This is the kind of game you’d expect Media Molecule to make: Claybook is a physics puzzler that’s using an engine which simulates real clay. The idea is that you can morph the shape of your controllable clay in order to navigate hazardous environments: turning into a space ship will enable you to move vertically, for example, while you can roll in your spherical form.

Visually it looks gorgeous, and everything can be reshaped and remodelled to your will, enabling you to create new levels on the fly. Even as a mere tech demo this would be pretty cool, but hopefully the gameplay can measure up. There’s no release date just yet, but the title’s due out this year on the PlayStation 4. Will you be keeping an eye on this one?