Sony's PlayStation Experience 2016 press conference has come and gone, and now that we've had time to process the action-packed hour and a bit, we're here to put our thoughts into writing. Seriously, that was one heck of a ride, wasn't it? Below, you'll find the reactions of editor Sammy Barker and associate editor Robert Ramsey.
Sammy Barker, Editor
There can be no questions anymore: Sony understands its audience to a tee. The company's PSX 2016 press conference, much like previous iterations, was a tailor-made love letter to fans – it's just figured out that good presentation go hand-in-hand with great content. This was a barnstorming briefing taking inspiration from its lightning fast E3 showcase earlier in the year; there was no need for narcissistic chatter or awkward on-stage exchanges – just games.
No more was this evident than the opening: a new Uncharted adventure starring Chloe Frazer, which kept everyone guessing. And the tone didn't change from there: the obligatory co-marketing partnerships could have dampened the pace, but the platform holder even managed to get through a Call of Duty: World League reveal relatively unscathed. And that left time for the things that we care about: Crash Bandicoot: N. Sane Trilogy is looking great; WipEout Omega Collection is a dream.
A presser with those two titles alone would be considered a win, but Sony was on a roll tonight: PaRappa the Rapper is back! Patapon is back! Locoroco is back! They may just be remasters, but the manufacturer understands that these brands mean something to fans. Knack may not have the same legacy, but who's to argue he can't build it with a much better looking sequel? And yes, I know that it's fun to laugh at the mascot, but the sequel does look like a sizeable step forward.
The main difference this year, pacing aside however, was the inclusion of a knockout conclusion: The Last of Us: Part II. Some may argue that it's a sequel that doesn't need to exist, but given how much buzz it's already created, Naughty Dog would be fools to leave Joel and Ellie to wilt in the apocalypse like cordyceps-afflicted otherbeings. The older looking Ellie, coupled with some pretty dark dialogue, suggests that this is going to be an emotionally trying title – and we can't wait.
If there's any complaint you could point at the presser, it was the company's inability to breathe fresh life into PlayStation VR. But that doesn't mean the second wind isn't coming, more that the manufacturer didn't feel like this was the right venue for that. It probably made the right decision in that regard, and it delivered a ding-dong presser as a result. The real knock-out, however, was the sheer scale of the variety in the PS4's library.
The best place to play may be a marketing slogan – but it feels unerringly accurate tonight.
Robert Ramsey, Associate Editor
Now that's how you do a press conference. Sony crammed so many games into that hour and ten minutes that when it ended, I had actually forgotten about half the cool stuff that was shown. Seriously, I had to re-read all of our own news stories just so that I could recall what happened – and if that's not a sign of a presser packed to bursting point with reveals and announcements, I don't know what is.
I mean, when you can kick things off with some crazy looking standalone Uncharted adventure before rocketing straight into the PlayStation 4 rebirth of WipEout and Crash Bandicoot, you know sh*t's going down. The PlayStation Experience has always been billed as a fan-focused event, and I think Sony nailed that aspect of the show better than it ever has done. Almost everything on that stage was a crowd pleaser, from the aforementioned titles of the apparent PSone resurgence all the way through to the catalogue of niche Japanese titles that were casually thrown into the mix.
And that also highlights just how diverse the PlayStation brand is these days. There's no other company in this industry with a portfolio as varied as Sony's, and that's something that should be celebrated. There really was something for just about about everyone at this year's event.
Overall, I thought this was brilliant conference. Announcement after announcement, reveal after reveal, and it had a kind of casual, comfortable air to it that you just don't get at shows like E3 – and that's arguably the real strength of a targeted media blowout like the PlayStation Experience.
At the end of the day, we're here for the games, and that's exactly what Sony forged ahead with, from beginning to end.
What did you think of Sony's show? Were you left as impressed as we were? Feed us your thoughts in the comments section below.
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Comments 52
Totally agree - this was a conf that really delivered... the next year is going to be incredible on PS4!!
Great write up guys!
Sony really had the best presser in ages - relentless game showings and remakes of classics that fans care about! I mean, I could've gone with a WipEout VR but hey, the remaster is also a nobrainer.
That finale though - speechless!
Oh, and lets not forget: the Vita isnt dead!😍
You guys are just like Sony: totally ignoring Vita
I am very eager for the Crash remakes. The ND games will take forever to release so no hype for those yet. You do have a point about VR, it does feel like a fad.
I didn't watch this one live, but considering Sony is making them shorter and more game packed I will have to start watching them again.
@Furtin I'm trying to keep up with all of the news and I can't find any Vita related announcements anywhere. What exactly is coming to it?
Crash > Everything else
So i missed the event, and I'm sure I'll read up on all the MAJOR announcements...but does anyone know if any Vita announcements were made?
@Furtin
@HeroOfTime32 Windjammers, Lara Croft Go... And I feel like there were a couple more.
@get2sammyb Ys!
@wiggleronacid I can hardly remember all the games but Y's Origin comes in 2017. And Danganronpa V3. But really, all you need is Windjammers!👍
Edit: oh, you guys beat met to it!
Also, what I always wanted to play in VR: Surgeon Simulator VR!!,❤️
A lot of games got my attention here. Yakuza, Marvel Capcom Infinite, Crash Bandicoot, The Last of Us and so much more. It was really good.
@get2sammyb If there's any complaint you could point at the presser, it was the company's inability to breathe fresh life into PlayStation VR.
Great point this actually. Are Sony biding their time now the dust has settled for the main parties involved in VR with a longterm plan in place or has Sony realised its a none starter for its future business plans? Worth bearing in mind, and hopefully its the former.
Good presser, great pacing... But it was still all a little meh for me. I guess maybe a whole lot doesn't excite me anymore?? Lol
@get2sammyb @Furtin Thanks for the info guys.
Nice we got something... but man, I really wish the Vita had some more to look forward to.
It wasn't mind-blowing or anything, but it was definitely a good little presser. Wipeout is a day one, The Last of Us pt II was the highlight of the show, and a decent Uncharted expansion too, and some other goodies like Marvel vs Capcom.
Wipeout should have been in VR though. What were they thinking? Are they planning any more support for VR or is it relegated to Vita-land already after just a month?
Crash trilogy is my highlight
Now all we need is a Playstation battle royale 2 so we can add windjammers guy as a playable character. Seriously tho, certainly surprising announcements.
Why is windjammers a playstation exclusive?!
Admittedly Crash was the big thing for me, everything else aside from Wipeout be dammed. But there was a lot of nice announcements that I'm sure will please a lot of gamers- Last of Us 2, more Uncharted, Marvel vs. Capcom (still eating my hat, it tastes pretty bad even with ketchup), PaRappa, etc.
I'd say it was a pretty good night, especially for longtime PlayStation fans.
It was a great conference. The Last of Us Part II, Crash, WipEout, and Marvel vs Capcom were the highlights I think.
I'm still waiting for greatness guys. This is the worst console I bought
They know what gamers want. I counted 18 games that I'm interested in across PS4, PS Vita and PSVR.
What happened to Salt and Sanctuary though? I thought it was playable on Vita at PSX, would've thought Gio would've mentioned it. Was half expecting it to be one of the 'out right now' titles.
Also looks like Drawn to Death has been taken back to the...ahem...drawing board.
@waluigifan1 don't be a fanboy dude its pathetic and sad
@waluigifan1 How does it make you feel the PS4 being the most successful console on the planet, are you mad?
This is annoying. I've still yet to buy a PSVR but I really want one. Just not pulled the trigger yet. Sounds like I have to wait for another couple of months to see if Sont aren't going to bin it. Grrrrr 😔😔
@bman2112 Huh? What are you talking about? PSVR is here to stay! Virtual Reality as an industry isn't going anywhere, mate.
Locoroco (and every's body golf) were the first games on my psp. Still play them in the plane!
I am still not clear on the future of PSVR, which I like, but at least a six month road map would be good. However, this show was stronger for me than E3. I walked away with more of a wishlist for my Ps4, VR and Vita then expected.
It was another fantastic conference from Sony. They've gotten so good at these now that when they do a sub-par one it's going to be a major bummer.
Obviously things like The Last of Us Part II stole the show, but for me I was out of my chair cheering for some of the smaller announcements. I can't even begin to tell you how happy I was to hear PaRappa is coming back. They're killing it.
@HeroOfTime32 The positive spin is you can get all of Vitas must own games and fit them across 128gb (2 memory cards) so you wont miss any amazing games unlike what's happening on ps4, over on ps4 a must play game arrives every week so you end up missing loads.
@Furtin
I truly hope so. But I'm not feeling it. This was a good opportunity to push VR. If not now, when? I can only see Resi 7, Ace Combat and Gran T that are AAA. Other than that......?
There were so many games when i was telling a caster about the presser could not remember them all. Sony really knwo its fan base and they pay homage to the gamers who enjoy japanese games, us older gamers who have been there since the PS1, indie games, wow games like TLOU2. There was truly something for every type of gamer. Regarding VR. I guess the thing is not many of us have it yet so if they focused big on it then a lot of the audience would not be interested. I think VR needs to be pushed at its own events where it is the star of the show. Even if they showed a wow VR game last night it would have been lost amongst all the other games on show. Also VR only ever really shnes when you use the product its not something that wows you seeing it on stage. I think Sony did a much better job with this presentation than at E3. Looking forward to 2017 it will be another good gaming year but for me it will not be about the big titles it will be the smaller ones that shine. The Futures bright, the futures Sony.
I don't watch these "show's" I prefer to read about em so i've only seen the game's listed above but none of them sound like my thing, TLOU and Uncharted sound like the highlight's but corridor game's are not my thing unfortunately. I'll have to read some more and see what else was on offer before I get excited.
Couldn't really be better for me. These games can't come soon enough. Wipeout!!!!
Parappa the rapper is the highlight for me, I'm gonna play it with ps1 classic theme on ps4
Great show.
I've never been so pleased to see another bunch of remasters. Wipeout, Crash, Parappa, Loco Roco and Patapon. Party like it's 1997/2007!
Now that you've gone and mentioned Crash Bash, how about a new one?
@waluigifan1 you're buying the wrong games.
Way to start and end the conference both with games by Naughty Dog!
@themcnoisy ha! If you want to shell out $250+ to afford the memory!
I loved the Uncharted opening. I knew it was Naughty Dog - that was evident from the style and quality - but the title was a mystery until I recognised the vocal grunts of Chloe near the end.
I also enjoyed the new Horizon trailer, and of course the Last Of Us 2 reveal at the end... now we know what ND's 'other team' has been working on.
But the rest of it was pretty redundant for me personally, as nothing else really grabbed my interest. Never was interested in Crash, Parappa, or the other remakes/remasters, and not much of the other new stuff grabbed me either.
OMG 2017 IS RUINING MY LIFE SO MANY GOOD PS4 GAMES AND THE SWITCH COMES OUT WITH BOTW AND SO MANY GOOD ANIME UGH
It was New and Retro Games What more could you want Hopefully more Retro PS1(& PS2) Games will come soon to
Bit too much nostalgia I think, I would have preferred new sequels from the older games and a new IP from Naughty Dog.
PSX shows that Sony does better when they focus on the games and leave that PSVR garbage behind.
@Mahe I've got it and a lot of the games for it, I love it and a lot of my friends and family have tried it. I can honestly say everyone was very impressed by it despite the lowered resolution and it even swayed some of them into buying it themselves in the new year.
@banacheck It doesn't even have a good library to defend that title. Plus the horrible controllers and its missing features that xbox one has.
@feral1975 That's exactly what everybody said about the Kinect (at least the one's who supported it), literaly word for word, I remember someone saying "even my gran play's now! what more could you want!.....facepalm >.<
@Wesker
I just ignored @waluigifan1 as I assume he's on a wind up trying to get attention.
It was overall very poor from my perspective. I have little/no interest in fighting, Japanese or indie games. Outside of that we had a lot of remakes/remasters of 20yr old games too. The pacing was very reminiscent of MS's E3 was than Sony's E3 (which I much preferred - even had me considering a God of War game...). I know that most of the games that Sony showcased at E3 were not going to be shown at PSX but I still felt the presentation style was far more considered and classy. You could criticise the fact Days Gone was shown twice but how many remember the first trailer? The ending gameplay was an incredible way to leave the E3 crowd wanting more and excited by the line-up. Last of Us 2 was a great way to leave PSX.
I do think there is Bias here - that Sony can do no wrong. IF MS had come up with a line up that also included at least 4 remakes/remasters, the Sony population would be extremely critical (no new ideas, having to resort to remakes, if the best are old games what does that say about the new games etc). As I said even the pacing was similar to MS's E3, Cram in as many titles as you can and blast through most quickly, start and leave on the big new announcements - the former for the near future and the latter for the more distant future. Throw in a couple of montages and 3rd party announcements and there you have it!
@xMEADx
Yeah but those experiences aren't comparable, and I'm not talking about grannies
@Neolit sorry man thought id replied to this earlier.
I think Sony should make sure the pro gets into as many hands as possible and bring out a slightly improved psvr at the back end of next year and really really push it when Scorpio arrives. With both the pro and psvr retailing for £500 combined or £200 just for psvr. 3 maybe 4 top line and full to the brim of content games to really get people excited. I could see that combo keeping Microsoft and there £500 console at bay and us consumers happy. That's how I read the whole situation anyway.
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