Farpoint, the PlayStation VR exclusive from Impulse Gear, continues to really impress us. We went hands on with the title earlier in the year and really enjoyed the arcade-like first-person shooting, but running a similar demo on the PlayStation 4 Pro this week reminded us how much we're looking forward to the extraterrestrial blast-'em-up.
The game's basically Starship Troopers: you're a space marine exiled in alien territory and armed to the teeth with plasma rifles and shotguns. Conceptually, it's nothing new – but it's the PlayStation VR Aim Controller that changes the game. This weapon is rendered in 3D space, and you're able to bring it up to your headset and inspect it in detail.
A lot of work has been put into the gun models, but the real highlight is raising the weapon up to your shoulder and looking down the barrel of the gun. When the position's right, you'll be able to peek through a reticule on the firearm itself, which makes the gunplay seriously entertaining. It's a bit like pressing L1 to aim down the sights on Call of Duty, but you have to physically perform the action.
Another neat mechanic is the manner in which you change weapons; rather than pushing a button on the controller, you have to swing it up towards your shoulder and whip it back down. This really completes the "action movie"-esque feel; on the two occasions we've played this game, we've really got into it, popping off shotgun shells sideways like we're an 80s icon.
But there are two question marks that need to be answered before we can fully allow ourselves to anticipate this title: will it come bundled with the PlayStation VR Aim Controller, and how much variety will there be? So far we've only seen a couple of different types of antagonist, and we're not sure the title will have the same appeal without the weapon add-on.
Still, if the developer can find good responses to both of those queries, then we reckon that this is one virtual reality release worth looking forward to. The game's using the PS4 Pro to improve the title's texture quality, and it really does look top-notch. A little more environmental variety would certainly go a long way, but we're hopeful that the full game will be more than just deserts and caves.
Do you think that Farpoint sounds on target? Will you be taking aim at this title when it's released? Pull the trigger in the comments section below.
[source bit.ly]
Comments (14)
Any word on a release window? I was looking forward to snagging this around launch, but retailers aren't putting any dates to it.
@Deadcow It's really fun, isn't it? I feel like people are sleeping on it.
@AhabSpampurse Definitely not this year. I imagine it will be Summer 2017 or something like that.
This looks great. I can't for more experiences like this for my VR.
Sharpshooter support or no? That's my one question.
I very much doubt that it will come bundled with the PlayStation VR Aim Controller. The controller will be sold separately or bundled at a cost of the game and controller with maybe a £5.00 saving. Lets face it any chance to squeeze the consumer for more cash is the norm.
Looks interesting but auto-walking kinda blows. Personally, aim-down-sights for VR has to be improved significantly.
I've heard that it will be bundled with the controller. Recently Gamestop had preorders up for $80 on their website, but has since taken the page down. I should've pre-ordered it, but I didn't know it would go away. That may have been a placeholder or something. I believe that it will definitely be bundled because the devs helped create the aim controller with Sony. Also I hear the tracking is top notch as well.
@BertoFlyingFox Wouldn't that cause a lot of nausea though if it wasn't doing that?
Is it solo or multiplayer? Multiplayer would be cool!
@DamienVonOslo No Sharpshooter support to my knowledge.
@BertoFlyingFox It's not auto-walk. You use the analogue stick on the gun to move. Sorry, I should have explained that aspect better.
@XurAgentofthe9 Only SP announced so far, I believe.
EDIT: Sorry for double-post.
Can this game be played with a dualshock? After twenty-five hours of Windlands I'd like to try an actual fps, but as cool as the gun controller looks it also looks very expensive. Have there been any other announced games that'll use it?
What about turning around to face your back??
@get2sammyb ohhh, well that's good. It looked like auto-walking in the video.
Now I'm much more interested. Something as entertaining as Doom with this control scheme and PSVR would be great.
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