course these days with games. Nothing online is as big as GTA and for a few months it was broken, so fingers crossed people stick with it!
I think it’s a great game. I’ve sunk over 50 hours into it and I’m really enjoying the story and gameplay.
The save system is fine and makes sense to me, you just need to sleep or buy a save drink which is easily affordable after 10 hours or so into the game.
Well done Warhorse.
I've been playing this for about 6-7 hours and I've only had it crash twice. There have been a couple of graphical glitches, but, nothing game breaking. The loading times are nowhere near as bad as they are made out to be, probably about 30-40s when you load a game.
Any game where you have to follow some witches into the woods, have them smear magical ointment on you and then dance around a fire is fine by me. The fact that i started hallucinating and ended up getting over friendly with a horse, is by the bye!!!!
Too play the game for 10 minutes and demand a refund like some petulant child is simply pathetic. The graphics are not the best on Ps4, but, they are not Ps3 standard and considering that there are so many different ways to finish quests I'm surprised the graphics aren't wire-frame. Walk around wearing some monks clothes you've knicked and everybody treats you completely differently and asks you about your vows!!! Stop washing and people don't want to speak to you, eat too much you get sluggish, eat dodgy food you get food poisoning and with so many skills to learn I can see me spending even more time on this than I did with ESO or Skyrim!! This game is very impressive and I've not missed a single dragon or elf
I wish my mom had more time to polish me before birth me.
Im Nearing the 100 hour mark and I have to say it's one of the best games I've played for a while, haven't really had many bugs only the bigger towns don't load all the textures straight away, the lockpicking is easy when you get used to it and theirs nothing wrong at all with the save or combat system
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