Chloe Frazer and Nadine Ross are spirited women, and they’re sure to clash at times during Uncharted: The Lost Legacy’s campaign. But director Shaun Escayg has been chatting with the PlayStation Blog about how that will be reflected during gameplay – and there are times when your mercenary companion may leave you to deal with the bad guys alone if she’s in a particularly rotten mood.
“One area that we’re really proud of is the ‘spilling’ of narrative into gameplay,” he said. “If the characters are doing well – if they’re having a good time and bonding – then gameplay is at its most efficient: you’re fighting and Nadine is there kicking some ass. If the characters are at odds, though, you may have more difficulty. Your partner may be upset with you, may leave you – abandon you – may go do her own thing.”
Escayg added that this is exciting for Naughty Dog because it’s “always trying to blur the line between cut-scene, in-game, and gameplay”. Another element of this we noticed during our hands-on demo is how conversations ebb and flow depending upon what you’re doing; if the lead characters are having a conversation and you sprint off to explore something, they’ll temporarily break off the conversation, only to naturally pick it back up again when you return.
You can read a little more about Uncharted: The Lost Legacy and our hands-on time with the game through here. Are you planning to pick up this standalone adventure later in the month? Bicker with your colleagues in the comments section below.
So are they gonna neck or what?
This would be impressive if you could impact the choices in any way
Still no. They can bicker or sister up all they like, but I'm not buying it.
@nathanSF I see.
I meant not buying it in both senses, the hype or the product.
Coming after four AAA blockbusters that firmly fixed Nathan Drake to the Uncharted brand, Naughty Dog is pulling out all the stops and throwing every ploy into the ring to justify their using characters from a very successful brand (and the tech that built it) as a platfrom for cashing in on the "strong female lead" genre.
It's lazy and opportunistic. If they handed the project to women authors, etc, to creat new female characters, world and story, all unrelated to Uncharted, it would have more congruence and integrity.
@nathanSF If you say so. Sheesh.
I'll be getting it as part of the U4 season pass, and I'm very much looking forward to it.
I've watched no more than the first two videos, though, as I don't want to know any more of the story before I play it. I know it's a 'big deal' and they need some pre-launch hype, but at the rate ND have been revealing info about it, and the length of some of the videos, it's almost like they want to spoil their own game.
Hi. I don't see this as a personal attack at all. That's a good point/ reasonable question. Cassie in uncharted 5 is a very good idea. Her being the main protagonist retains and raises our emotional investment in her well-being throughout the game as well as our curiosity about, and attention to, the qualities of both parents she might display in her decisions, actions and behaviour; elements all of which would deeply enrich the players experience of the game. So, good call I'd say.
I can't stand Nadine. She is such an unlikable Mary-Sue of a character. Even Navarro who was similar to her in character had more depth and flaws, and he sucked, well, at least compared to Eddie Raja! Eddie was my boi!
I think Amy Hennig is better at writing and creating characters for the Uncharted series than Neil Druckman. I think she's just a better writer in general. I loved watching interviews and seeing how Nolan North would explain how she'd get everyone of the actors at a table together and have them act out and amend certain lines to give them more of an understanding of the characters and inject personality. I dunno... I still liked Uncharted 4, but story wise I would say it's one of the weaker ones, and maybe even the weakest.
Chloe is awesome though. She's what the new Lara Croft should have been like! I got the Triple Pack ages ago so I can't wait to play this!
The more I see of this the less i care. Both characters are dull, so watching two people you don't care about argue is pointless. They've shoehorned ideas from Ubisoft of all places into it, and made it "open world". What is going on at ND? This actually has me worried for TLOU2.
@THRILLHOU I really don't see why this has you worried for TLOU2. What's your thinking there? I mean, it's different dev teams and writers for a start. Only one chapter's adopted an open world-ish take, so it's not like the whole game's like that. Plus, the series' linearity has been a problem for a lot of people lately - I don't include myself in that - so it sort of makes sense they'd throw those guys a bone here. Having a mix of linear and open world type levels is actually a pretty good idea, I think. With you on the Ubisoft tower mechanic introduced for that one level, that said, so hopefully that's just a fleeting moment of madness.
As far as Chloe and Nadine are concerned, they're definitely not my favourite characters from the franchise, but that's mainly down to a lack of connection fostered by neither possessing any proper backstory, something I'm sure will be addressed here. I know Sully's, Elena's and even Sam's, so it makes sense to me that they'd explore these two female leads.
PS - anyone claiming use of these characters is part of some farcical, imagined attack on men needs to grow the hell up.
@PaperyWhiteBoy You Know What? Fair play. You're right on that. Hopefully once the characters are fleshed out it'll make them more likeable. As for the worries about TLOU2 I was referring more to them nicking ideas off ubisoft, like vantage points etc and pimping the multiplayer. Completely agree about the point on female characters too, couldn't care less who is male or female, long as it's good!
@THRILLHOU No, that's totally true. I think if that does happen and they start pulling in crap like that maybe we can at least hope they put a new spin on it? But will definitely be a shame if they do just start chasing the lowest common denominator trends.
Personally I think ND started to lose the plot when they introduced as long lost brother. I sort of completely ignored the brother, seeing him as nothing more than a 'tool', to keep the story moving. They could have easily had Cassie kidnapped by Evil Person A to get Drake to find artefact X before evil person B and his/her army of goons got to it - and we'd be off again with the same "Much Loved" crew, plus Cutter, I liked Cutter. I'd buy him a beer or two and shoot the breeze while Nadine and Chloe ran around the world jumping, shooting, fighting, puzzling and bickering about s**t
@PaperyWhiteBoy Hilarious, did someone actually say these characters were some kind of attack on men?
The imbeciles, as Drax would say.
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