PlayStation 5’s release date is a mystery at the time of typing, but we now at least know that a next-gen console is coming. Speaking as part of an interview in the aftermath of E3 2017, Sony bigwig Shawn Layden admitted that the platform holder has new hardware in the pipeline, but added that “it will probably be some time”.
There’s no immediate rush for the PlayStation 4 to be replaced, of course: some would argue that the system, with its outrageous roster of 2017 releases, is only just beginning to hit its stride. But designing new consoles is a tough task, so you can be certain that work is already underway – the PS4 project began internally in 2008, after all.
But the question is: what will the PS5’s release date be? It’s impossible for us to pin down exact days, of course, but we can certainly speculate about the year – especially if we assume it will drop during the holiday period like most of Sony’s major gaming hardware launches. 2019? 2020? Perhaps it could even launch as soon as next year?
Michael Pachter, a divisive analyst with his finger in a lot of pies, believes the box will deploy in 2019. To be fair, there’s method in his theory: Sony waited until three years into the current generation to revise its entire product line with the PS4 Pro, PS4 Slim, and PlayStation VR – it certainly makes sense that it would wait three more to introduce a new machine. That would peg it at 2019.
But could it come earlier? Looking at the software slate, it seems unlikely. Games like Death Stranding and The Last of Us: Part II are unlikely to hit until 2019 at the earliest, and while they could certainly change platform, Sony’s generally pretty good at delivering software for the hardware it's been announced for – well, The Last Guardian aside.
Also, is the industry ready for a full, next-gen step as soon as 2018? No doubt there are a handful of consumers who are prepared to make the leap, but 4K adoption is still relatively low – PS4 Pro covers that base for the time being – and developers are only just fully getting to grips with the hardware we’ve got. Moreover, is the tech available to provide a noticeable leap over what's currently available?
With the Xbox One X barely breaking even at $500 this Christmas, it seems unlikely that Sony could cobble together a really meaningful upgrade a year later and hit that mass market price of $399 that it likes. We’re no Digital Foundry, but we suspect it may wait around until better components are available for more affordable prices – like the oft-requested Ryzen CPUs, for example.
So, 2019 seems like the year, then. Potentially, but we think software reveals are going to be the biggest tell-tale sign. Horizon: Zero Dawn is a good example. We know there’s certainly going to be a sequel, but what platform will it be for? Common sense suggests the PS4 – but if the PS5’s coming any sooner than 2020, then Guerrilla Games is probably already being briefed on next-gen.
It’s going to be fascinating to see what kind of first-party PS4 announcements we get over the next 18 months. Sony will have plenty in the pipeline for its flagship format, make no mistake – but will Sony Santa Monica continue to work on the PS4 post-God of War? At some point, priorities are going to change – and that should give us the biggest hint regarding the PS5's release date.
When do you think the PS5’s release date will be? Are you even ready for a new generation of consoles, or are you more than satisfied with what you’ve got? Speculate with us in the comments section below.
What year will the PS5 release in? (133 votes)
- 2018
- 2019
- 2020
- 2021
- 2022 or later
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Comments 72
I think it's coming in 2019 personally, and I think Horizon: Zero Dawn 2 will be one of the flagship games they announce alongside it — but I don't think it'll be a launch title. They're my predictions.
2019 doesn't seem that far away right now, but think about where we'll be this time next year and it starts to look more reasonable.
That said, I'm betting on 2020, but it's a difficult one to call.
2021 word up son
@playstation1995 That's a LONG way away.
Given the 9th generation by definition of a new brand and product cycle starting from one of the big 3, has begun, the world is ready. Remember the 8th gen started in 2012. Xbox is moving to a OS powered platform. That leaves Nintendo, who upgraded after the typical 4/5 years. Sony is 4 in. 2018/2019 is right.
The real quedtion isnt when but what. That graphical ceiling is here. And they cant play off the competition screwed up if MS doesnt rock up. So what will it be?
Plus, you know history repeats.
PS2 into PS3
360 into Xbone
Wii into Wii U
Complacency. Will they learn? Thats what worries me most. Will they realise they wont have 60 million PS5s out and can do whatever like they are now. They have to go back to what made PS4 appealing. Dont be dicks. But a high is hard to drop.
The year Sony hits 100m PS4's
@get2sammyb I think it be announced in 2020 and released in 2021
2019 at the earliest, any earlier and the PS5 isn't going to have tech that's advanced enough to offer a significant upgrade over PS4, especially if people expect things like BC with PS4 titles, full 4K, HDR, UHD and all current PS4 features.
@BLP_Software I don't think anyone seriously consider the 9th generation to have already begun with Switch, largely because the Switch isn't seen as a substantial enough to warrant that new gen claim. When a new gen begins people expect the latest and higher end graphics. To many the Switch is seen as what the Wii U should have been rather then been a next gen system.
Well it won't be 2019 as that is Patcher's "expert" guess, er opinion, er analysis.
Who pays him to get things wrong time after time again?
@adf86 And a generation will soon be defined by a new product line independant of its predecessors and a new campaign specifically for it.
Theres going to be a point that jump isbt there. What then? The 9th gen has started. Whether you agree with that or not, in business terms, by the product cycle within the industry, here we are.
But today ive learned everything i think is wrong so why am i bothering?
Switch is not 9th generation. Nintendo moved away from directly competing with the traditional consoles long ago, as nothing since the Wii has had power parity with the other two.
Xbox One X is not 9th generation either. Like the PS4 Pro, I think its purpose is to offer an enhanced experience with current and immediate future software that will also work on the less powerful base systems. Despite the increased memory and GPU power, the X1X is definitely still a current-gen system because of that crap CPU. Both Sony and Microsoft are banking on the relative success of their enhanced systems to extend the current generation while they cook up true next-gen hardware.
What concerns me is that when PS5 drops, are we going to see some gamers delay their purchase because there will possibly be a 'Pro' version 3 years later?
To be honest, the further, the better. Still feels early in the PS4's life and we're already talking about a PS5.
On a side note, if the PS5 does release in 2019, then all of us making jokes about FFVII remake, Kingdom Hearts 3 and other games releasing on the next console would be right.
Which is hilarious.
It'd be a shame to launch the PS5 too soon. The PS4 still has a ton of momentum and feels like it has just barely started amassing a worthwhile library of exclusive games.
PlayStation launched in Japan at the end of 1994, and in the U.S. and Europe in September 1995.
The PS2 launched in varying regions on various dates in 2000.
For the PS3, Sony tightened the launch window up and released (for the most part) in November 2006.
The PS4 launched November 2013.
The pattern I instantly notice is that the period of time between each generation has grown with the next generation. Does that mean a 2021 launch for the PS5? Possibly. If better technology that will be cheap enough to mass produce a next gen console will be available, then it might be worth them waiting.
That said, I believe Sony will make an announcement at the 2019 PSX, show off the ware at E3 2020, and launch "the most powerful console ever" that November.
Do I look psychic to you?
I'm between 2019 and 2020. I just hope it will be fully backwards compatible this time. Next gen should be awesome. True 4K, a more powerful and stablished PS VR. PS5 has the potential to be just as successful as PS4, assuming the world doesn't explode until such year.
@get2sammyb Nice article, it's like a coherent compilation of my comments from the previous 3 or 4 articles on the topic.
Sorry, it's late, that's all I got. I'm not as motivated when we agree.
Ps5 will be announced in e3 2019, launch in fall 2020 with the next generation cod, fifa, battlefield, and madden. With some B sony exclusive games (like killzone on ps4 launch) plus A indies games (like resogun). Launch price is $400 in western country, $500 in all region, will be cheaper in japan. Will have bc with ps4 games, but ps5 games can't be played on ps4/ps4 pro.
Announced 2019, released 2020, 10 teraflops.
Sony without a doubt is switching to the PS4 and PS4 Pro set up every 3 years which makes 6 years of B/C at a $399 - 499 launch each launch is Sonys best strategy moving forward every 3 years makes the most sense strategically. The Last Of Us launched in 2013 and then later in the Fall PS4 launched Fall 2013. Itll happen again with The Last Of US 2 in 2019 and with other PS4 Exclusives like Death Stranding and Sucker Punches new ip which i heard is a melee combat cyberpunk game. PS5 is launching Fall 2019 which is also Playstations 25th Anniversary. Bada bing bada boom 😉
@get2sammyb Fall 2019 without a doubt and Killzone 5 will be one of the launch titles.
100% Fall 2019, with Horizon 2 launching later in 2020.
who cares it will still have the same problems as now i.e no backwards compatability psn being down all the time crap build quality etc etc and we will still buy it because we belive sonys promises of it being for for the gamer's
It should launch along revised vr headset (wireless, 4K) and with bc. I expect also original vr headset to be compatible.
3-4 years for revised headset seems ok. Og headset can be sold with updated hdmi2 box for 200usd.
I am hoping 2020 or later.
2022 maybe.
The ps4 is doing way too well, for it to be disrupted by the ps5.
Ps4 is selling really good
I think sony does not see any reason to be in hurry for ps5
And any way, this GEN in null it self! We don't need another GEN like this
For myself , i will say goodbye to video games after Death stranding release
I want to finish my adventure on ps4
And yep it is my personal comment , but as i said i think sony will release it in 2020 or something like that
It just feels a little too soon atm. And Sony will want to ride this gen for as long as they can given the monumental success of ps4. Xbox one x will extend this gen a little because those consumers who buy one would surely be furious if the next gen started so soon after its release. I just dont think the world is ready. Devs haven't been calling for it like they were during the ps3 life cycle. And given how expensive a generational shift can be, I don't think they are in any rush. and what's more, what would a generational jump bring at this time. A graphical ceiling has seemingly been reached atm and 4k tvs are not commonplace in people homes. Internet capability is also still not there for companies to go fully digital.
Wouldn't be surprised to see ps5 in late 2019/ early 2020 - with ff7 remake as it's killer launch title
The amount of time I have had this discussion....
I am sure by now, many know I am 'hoping' it releases sooner rather than later. 4k HDR is here! Whether people like it or not. Just because the 'Global' market may not be adopting it at a 'rate' that people think it should be - its being adopted much faster than HD was. Also you have to consider the amount of Console gamers adopting 4k. Maybe the Global market is at 15% right now but amongst gamers, that figure 'could be much higher.
The Pro is NOT a 4k gaming console for a start. Its already having games releasing at 1080p for its 'Pro' mode and you also have to remember, its a PS4, locked to the PS4 generation, and no difference in essence from a 'slim'. Just because its a year old and will be 2yrs old in 2018, doesn't mean anything, the generation is 5yrs old and 'struggling' to deliver even a 1080p experience for those with HD TV's let alone 4k
Releasing at the end of 2018, would be more for the 2019 games anyway. and a year is a very long time in gaming terms - as well as the 'electronics' that go inside a console. Its totally possible for Sony to build a 4k console (4k gaming with 4k assets) with Atmos and Game VRR support, and a 4k HDR Bluray - and release it for a 'reasonable' cost in 2018.
I know Sony has some great games in the pipeline but none of them will be '4k with 4k assets'. At best you may get a 2160 CB visual with base PS4 assets but you could also get just a 1440p or even just a 1080p with a bit more visual flair on the Pro or more stable frame rates. Personally I would rather play these games at true 4k myself...
An interesting article and read.
i still think 2020 is a good bet, the PS4 would have been out about 7 years at that point and that's a good life span for a console
and i think E3 2018 would be a good time to officially announce it, that way people have plenty of time to save for it but not to long to wait for it
I think they'll stick to the £350 price point. When the available tech for a noticeable leap is available cheap enough to pull that off then they'll consider it.
I think most people are happy with the quality of PS4 games at the moment anyway, don't see much reason to rush another Gen out when this one is going so well.
@BLP_Software Generations are useless these days anyway. Companies used to release new console close together, that's not the case anymore. If it does well, it'll last longer than if it flops. The Switch released before Microsoft has even released their mid-gen upgrade.
Even if people keep insisting on using the term generation, I think it's fair to say the Switch is part of this gen. Both the Atari 2600 and the Atari 5200 are considered ''second generation'' consoles, so why can't Nintendo have two systems in the same generation either? What's the point if one company works on a shorter cycle, are we talking about the twelfth generation for Nintendo in the future, while Sony is still in the tenth generation? That completely defeats the purpose of generations too.
@FullbringIchigo I really can't see this gen lasting 7yrs. I can see it reaching that point with some 'cross-over' with a 'next' gen console on the market - like we have seen every time Sony has brought out its next gen console. The PS3 only ended production this year.
Talking of the end of an era in the PS3, Sony are known for supporting 2 generations of Console simultaneously. We saw it with the PS1 and PS2. The PS2 lasted long into the PS3 generation too.
The point is, that just because a 'new' generation of console is out, doesn't mean the 'old' gen is 'finished'. I can still see the PS4 getting 'most', if not all games for the first few years at least. Chances are that we will continue to see fewer and fewer games at 'full HD' and the Pro offering HD (like Tekken 7 for example). We know the Pro's CPU isn't 'great' and even if it could offer say Destiny 2 at 60fps, it would still be restricted to 30fps to keep parity with the PS4.
However I think Sony will want to offer its customers the full 4K experience and certainly a better CPU, more RAM to Handle 4k Assets and no doubt the full 4k media suite (4k Bluray, Atmos etc).
Mark Cerny spoke about needing 8tflops to do 4k which in a years time could be easily achievable at a Console price-point. AMD will have had 'Zen' CPU's on the market and Vega too. I am certain that AMD could make a APU with the Architecture from these at a 'reasonable' cost to Sony.
I am NOT saying the PS4 is 'bad' or the Pro is awful, but neither is really built for the upcoming games. Both are better equipped in a lot of ways than the XB1 is - as we know, that can't deliver full HD gaming in most titles - although its CPU is slightly less of an issue to PS4's - only slightly - thanks to a 10% faster clock speed.
I do find it funny though that people moan about the fact these consoles can't even do 1080/60, whinge about performance in gaming - like dropping frames etc. Even the Pro can't offer a locked 60fps at 1080p because of CPU bottlenecking - look at Rise of the Tomb Raider and even the Infamous games which are 3ys old now. Even Crash Bandicoot runs at 30fps and only 1440p on Pro. But the threat of a 'new' generation and suddenly people are more than happy with their console and think it can last out 2+ more years....
I hope I don't see any more comments about games running at 30fps or Pro games not running at UHD resolutions - especially if the Xbox One X is running games at UHD resolutions and with 4k Assets - maybe even getting 60fps versions too in SP modes - I doubt we will see 60fps MP when the XB1 is capped to 30fps. I know its still got a 'similar' CPU but more customised and not having to deal with Audio processing.
@Octane I think Generations are far more 'blurred' these days. I would refer to the PS4 now as the 4th generation Playstation. Its clear that Nintendo are not on terms when we speak about capability and it has more in common with PS3/XB360 era. The Switch is certainly a more 'capable' console than the WiiU when docked however when in portable mode, its actually 'mathematically' under the WiiU but thanks to better RAM, better CPU and better efficiency etc it can at least match up with the WiiU. GPU wise, the WiiU has higher tflop performance but as we have seen with 'common' games like Zelda, the WiiU and Switch (undocked) perform very similarly. Docked of course shows that it can offer better visuals and performance. Same goes for Mario Kart 8.
As far as Sony and MS goes, they are very much competing with each other and the PC market. MS are saying they don't want to be classified in terms of 'generations' and to a degree have positioned there upcoming 'X' as part of the Xbox One generation. What happens in 2-3yrs time when games may 'struggle' on the OG console and whether MS allow games to release purely on the X or have extra content, better frame rates in MP etc time will tell. I can't see them sticking with 'parity' or having to release a 'new gen' console to bring those games to their audience. I think they are giving mixed messages at the moment. They are talking about a generationless future like PC's but if you own a Radeon 7870, you can't play games that a GTX1070 can at a 'reasonable' level. MP games too would have a widely differing frame rate. Essentially that would mean the Radeon owner would have to upgrade for parity and access to the latest games but wouldn't lose access to the older games they own - that's what a generation-less idea would be. Like I said though, at the moment MS appear to have positioned the X firmly in the Xbox One family.
Sony on the other hand are still rooted in the traditional console generation format. Yes we may have had an iterative upgrade mid-cycle for the first time in Sony's history but that was more about 'necessity' than the 'norm'. Sony were launching VR and we are entering the 4k Era. 2 things that the PS4 wasn't able to do 'well' if at all. Yes the base model can deliver VR with concessions - like lower resolution, shorter draw distances, lower assets etc to try and maintain higher frame rates to minimise motion sickness. The Pro though offers better resolution VR with better assets, better draw distances etc. A by product of this also helps boost resolution in non-VR games for the 4k era. Anyone with a 4k TV will know that upscaling to 4k can make 1080p or under visuals look quite 'soft'. An example of this can be the Switch. Undocked, Zelda looks really sharp on its 720p screen as pixels map 1 to 1 but on a HD TV can look a bit soft despite being a 'higher resolution' at 900p because it has to be 'upscaled' (stretched to fit with 25% of the image being interpolated pixels) to fit the screen size.
1440p for example, looks better than 1080p on a 4k screen BUT its like 720p on a 1080p screen. 1800p (whether Native or CB) is like 900p on a 1080p screen. If you are used to 1080p, 1440p looks 'great', a noticeable improvement. A bit like suddenly seeing a full 1080p game when you are used to 720p. However if you are used to or even get to see full 4k with 4k assets, looking at 1440p with HD Assets is like going from full 1080p to 720p.
I would of course love the PS5 to have Backwards Compatibility but therein lies an issue of 'hardware' choices. Hopefully using x86 architecture would help but using a Zen CPU for example doesn't automatically mean that games using the Jaguar CPU would work properly. Maybe they would have to build in the PS4 APU - kind of like they did with the original PS3 and its BC with PS2 software and why later iterations lost that BC functionality - its also part of the reason why the PS3 was so expensive.
A question though - would people be willing to spend say £600 on a PS5 at launch IF it had PS4 BC built in, or would you prefer to spend say £400-450 without it?
@BAMozzy "A question though - would people be willing to spend say £600 on a PS5 at launch IF it had PS4 BC built in, or would you prefer to spend say £400-450 without it?"
simple way around that is to release 2 models one with BC at a higher premium price and one without at a cheaper price
I can't believe we're already talking about PS4's successor. Only seems like yesterday the PS4 came out!
As long as my "all PS4 games can run on a PS5" condition is met, I have absolutely no qualms about the PS5's release date or announcement.
I honestly don't give a flying f. It comes when it comes. I'm too old to worry about a "gaming console".
2020 as a wish of mine. The latter the better because hardware needs to show a very strong leap over ps4 pro, and as Horizon proved, ps4 can deliver excelent experiences yet. And thiking on god of war , tlou2 , Spiderman, etc, seems that ps4 has a lot to offer. PS5 has to blow everything away hardware wise, so better be patient and wait for it to deliver.
@FullbringIchigo Of course, but which one would you buy? Its also a massive gamble in my eyes. I would want to know whether or not the games ran as per the base PS4, as per the Pro version or even capable of tapping into the PS5's extra resources and able to enhance the games further.
I would still be keeping my PS4 Pro anyway and I would expect Sony to go the route we saw with the PS3 to PS4. Sell us the games twice (like Last of Us Remastered) People may forget that Sony still released a Slim PS3 a year before the PS4 and still released games as big as the Last of Us months before too.
In an ideal world, I would prefer Sony to release its next Gen in 2018 (for rthe reasons I have explained MANY times) and have PS5 versions of their upcoming games - like Last of Us 2. I also hope that Sony do NOT keep these games purely for PS5 to sell that Console. I hope that People are given the choice of keeping with the HD (or slightly higher res on Pro) PS4 if that's what they are 'happy' with at that moment OR get to play these at the full 4k with full 4k assets and Atmos based Audio. With Game VRR coming, I would expect the PS5 to support that at launch and, as I have stated before, have a 4k HDR Bluray player built in too.
Of course I already have a 4k HDR Bluray player and Atmos audio quality with my Xbox One S but not everyone wants to buy an Xbox or be forced to buy a dedicated player but I think it makes sense for Sony to offer this to their fanbase. It does feel somewhat 'odd' that Sony's biggest Rival offers something that Sony pioneered and they don't.
As I have said many times, especially with Sony, the birth of a new generation has never signalled the death of the last gen. Sony have often supported their 'older' gen well into the life-cycle of the newer Gen. Even as we moved from SD to HD gaming, Sony supported the PS2. I know Fifa14 may well have been more like the Switch version of 2018's Fifa, but it still received a release on PS2, as well as PS3 and PS4 - 3 generations of console! EA probably wouldn't have bothered with PS2 IF Sony weren't still supporting it. In fact I don't believe Fifa18 is getting a PS3/XB360 versions.
A 2018 release wouldn't mean that the PS4 is dead by 2019 or even 2020 but you also have to realise that more and more multi-platform releases are likely to struggle delivering the full HD gaming experience - even at 30fps. The Pro is more likely to be the console that will deliver that full HD resolution - like we see in Tekken 7 and Elite - although the base PS4 does manage 1080p, it also drops a lot to 30fps too and the Pro can be used to either improve the 1080p visuals or improve the performance to keep it at 60fps. I am not saying either consoles are 'bad', not at all but I can see the Pro becoming more and more a full HD console - the console to deliver full 1080p as the PS4 drops down to 900p or less over the next few years. 1440p is a little under 2x the resolution of 1080p and as the Pro is a little over 2x the power of the base model, its understandable why this resolution is popular with developers - the extra overhead can be used to tweak settings - like better shadows. 1800p CB is 2x900p (less pixels than 1440p) but obviously some of the overheads are used to interpolate and track objects from the previous frame to fill in the rest of the frame and of course some overheads to upscale to 4k for output. The same is true for 2160p CB (2x1080p more pixels than 1440p) but without needing to upscale. This is why the Pro tends to use these 3 resolutions for the majority of its games. I know there are native 4k games available - like Fifa17, Wipeout remastered, Last of Us remastered (30fps mode - effectively halving the resolution to enable 4x the resolution), Skyrim Remastered, Mantis Burn Racing etc.
4k is growing faster than HD did and whilst you can argue that the US for example isn't yet at 50% in terms of homes with 4k, If you look at the number of Console gamers, I wonder if they are at a 'higher' percentage of ownership. If you look at the number of consoles sold - 60m for PS4, 30m for XB1, you could say that there are 90m console gamers - however, I count for 4 of those (2 PS4's - OG and Pro and 2 XB1's - OG and Slim - soon to be 3 with the 'X' - and I still own all 4 so they are not being used by a gamer who bought 2nd hand). I also own a 4k HDR TV so I wonder if the percentage of Gamers who own a 4k TV is much higher than the Global percentage. I am sure that a LOT of non-gamers will be more than happy to keep their HD TV until it 'breaks' but with the Pro, the Xbox Slim (4k HDR Bluray player) and 'X' on the market, the uptake of 4k TV's will be higher amongst these than the global market. Point is, that Sony won't necessarily wait until the US hits 50% but will want to deliver the 4k experience too its users and hopefully encourage them to upgrade their TV to a Sony 4k HDR TV too. They brought out the PS3 before HD was well established but wanted to be at the forefront of that Era. Sky HD launched in May 2006 and the PS3 came later that year - although for us in the UK we had to wait until March 2007. Point is though that even back then, most were still gaming on SD CRT TV's so you can't use the 'saturation' of TV's as a marker.
You can't also use the 'popularity' or 'sales of PS4 as a marker either. That would be like Apple/Samsung deciding not to bring out new Smartphones because their current ones are selling well, like AMD or nVidia not bringing out new GPU's because their current models are doing well, like Sony or Samsung not bringing out new TV's every year because their old TV's are selling well. Yes the PS4 is selling remarkably well but they are not bringing the full features of the 'next' generation of games or media, not able to deliver the full experience to those that have 4k or who will be replacing their TV's in the next few years+, not able to bring the full audio or Assets that developers are putting into their games and I sure Sony want to. 5yrs is generally the minimum lifecycle of a console and you could argue that the Pro has helped Sony prolong the PS4 to reach that milestone.
A year is a very long time in gaming terms and Nov 2018 is still a very long time away - let alone 2019. Its not the same has 'human' years - not the same at all! 10 yrs ago we had only just got the PS3, the first iPhone launched, HD was in its infancy and most still had CRT TV's. In gaming we had the first Assassins Creed game, CoD4, God of War 2, the first Uncharted, the first Mass Effect, Bioshock, Crackdown - even Halo was still good then with Halo 3 and Forza Motorsport 2 released that year too. In gaming terms, that was a very long time ago but only 10yrs
@BAMozzy me personally i would buy the cheaper one without BC because i never get rid of my old systems so Backwards Compatibility isn't important to me
Personally speaking, I've yet to play old gen games on a new console.
@FullbringIchigo I would too for exactly the same reason - although I could be tempted to buy the more expensive option if the Hardware was capable of enhancing PS4 games further than the Pro can offer. In essence, give us the 'PS5 remastered' quality instead of having to buy the game again on PS5 to get it. However I think its more likely that Sony would rather sell us these games again - like they did with Last of Us for example.
Sony have a way of getting me to buy games a second time - the Last of Us, Uncharted 1-3 etc so I think they would be more inclined just to make the 'cheaper' (no BC) PS5 to be able to fill the Lulls in gaming releases with remasters...
@BAMozzy yeah that makes sense and the Remasters certainly helped the PS4 at the start of this gen
I'd say either '19 or '20. Any further would be too far off, and 2018 is too soon.
@STLamy For sure Fall 2019, but Horizon 2 not till 2021 or 2022, I've heard word that Killzone 5 is launching along PS5.
Why worry about the PS5? The PS4 is in a great spot now. 4K TV is still way behind 1080P for in home use. I am waiting on better 4K HDR TV's to hit sup $1K price point or 4K HDR 28" monitor at $300. It's time for a break from hardware and time to spend more on Games. The Pro was called Mid Gen 3 years after PS4 it should be 3 year after Pro for the PS5. That is November 2019. That late in the year you may as well call it a 2020 model.
@Eman619 Have to ask you to stop placing so many external links in your comments, otherwise it all gets marked as spam.
No problem at all, my passion and obession with Playstation is too much lol.
Not until every last PS3 game has been 'remastered' on the PS4
My wallet would like to vote 2030.
2020, if it's any earlier there is no chance of a day one as my game backlog is way too big at the moment.
I'm thinking 2020. It's still too early for them to announce a new system, when the PS4 is still in it's stride (and still selling like hot cakes) and the VR is still hard to find in stores. Let's hope that it's not a complete copy off of the Switch, though, when it does come out, but with all rumors about another portable by Sony, it'll probably come down to that (and be a lot better than the Switch in general). Honestly, I don't even want to think about a new Sony console at the moment (as my backlog for PS3 is still big and the PS4's backlog is growing too), but when it comes out, I'll definitely be picking it up!!!!
@Eman619 Really? Which team is developing K5?
I don't believe this because of how well Horizon did both commercially and critically. I guarantee that the sequel is already greenlit. Unless of course your saying another team, besides Guerrilla Games is developing it, such as one of their subsidiaries.
isn't the talk for next gen too early?
All PlayStation life-cycle has been consistently around 6-7 years.
2020 seem almost certainly.
@gruf69 is PSN down all the time? Haven't noticed that...
I think holidays 2019 is realistic. Digital Foundry did a good article a while back about when the required tech to allow the significant technical leap that Cerny deems necessary for a next gen PlayStation would become cheap enough for Sony to be able to sell the PS5 around that 399,- sweet spot.
It might be 2018, but I think that would be to early, both for many consumers and from the price for tech perspective. 2020 or later might be too late and Sony may lose too much good will compared to MS. Plus, as @BAMozzy said, Sony needs a true 4K console on the market that doesn't struggle with 4K at a decent framerate, because I agree that 4K uptake among gamers will be higher than among the general population. So I think end of 2019 would be the sweet spot.
@BAMozzy Sorry for off topic, but I want to thank you for your profound and level-headed contributions on this site. Always enjoy reading them.
I would say 2020 and then the next X Box in 2021. From now on I can see PS launching and then X Box coming late to the party with better hardware.
I go for holiday Season 2019 - somehow makes sense to me when I look at the competition - even with the Pro Sony doesn't have anything to worry about .. well at least not from Microsoft lol
@STLamy http://www.psu.com/news/32269/killzone-5-release-leaked
@Reverend_Skeeve Without a doubt Fall 2019, The Last of Us launched in 2013 and then later in the Fall PS4 launched Fall 2013. Itll happen again with The Last Of US 2 in 2019 and with other PS4 Exclusives like Death Stranding and Sucker Punches new ip which i heard is a melee combat cyberpunk game. PS5 is launching Fall 2019 which is also Playstations 25th Anniversary.
@Reverend_Skeeve Thank-you
@BLP_Software A new generation (in the console space) is not defined as a new product line. Its defined more accurately by what Mark Cerny said when talking about generations.
"Cerny has a number of criteria he believes amounts to a reset in gaming power: primarily, a new CPU architecture and vastly increased memory allocation. And of course, a massive revision in GPU power"
The Switch does none of these over the WiiU, though if we were talking portables, it would be the next generation in that market.
@gruf69 Since the PSN's inception, I can count on one hand the number of times it has been down for me. Scheduled Maintenance, especially where you can still play your multiplayer games online, doesn't count as 'down' either.
Backward compatibility, while I think it would be nice, in their own words, its a feature that everyone asks for, and no one uses. I know this first hand. I was very excited about PS2 BC on the PS3, and it was a big selling point to a lot of people I know over the very limited BC the 360 had. I played PS2 games for less than 4 hours total on my PS3, and I don't know anyone IRL that actually played PS2 on their PS3, but I know many that want BC, just, well, because. Its not worth the money if its not actually going to be used.
@thedevilsjester So Switch doesnt have new VPU architecture compared to its predecessors or double the RAM? Good to know.
imo, it'll be 2019 with no native backwards compatibility, or later if they want to have it. the latest CPUs from AMD use simultaneous multi-threading (the jaguar CPUs don't have either clustered or simultaneous MT) which could cause compatibility issues with software that is specifically developed to make use of out-of-order execution cycles. i'd guess one of the reasons the XB1X is still using jaguar is because of potential incompatibility issues with existing software and the ryzen CPUs are still too new to market.
in 2 years time, the ryzen CPUs will probably be cheap enough to put in a new console, but there-in lies the problem, by then they'll be a maturing design and ready to be replaced in the PC space - exactly the same problem with PS4/XB1 - the jaguar CPUs were already outdated at the time those launched. the GPU will less of an issue by then, i'd expect PS5 to have at least 10 T/f.
software will be a big indicator of when PS5 might appear, i think it has to have games that are not also appearing on PS4. it could simultaneously launch the last of us 2 or days gone on both PS4 and PS5 in late 2018 for example, but personally i think that would soften PS5 sales, as many would pick it up for PS4 and wait until PS5 has more exclusive games. looking at sony's studios, very few could release something exclusive (ie. not cross-generational) by end of 2018, even by the end of 2019 is pushing it.
@BLP_Software
PS1 RAM 2 MB -> PS2 RAM 32 MB (16x the RAM)
PS2 RAM 32 MB -> PS3 RAM 512 MB (16x the RAM)
PS3 RAM 512 MB -> PS4 RAM 8192 MB (16x the RAM)
Thats a generational jump in hardware*. The CPU and GPU are no different. Look up the performance specs for those if you care. They are massive leaps in performance and capability. This is what defines a generation. Not any specific metric, but the overall capabilities of the system and the Switch (as great as the system is, and I love my Switch) is not much different than the WiiU.
*Of course its unlikely that we will see this particular ratio for RAM again, since 128 GB (16x the 8 GB of the PS4) is absurd with the current tech and games. But the idea is still sound. Overall very large gains in performance and capability.
@thedevilsjester So by that logic Nintendo never had a new generation device because the jump in RAM or other space has never been so great.
@BLP_Software These are back-of-the-napkin calculations so they may not be perfect, but just looking at the NES/SNES/N64 eras, not counting 8/16/32/64 bit, or other metrics (other than just built-in working RAM and cartridge size) we get something like:
NES RAM 2 kb -> SNES RAM 128 kb (64x increase)
NES GAME SIZE 8 Mb -> SNES GAME SIZE ~48 Mb (6x increase)*
SNES RAM 128 kb -> N64 RAM 32 Mb (125x increase)
SNES GAME SIZE ~48 Mb* -> N64 GAME SIZE 512 Mb (~10x increase)
*There was a larger theoretical size (~64 Mb with FastROM or 128 Mb without) but it was never used. The largest game was ~48 Mb
There are a lot more metrics than just RAM size (RAM speed, CPU, GPU, etc...) but Nintendo has (mostly) had generational leaps. It doesn't feel like it because lately (with the Wii and WiiU they have scaled back,) but each of their early consoles was a generational leap beyond the previous one.
Take note that MB are converted to Mb's because some of the systems metrics are reported in Mb and some are in MB so to keep consistency I converted them all to Mb. For example the N64 RAM size (without expansion pack) is 4 MB which is 32 Mb.
I disagree that the 'next' NEEDS unique software - like keeping say LoU2 or Death Stranding to be a 'launch' or PS5 only game. The console itself could have enough of a reason to sell on its own merit with out needing specific 'generation' game(s).
First off, and to get it out of the way, the 4k HDR Bluray player is a significant upgrade for Sony's fan base. That also leads on to Audio and the ability to offer Atmos/DTS-X in both media and gaming.
Now getting to the nitty-gritty of the upgrades to gaming. First off the GPU could be 8TF - nearly double that in the Pro but more importantly, more than 4x that of the PS4. Meaning it should have the power to do full native 4k in the Majority of its first party and multi-plat releases. At least 12MB of RAM with possibly 8-9MB specifically for gaming and a 'high' enough Bandwidth to move Assets around Quickly should be adequate to increase the assets and textures up to 4k instead of upscaling HD assets. Couple that with a new CPU, like Zen which is already out, and they could offer full 4k with 60fps in a console. Of course, consoles don't tend to use 'off the shelf' parts but are custom built APU's. It shouldn't be too much to expect that Sony could use Zen architecture with some Vega architecture combined in one APU. It's not 'more' expensive because what increases the cost is the die size. Reducing the size of the CPU to say 7nm and pairing it with Vega based GPU which keeps the APU size down to something 'similar' to the 'X' is not a great deal more expensive to manufacture. Its not like Sony walk around AMD's warehouse and pull out the Jaguar CPU and then Polaris for its Pro. Some of 'Vega' is built in to the Pro.
What this 'could' mean is that Sony 'could' launch its PS5 in Q4 (Nov) 2018 - which in gaming terms is still a very long way off. They 'could' still continue to release games like Last of Us 2 and Death Stranding on both PS4 and PS5 simultaneously - with the PS5 version hitting native 4k with full 4k Assets and 60fps with a Dolby Atmos audio whilst the PS4 is 1080/30, the Pro 1800-2160 Checkerboard rendered with the same HD quality assets of the base model and just 5.1 audio. Maybe the Pro could offer a 1080p unlocked 60fps (but runs between 35-55 mostly because of CPU Bottlenecks) meaning the ONLY way to play these games at the full 4k and 60fps is with the 'new' hardware.
Its 'BIG' selling point is more about the true 4k and full 60fps, along with upgrades to audio and bluray player - as well as the potential that Game VRR can bring. In Multi-platform games, the new CPU, along with the 'better' GPU, it would give Sony the edge (again) over MS. Chances are, even with all the customisation (Sony could also customise their APU construction to offset some work to dedicated areas in a similar way too), they would still be restricted to 30fps at 'high' resolutions or (if possible), sacrificing image quality for higher frame rate modes. Basically, what I am saying is that Sony could offer a 4k/60 machine whilst MS is more 4K/30 (or lower res/60).
If Sony do release in 2018, it gives them the advantage moving forward. MS are 'unlikely' to release a next gen console in 2019 - especially not with the direction they have stated they want to move into - the generationless era. Essentially bringing out a 'new' iteration every 3-4yrs (like buying a new GPU and/or CPU every 3/4 years for your PC). The 'earliest' I can see MS doing this would be 2020 but if Sony don't bring out its PS5 until 2020, MS can sit tight and stay as the ONLY 4k Console on the Market - because the Pro surely isn't - its a 'half way step' towards 4k gaming and generally just offers a 'bump' in the resolution but lacks any of the higher quality assets or settings above the base PS4. Its also lacking the full 4K media Suite too. After 4yrs, Sony will be losing the 'most powerful console on the market' name too.
I know you can argue that MS has fewer Exclusives, BUT it's certainly not lacking in 'games'. 90+% of all the big AAA releases a year are multi-platform and should look/run better on the X. Maybe MS are hoping that some PS4 gamers would rather play all their multi-plat games on the X, as well as have access to the 'exclusives' that MS has and keep their PS4 for exclusives. Its not 'just' gaming either as the 'X' also has a 4k Bluray player with full Atmos support.
However if Sony were to release in 2018 and reclaim the title as the most powerful console, announcing it in June at E3 for a Nov release, All those Sony fans may not jump ship but buy the more powerful PS5. MS won't really be able to respond until 2020 at the earliest because of how 'powerful' the 'X' is and the fact that any potential upgrade in 2019 wouldn't be 'significant' enough (a better CPU, similar RAM and a bit more powerful GPU - its already offering the 4k HDR Bluray with Atmos and also Game VRR so would be much more difficult to sell. Also they appear to be on a new format whereby they release a new 'iterative' upgrade every 3-4yrs.
By releasing as soon as 2018, that would put Sony in the driving seat. They could always bring out an 'iterative' Pro (or next gen edition if the Pro has already launched) a year after MS to keep the advantage.
You cannot count the fact the Pro is (or will be) just 2yrs old in 2018. Its still very much part of the PS4 generation and no different in essence to a 'slim' or 'super-slim' console. Sony brought out a new 'slim' edition just 1 year before the PS4 launched. Point is, this generation is 4yrs old now, and will be 5yrs old by Nov 2018. I find it funny that people 'complained' about the weak CPU and to a lesser degree, the weak GPU of the PS4 (not as much as they complained about the XB1 admittedly) and now we are approaching the next era, people want to eek out every last drop of this era before moving on. Its not generally Sony's way. Discounting the first Gen but Sony often had two generations of consoles on the market. Less than a year after shutting production down on one Era, the new Era has arrived
PS1 arrived in 95 and stopped production the year the PS3 launched 06, the PS2 arrived in 2000 (5yrs later!) and ceased production the year the PS4 launched in 2013. The PS3 arrived in 2006 and ceased production in May 2017. All those who are 'worried' that if Sony were to release a 4k Beast in 2018, their 'precious' PS4 would still be 'well' supported long into the next gens lifecycle. Point I am making is more that Sony want to be at the forefront of gaming, not offering a 'token' effort at 4k but the full force of it. The 'Pro' is still a PS4 - albeit with a bit more 'oomph' under the bonnet but its still a PS4 and will help see them through to their 'next' console. According to Sony, the biggest threat was coming from the PC market space, not offering UHD visuals and trying to keep their users from jumping ship. Now they also have MS offering 4k with 4k assets etc and could see 'some' PS4 owners jumping ship to the X and keeping their PS4 just for exclusives. Like I said its not just the boost in resolution, the boost in textures etc that the X can offer, its also the full media suite too. Its not like you can't play CoD, SW:BF2, RDR2, Fifa, Monster Hunter, Destiny 2, Ace Combat 7, Assassins Creed Origins etc etc so don't tell me the 'X' has 'no' games!
Question is will PS5 give us these graphics?
https://www.youtube.com/watch?v=E3LtFrMAvQ4
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