Monster Hunter: World is on show at Gamescom 2017, which means that the gaming press has been able to get some hands-on with Capcom's 2018 release. Based on what we've read around the 'net, people are seriously impressed with the series' return to home consoles, and you can see why by watching the gameplay videos that various websites are pumping out.
You can catch a single player mission from Game Informer above, and a co-op mission below.
IGN's also got 14 minutes of footage taken from the game's recently revealed Wildspire Waste area.
The monster-mashing title is looking really, really promising right now, and it's abundantly clear that the project is far into development. If you were worried that World would end up being a watered down Monster Hunter title aimed directly at Western audiences, then we think that you're safe to throw those concerns out the nearest window.
Are you liking the look of Monster Hunter: World? Track down some dangerous beasts in the comments section below.
Comments 10
Looks cool, and I would prefer if the grinding is a bit "watered down". Monster Hunter Tri can be extremely boring at time.
The only thing I do not like at all is the map, still this "arenas" connected to corridors and not a real open world like Horizon.
The last home console release was....what? Wii U? Wow. It HAS been a while.
Still, looks good. I just don't quite grasp the logic behind Capcom dropping its existing base of fans, which propelled MH to be popular in the West, as well as the install bases on handhelds in Japan, to then spend more money making a more demanding game on multiple hardwares, in the hope that it does better in the West, when in Japan it by proxy will sell to a smaller possible install base.
Spend more money to potentially make more money, even though its less people to sell to domestically I guess.
Looks great. Have not played MH since the PS4. Tried on the PSP and the 3ds, but the small screens and wonky camera were not comfortable for such a game IMHO. One thing that always got me about MH is - MY GOD - who designed these weapons in this world?? Nerf? The weapons are ginormous and have powerful looking animations, but the enemies act as if you are throwing nerf-balls at them. That small iguana-like enemy in the video should have been dead after the first barrage of hits. I realize that its fun to have longer encounters, but I found them much too (& unrealistic) long and frustrating in the versions I played.
So many good games coming out in early 2018 but I think I'm gonna be pretty occupied with this once it releases.
@BLP_Software They want to expand monster hunter audience, 60M ps4 + 30M xbox1 + 125M steam users is way bigger than 60M 3ds. Or maybe the creator want to make a bigger, better game not limited to handheld power.
Also, capcom want to have their own service game, like destiny/anthem.
We've known for a while that this won't be a watered-down experience.
It looks good. Too good. I don't want to play MH on a home console, but I don't know if I can resist nabbing this.
Oh well. If nothing else, at least they're taking advantage of the move to stationary platforms by evolving it in ways that would likely be harder to implement on Switch and impossible on the 3DS.
I do hate those little damage numbers, though. Glad we can turn those off.
okay. When in time is the year 2018?
I WANT IT NOW!
Concerns now defenestrated.
@BLP_Software
It's a pretty bold move, the same post that initally leaked this game, hinted that a Switch focused Monster Hunter 5 was on the way.
World wasn't given the title 5 despite being a Mainline title for insurance so if it flops they can back pedal on it.
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