
Mass Effect: Andromeda's multiplayer offering will expand upon the concept that BioWare introduced in Mass Effect 3 - we've known that for a while now. However, there's always one big question that gets asked: will you have to dip into the multiplayer component in order to get the most out of the campaign?
This was, of course, the case in Mass Effect 3 - at least to some degree. In Shepard's last hurrah, getting stuck into the co-op missions had an impact on your 'galactic readiness', which was basically a bar that filled up as you progressed through the game. Fill the bar to a certain point, and you'd get the 'best' single player ending. Needless to say, many players felt as though they were being unfairly pushed towards the multiplayer side of things.
Fortunately, Mass Effect: Andromeda won't repeat that mistake, according to BioWare lead designer Ian Frazier. While multiplayer will still tie into the campaign, it'll apparently be completely optional. Speaking to Game Informer, Frazier explains: "you will have possibilities to send teams to complete kind of side missions, or to do it yourself in multiplayer." Frazier goes on to say that "if you feel cheated, we've done something wrong", with regards to pushing unwilling players in the direction of the multiplayer. Sounds fair to us.
Are you looking forward to Andromeda's multiplayer, or do you find it hard to care? Grab your squad and save the galaxy in the comments section below.
[source gameinformer.com]
Comments 9
As long as it's nothing like the "optional" multiplayer in Mass Effect 3 it'll be fine. Being forced to play a rubbish horde mode to get a better ending was absolute poppycock.
I totally skipped the multiplayer in ME3 and my friends don't loose a chance to point out what a wonderful experience I missed so...this time I'll try it.
I really enjoyed multiplayer in ME3 so looking forward to this.
Absolutly love the multi player on mass effect 3. Played it a lot more than other online games. You could get the galatic readiness fine without playing the multiplayer in Mass Effect 3 as long as you did all the missions correctly.
Please dont add MP trophies I have 100% each game so far and I am working on dragon age I really dont want to ruin my steak for crappy MP trophies
@johncalmc If you completed all the side missions you could max your readiness without touching the multiplayer. But it still felt like a janky tacked on mess.
ME3's MP was very basic - just a horde mode on maps designed more for a PvP based on size. Because I had played the previous games in the trilogy, my Galactic Readiness was already at a 'maximum' by the time it came to matter and so wasn't forced onto playing tacked on money grabber!
@GoatWrench It wasn't as simple as that though. You had to go around looking for every side-quest (most of which amounted to just flying to a planet and scanning it) to boost your numbers. It was finicky and easy to mess up - especially in the pre-remade ending game - and you needed to use multiplayer or the ME3 app to lift your support if you were falling short.
It sucked, basically. It took players used to a single-player experience and tried to shoe horn them into a multiplayer mode many of them didn't want by making it difficult to succeed without it. Fortunately, they changed all that when they edited the ending, and the game was much better for it. Presumably they've learned from that going into Andromeda.
I would not say the multi player was a tacked on money grabber there was never any need to buy the packs as you earned a lot of points just from playing mulitplayer. Lots of different characters and skills to unlock. It never cost any extra money to play multi player.
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