The Evil Within 2 has just lurched onto PlayStation 4, and as always, Digital Foundry is first on the scene with a detailed technical analysis. Those of you who played the first game will no doubt recall that it had some pretty bad framerate issues, which, at points, could really damage the experience. Fortunately, the survival-horror sequel benefits from a much improved engine.
On a standard PS4, the title does drop a frame or two here and there, but it's never anything too distracting. Meanwhile, on the PS4 Pro, the game sticks to 30 frames-per-second quite comfortably. However, that's with the supercharged console's boost mode enabled.
Yep, you read that right: you need to use boost mode to get anything extra out of The Evil Within 2, which means that it doesn't officially support the PS4 Pro. This incredibly disappointing realisation puts a dampener on what the title's got right elsewhere -- a retail game like this should absolutely feature Pro support at launch. Here's hoping that there's a patch in the works.
[source youtube.com]
Comments 21
How does Sony allow them to publish the game on PS4. When it's part of the requirement to have PS4 PRO support. This annoying and happening a lot.
On the one hand that's kind of annoying, but I also worry that a Pro patch will bugger the (generally) solid frame rate up when playing with boost mode, so it could be for the best.
Assume it's missing HDR too though, which sucks.
Meh, not every game needs 4Pro support. As long as it's fun and playable, that's all that matters.
I'm sure they will implement Pro Support in a Patch later like they did with Prey
but I'm kinda worried if the Pro Support will hinder the framerate
@BraveFencerZan I think if Sony's selling PS4 Pros, games should realistically support it. That's the main point of the product after all.
@Zuby25 I believe it is only REQUIRED for first party games. For third party, it is strongly encouraged.
Ok Bethesda good luck with your game no sale i think the just hate Sony. I think i hate them more then EA now.
They're using a custom ID tech engine, which is surprising (not really, besthesda) considering how terrible they tend to be. Dishonored 2 and Prey also had custom engines and had quite a few problems as well.
@shogunrok Sony should support it, sure. 3rd parties shouldn't have to worry about including it in their budget unless Sony is paying them for the support/patch.
There are more PS4 owners than 4Pro, may as well say 3rd parties have to make PSVR supported games too. Because that's the main point of that product.
@BraveFencerZan Yes, Sony should mandate specific support.
Although slightly disappointing I’m still happy with a smooth frame rate on my pro. Hopefully they’ll patch something in soon.
What makes it worse is that this game is listed as one of the games that is expected to be Enhanced on Xbox One X with 4k HDR support. Its not clear if that is native or not but its still listed as one of the titles that will be enhanced.
Whether this does get a post release patch to add in Pro support or not, time will tell but it really ought to have been there at launch.
I don't think is that easy and cheap to develop a multiplat game and I hope it's not mandatory to 3rd parties devs to work on PS4 PRO and XB1X patch too. One game and five platforms?!? It's up to Sony and Microsoft to help them supporting their doped consoles...
I dont have a Pro so I dont really care. As long as framerate is good.
Also, I played the PS3 version and dont recall framerate issues. Was that a PS4 only thing?
@BraveFencerZan Yeah Bethesda is a small studio... Well to be fair their support was great on the other games Prey months to fix inputlag, Dishonored 2 patch 1/3 of the game, Fallout 4 dont get me started.
From what I played, it it looks pretty good. Although it shares that...fuzzy look of the original, I quite like it.
A higher res patch would be most welcome, but do I trust them not to screw up the frame rate in the process?? Hell no!
HDR though. Come on, that should be a given. My TV is begging me for it.
@kyleforrester87 I think HDR should be a minimum requirement you can even use it with the stock PS4.
@sinalefa The PS4 version was honestly quite bad in places. I didn't realise they released it on PS3. I can't believe it ran at all on that console, given its performance on PS4.
@ShogunRok I dunno. While there's no excuse for a publisher like Bethesda really, I don't necessarily agree that smaller teams should be forced to support it — they might not be able to afford the extra work for starters.
While I'm not particularly thrilled by this situation, it's pretty rare for a AAA title to launch these days without PS4 Pro support.
@get2sammyb It can't be because they can't afford the extra work to support the PS4 Pro because they are supporting the XB1 X.
@MaccaMUFC I imagine they'll patch it in.
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