As we predicted a few months back, Sony's had a right job on its hands this holiday. Its two latest products – PlayStation VR and the PlayStation 4 Pro – are difficult to sell, because they need to be seen first-hand in order to be truly appreciated. We spent the best part of a year waxing lyrical about the power of virtual reality, and it's only in the past few weeks that people have started to realise that we were right. Sony's supercharged console doesn't innovate in quite the same way, but it still delivers a big and beautiful step forward that needs to be seen to be believed.
We got to spend an entire day with the system earlier this week, and while the advantages may not play in a 720p livestream without HDR, they are vast in person. The fact of the matter is this: PS4 Pro, whether you're playing it on a 1080p television or a 4K television, is superior to what you've got now. But the real genius of the product is that it's still a PS4 at heart; Sony may have struggled to find the right balance between selling the product and keeping its existing install base content, but that was never going to be an easy task. The unit itself, though, is spot on.
Indeed, having spent several hours going hands on with titles like Ratchet & Clank, Uncharted 4: A Thief's End, and The Last of Us Remastered, we can safely say that the PS4 Pro is bringing brand new beauty to games that you know and love – without fundamentally changing the experience at the core. Joel and Ellie's adventure is a great example: the narrative and combat encounters all remain unchanged, but running in native 4K with HDR lighting enabled, it almost looks like a brand new game. There are details on display here that were lost in previous versions.
And upcoming releases like Horizon: Zero Dawn, Days Gone, and Gran Turismo Sport fare even better. The former already looks exquisite on standard PS4 hardware, but with HDR enabled its skyboxes look significantly more dramatic. Days Gone, meanwhile, is able to render individual leaves off in the distance thanks to its increase in resolution, while Gran Turismo Sport's lighting is elevated to a whole other level when running on the PS4 Pro. And while it may not be running at native 4K, the upscaling methods employed result in razor sharp image quality.
But it's absolutely worth stressing that these improvements, while not quite as pronounced, will extend to 1080p televisions as well. Supersampling occurs when a frame is rendered at a much higher resolution and then shrunk down, and this means that even if you're playing on an HDTV, you're going to see the jump in image quality courtesy of a much cleaner overall picture. Some developers are even incorporating 1080p specific modes, with Rise of the Tomb Raider implementing extra visual bells and whistles for those less interested in the resolution boost.
PlayStation VR will also see improvements via the PS4 Pro, although it's worth stressing that the resolution of the headset is fixed, so the picture's not suddenly going to become crystal clear. That said, we went hands-on with Farpoint and Gran Turismo Sport, both of which are using the PS4 Pro to boost texture quality and in some cases employ supersampling as described above. It means that your virtual reality experience, while not massively different, is still going to be better on the new piece of hardware.
And thus Sony has executed on what it set out to do here: deliver an enhanced PS4 experience mid-way through the generation. The improvements to image quality cannot be understated, particularly when viewed on a 4K television with HDR enabled. But those with 1080p televisions and PlayStation VR are going to notice a difference, too. And this is all being delivered via a very reasonably priced box that doesn't split the install base in any way.
If you're not interested in the extra layer of polish, then you can happily ignore PS4 Pro knowing that nothing's changed. But if you do want the very best visual fidelity, then the future of play has arrived. And it's pretty impressive to say the least.
Will you be snagging a PS4 Pro at launch next week? Do you have any questions about the new console? Supercharge the comments section below, and let us know.
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Comments (133)
Any questions, let me know.
Day one!!
@get2sammyb Noise levels compared to slim and launch PS4 please
Idle in sys menu and while playing gpu intensive game ala Uncharted 4 after let's say 1-2h.
@Diskach Next week. Can only talk about what I saw at this event, and it was too noisy to make a judgement on that.
Do you believe that standard ps4 will get well optimized games after this? I doubt the Next AAA games will make the effort to get the most of the standard mode. I think they'll just leave us with choppy framerates and low resolutions and Focus on the Pro. I hope I'm wrong.
Too bad it doesn't play 4K BluRays. My interest in the PRO died with that announcement. Basically just slightly better than the last one that they can use to sell more 4K TVs with. Lame.
I'm still not sure if 4k is really necessary, but I'm 1000% sold on HDR. Too bad I don't have $3500 to waste at the moment.
@get2sammyb not for now, I know, but will you be running a how to on transferring data/profiles from ps4 to pro? I want to get the process over as quickly as possible on the 10th!
@get2sammyb also noise levels? please try Last of Us since many complained the opening menu was a killer.
just general home menu responsiveness, while playing intense games. while playing BO3, PS menu would nearly come to a hault.
@Mega-Gazz I'm HDR ready for $350 with tax. Good, entry level, 4k is amongst us.
@Cleric20 I'm actually kinda afraid of day 1 my launch ps4 sounds like a launch Xbox 360! even playing games like minecraft!! wth lol
It might not cost as much for a new TV as you think...
I bought a new TV for my mancave, where I basically sit right in front of my display.
Wal-Mart had an openbox 2016 Sharp 43" 4K TV for $305 (new units are $378).
Display is vastly better than the older 1080p 34" I was using previously (even on PS3).
Not even doing Pro here, just letting TV do it's thing and upscale everything to 4K.
Only thing I'm not 100% sure it does HDR fully, need to reload Infamous 2 to test that...
But even for basic PS3/PS4, a newer TV can be a godsend.
@jmbenetti Games will always be optimised for standard PS4 in my opinion. I think what's so smart about the PS4 Pro is that it's able to take a great PS4 game, and then boost its resolution and add extra bells and whistles on top. It means that the core experience will always be of a high quality, but the PS4 Pro will just push it to the next level.
@RedCoatKilla It's a lot more than "slightly" better, but if that's your opinion. I'm still yet to see a 4K Blu-ray in a shop; I think streaming is the future of video content, but more options is always better, so I do agree that it probably should have been included.
@Mega-Gazz The resolution boost is incredible. But yeah, HDR is amazing, too.
@GamerDad66 4K with HDR is going to become the standard over the next few years anyway, so prices will drop harder.
I'm convinced that the PS4 Pro is great. But considering my PS4 cost $300 and I got it less than a year ago, I can't justify the cost to upgrade.
@sketchturner That's fair.
@DLB3 Next week.
@jmbenetti I think that will genuinely become a problem. You also see it when games came out for the PS4 and the PS3, where the PS3 version is barely functional (battlefield 4, shadow of mordor, and more)
"The fact of the matter is this: PS4 Pro, whether you're playing it on a 1080p television or a 4K television, is superior to what you've got now. But the real genius of the product is that it's still a PS4 at heart"
Anyone with a brain should know this, which says alot about people these days! 😕
Had mine on pre-order since it went up. I need the Pro to replace my launch PS4 due to disk drive issues. I'm grateful that it happened at the beginning of September and not a year ago.
@get2sammyb I agree streaming is the future of media content, certainly. But in this instance I'm agreeing with Microsoft right now. Yes, it will be the future. Less storage space needed and now physical medium to sell and produce. Cool.
But right now. At this point in time. What is going to be more used? Streaming high bandwidth content, or a physical reader of set quality with no buffering, 4K or not. I can say having streamed, or attempted 1080p and above content on my wired connection my PC, that no, we aren't there yet. Future yes, but consumers will want certain features now.
This is why I think Sony's "We know the future and its best for you" isn't the best idea. It'll be the future, but consumers will damn well appreciate options, which is why I think not allowing your own medium in physical format on your flagship technology that makes you money by the bucket, is downright baffling.
It's not a make or break omission for me, I have better tech for better quality and VR now available, as well as media, but I know many are bummed by no Blu-ray support, namely because their connections cant handle the streaming, and would like the /option./ That's where Sony is often fumbling. EA Access? No option. 4K physical? No option. External hard drives? No option. Do as we demand.
And sadly its working. Ive never seen a company be so consumer and anti-consumer at the same time.
@viciousarcanum Sometimes you've got to spell things out.
@Flurpsel The difference is that PS3 > PS4 was a generational leap, whereas this isn't. PS4 Pro is built around the concept of improving existing PS4 experiences, so developers will need to make sure the base version is great before adding any bells and whistles on top.
@BLP_Software I see your point, but personally for me, if I had a choice between a £350 PS4 Pro WITHOUT 4K Blu-ray and a £400 PS4 Pro WITH 4K Blu-ray, I'd buy the former every single time. Like you say, though, options are good.
@get2sammyb I have 4k but no hdr am i still gona be blown away? And will ps4 pro make drive club vr look less like a ps2 game? Sammy youve taken some heat on these pro posts but i love them cuz im super hyped on utalizing my 4k tv in fact after the article about them being sold at walmart i went and tried to get one, to no avail😐
Hey @BLP_SOFTWARE i dont know what internet you got but i stream 4k 2160 content from netflix no problem that being said i would prefer a physical drive but its not a deal breaker for most
The biggest complaint I have is the HDD. 2TB should be standard unless Sony finally wants to allow external storage. I'd be very tempted to upgrade if I hadn't just spent $150 on a new HDD for my OG PS4.
@whoisbdub An internet connection shared between 6 bedrooms and one communal area, going into the following devices:
Fire TV, 3/4 Laptops, 5 gaming PCs (All wired, one live streaming often), 2 PSVITAs, 4 3DS units, Wii U, 2 PS3s, PS4 and everyone's phones. Quite frankly, especially with one PC being linked to work from home for government services, and mine being used constantly for streaming, as well a constant run of a Marvel fans favourite TV shows, all coming from one router, through 5 extenders, MMOs going on at least 3 gaming PCs, and the wireless not being able to handle so many devices at once...I'm amazed I can stream full stop.
But hey, that's what you get for being in a very realistic shared house with multiple devices scenario with no control over who uses what. And given we pay a large chunk of rent just for the privilege of that one router and extenders, I think we do rather well. I aint gonna say to them turn off all your crap just so I can do something because Sony wont give the option, ya know?
@BLP_Software alright ya i see where your coming from but dwam thats alot of bandwidth lol so it sounds like your capable but just maxed out, so ya that sucks but your not missin out on much, yet...i bought a xbox one s cuz it was the cheapest 4k blu player and still havent bought a movie because there is like 9 out cap 3 civil war didnt even get a 4k copy so so far its super slim pickins #4kproblems lol
@BLP_Software But it will still play Bluray discs I suppose? Not 4k Blurays but honestly they are very hard to come by at least in Europe...
@whoisbdub I always take heat but people end up coming around to may way of thinking in the end. I remember when a lot of people said I was lying about PlayStation VR.
@Feena Europe isn't even one third of the game market. A quarter is closer I believe from stats I saw a few weeks back. Japan and the US though...especially Japan, is growing and despite 4K being rare in Europe, elsewhere it isn't, and there is money there.
@whoisbdub Yeah we have a lot going on at any one time. Our joke is that as soon as the government guy gets in, boots up his PC which is plugged directly into the main router via wires, the wireless in the house just dies completely. But its possible, just not right now.
@get2sammyb ha yeah i remember that, but i had a virtual boy.....so i preordered psvr in 1997😁
I thought the lack of 4k player would be an issue but judging by the crap quality of the xbox ones 4k player sony made the right decision not to put one in. Budget 4k players are just not good. As for Pro yeah thing look better but so does the world when I wear my glasses. Do I always wear my glasses? No, do I need a Pro in my life? Nope. Plus the design does not look good I know you should never judge a book bye its cover but the design team could have done a better job.
I think I had a good clear idea of what the PS4 Pro would deliver, even before its official announcement and why it wasn't such a hard sell to me. I can understand though why for some this is a far more difficult sell than PSVR.
With VR though, even if we have no idea on how PSVR performs, the concept of Virtual Reality is nothing new and has been explored in many movies. Its not so difficult to imagine what PSVR can bring to the gaming experience.
PS4 Pro though is a more difficult sell. Those with 1080p TV's, which no doubt accounts for the majority, will probably think this console offers them very little. Those that game purely on console also have no idea what better Shadows, better lighting etc can bring to the PQ and experience - at least PC players can see the difference between 'console' standards and a PC running at Ultra settings. Its not as if the 1080p visuals are 'bad' on PS4.
Even if you have never tried VR, its still relatively easy to imagine what VR could be like. Being in the game rather than just looking at a screen of the game. Trying to imagine what HDR offers is not as easy. SDR doesn't look 'dark' so what can an extra bit of brightness offer? SDR 8bit colours (16m colours) look great so what difference can 10bit (1bn colours) and a wider colour gamut offer? They also hear that 8m pixels don't offer much more than 2m pixels on an average size TV at the most common seating distances too - although a lot say they can see the difference between 1.5m (900p) and 2m (1080p). Then there is the issue about 'upscaling', 'checkerboard rendering' and 'not native 4k'. The lack of a 4k UHD player seems to be 'disappointing' for a lot too yet most of these that are disappointed don't have a 4k HDR TV.
@dryrain XB1s's 4K HDR player isn't 'poor' quality at all. The issue seemed to be that it didn't support the full range of Audio - for example Dolby Atmos - at launch although this will be coming soon. There is no difference in PQ over the other 2 dedicated and more expensive 4k HDR players. Of course these have the full audio support already and are a bit quieter in operation - no different from any other console vs dedicated players.
I don't have a 7.1 or Atmos surround sound system but I do have a 5.1 surround system so the XB1s is fine as a 4k HDR Bluray. I expect Atmos will be added before I upgrade my surround sound.
I admit I would have preferred a 4K HDR Player in my PS4 Pro but its not needed for gaming and would only increase the cost of the console. No doubt it would also affect the sales of Sony's own dedicated 4k HDR bluray player too - something that won't be a concern to MS.
One word: Sega.
I will be happily skipping this. Don´t plan to buy a new, more expensive TV, and not willing to spend $400 again just for better definition. My PS4 is barely one year old!
@TheGZeus ?
@BLP_Software you made it sound like you couldn't watch anything on the pro so I actually feared they removed the Bluray player - that was my point.
Anyway I really don't think Japan will be very crazed about the ps4 pro in general, they are barely interested in home consoles you can enjoy to the fullest on standard televisions...
well i just bout a 55 inch 4k hdr tv today so im all set for ps pro...cant wait to see infamous in 4k...and last of us and uncharted and infinite warfare!!!
excited!!
@kyleforrester87 I believe his cryptic statement points toward the several add-ons for the Megadrive/Genesis, their internal competition with the Saturn and the financial damage it made to the company being somehow comparable to the ps4 pro and ps4 coexistence ...and yes I got all this from one word XD
@BAMozzy im really not bothered about a 4k player personally,im happy to stream it. uhd dvd are really expensive.
im only bothered about the games!!
Any tips on moving my stuff over to PS Pro? I don't plan on upgrading the hard drive day one, can I just install my games and my saves will download from the cloud when I log in my account?
@Feena ah..I thought we were just saying random words haha
My turn: New 3DS
@Feena I guessed the same but heard it in the old Genesis opening soundbite.
@unionjack3rd I am not bothered either about the lack of a 4k HDR Bluray player as I have an XB1s for that. I know the Discs are expensive at the moment but they do also offer the best quality 4k HDR experience. You also need a much higher internet speed if you want to stream 4k content.
I am not bothered about 4k streaming anyway. Almost (if not all) 4k HDR TV's have 'smart' functions and can be connected to the internet. They often come preloaded with Netflix and other 4k Streaming Apps. I certainly didn't need to purchase any console to access 4k streaming!
I buy consoles to game and the Pro is the only console offering over 1080p and up to native 4k gaming and will be the only console for approx. a year to do so.
Not worth 200euros for upgrade from regular ps4
@GoatWrench
I hear you but I think they are just trying to keep the cost of manufacture down to be able to launch it exactly at the same price the the original PS4 was at launch. To me the Pro is still a bargain.
In the end I'm going for PS4 pro day one. Mainly for supersampled psvr games . But I'm also curious about 4K hdr. I have now so called hdr tv. It has only 400 nits but around 80% dci-p3, so I'm really looking forward to try hdr /no hdr difference
@fybyfyby You'll see some nice improvements on that TV I think, particularly in resolution.
Any differences for in game load speeds?
You have to give props to Sony for coming up with some interesting new products to spice up the mid-gen scene.
All MS can tell people is to keep waiting...
Out of PS VR or Pro, I suspect Pro will receive more industry support in the form of game improvements (but it's VR that can provide more unique experiences).
Sony should get credit for meaningful innovations, I'm enjoying the show.
Do we know if "The Division" will get a update patch for PS4 Pro?? I have my standard PS4 up for sale as I'm going to make the jump!!
@kyleforrester87 Are you too young to remember the Sega CD? 32X? Multiple iterations of everything?
They confused the market, raised the price of the top end of their hardware, confused the developers (what to code for, what to prioritise etc), alienated retailers...
Bloody "new Nintendo 3DS" nonsense...
@TheGZeus if you say so
I'm all for a mid-gen refresh and it looks like the Pro is going to deliver a fantastic experience. This is going to push the specs of whatever the PS5 will be and that has me excited.
Wish I could justify the upgrade but I only got my PS4 with UC4 this year & I don't own a 4K TV yet.
@BLP_Software Sony goes off the data & so did Microsoft, the reason why the original XboxOne was released as the data showed more people on Xbox360 watched Netflix then playing actual games. Sony not telling people whats best for them, if you want to blame someone blame the PS4 user base . And the only reason the XboxOne s has a UHD Blu-Ray drive is to help it sell, if Microsoft wasn't so far behind in sales do you think Microsoft would of added one then? Don't kid yourself.
What's the current average life span of a PS4 is there any data on that I only plan on picking this up when my PS4 kicks it.
@get2sammyb
Can you please share what improvements battlefield 1 has?
@get2sammyb I'm loving my VR, but disappointed so many of the games make me nauseous. Do you have any idea if the Pro, with more stable frame rates, could help this at all? And did you notice any performance enhancements with the VR in general beyond visual (eg. The shaky motion when still and what not).
Also, I've got a 2tb hard drive in my vanilla PS4 - guessing it won't be as easy as swapping them over and keeping the data? I assume it will need to be reformatted...
@get2sammyb I hope so I'm saving last of us for it
@TheGZeus I agree, but I'm very much in the mind to wait until mid next year and treat myself once the dust has settled. Initially I will stump up for a 4k TV (this is pretty much the next standard with all the tv makers building these now) in the late January sales and check on the state of the industry 4-6 months after that.
Your genesis comparison actually resonates with me, I was a Sega fan kid and loved the Megadrive. I was treated to the 32x one year as my main Christmas present and hardly anything came out for it and I was bitterly disappointed. Then the mega cd released (never bought this), then the Saturn (gave this a miss too). Seemingly one after the other, my mum told me to stop asking for stuff so I did and the next console I owned was the Playstation 1 which I bought with my apprenticeship money. I was liberated away from Segas continual hardware revisions. With Sega I was always behind the technology curve post 1994 until I owned the PS1 (1997 maybe?) and this will 100% be going on in some poor kids life sat with a ps4 slim this Xmas as his parents didnt know any better, with his mates lording the pro or 4k TVs over him.
Will be getting mine on Friday!
Will every game that has new pro features require an update and will they be big updates?
My download useage isn't exactly generous and game updates are always a challenge.
Just curious does the disc go in the top or bottom indent? It does look a little bit like a three layer cake.
If BBC's Planet Earth 2 does for 4K home media what the original Planet Earth did for Blu-Ray, I think it'll have been a mistake for Sony not to jump on the opportunity to include a compatible drive. I know they've got price balance to worry about and all, but still :/
@GoatWrench Top one.
@themcnoisy hardly the same though is it? You couldn't play Saturn games on your Mega Drive.. Sony arnt making PS Pro only games. Just higher quality output for those with fancier TV's if they want it. No biggy.
@get2sammyb
Can you please share how battlefield 1 looks and runs on PS4 pro?
Preferably multiplayer.
To be frank, Im not the least bit fussed.
The PS4 Pro isnt going to improve the story or actual gameplay, so I dont feel like its that important to pick one of these up just yet.
Of course when my current unit bricks Ill grab one and a new tele to get the updated stuff.
Sure is a good thing...An expensive, just for the graphics (a thing that gamers say doesn't matter that much nowadays) and some fps...If I was filthy rich or if you could trade your PS4 for only 100 euros...cool!
@AFCC @ToOGoodOfAPlaya It's not going to suit the needs of absolutely everyone — that's the whole point of the product in the first place. It's for people who want the bells and whistles.
@get2sammyb oh yeah no doubt.
For me its just not neccessary at present.
Im leaning towards VR first too, so this will likely just take a backseat for now.
@PapaGlitch some of the shakiness comes from not so precise position tracking and that's just how it works, Pro won't make it better. Plus you will only benefit from additional power if the game is patched to support it. In short - Pro will definitely improve the experience, but don't expect magic here.
As for HDD - you can't just swap it since the storage is encrypted with a key tied to console ID so even if you use the same account, the data on HDD will be useless on a console with different ID.
Sammy, a question related more to Pushsquare than ps4 pro: how will be your reviewing policy now on? Will you review the games on ps4 pro only or on both? I believe is important to know if newer games will remain fully enjoyable on standard ps4. I fear will happen like on new 3ds, with some game barely playable on old 3ds, despite being available for both consoles, thanks.
@kyleforrester87 That's right you couldn't. The reason what Sonys done has annoyed me, is it seems like the Sega mega drive / 32x / mega cd thing all over again in my situation. I'm happy with the PS4 and have only owned it for 2 years and coming up to 2 months. That's more time than the majority of the 50 million ps4 owners have owned theirs, and I believe we are only just seeing the consoles true potential. If they just released the ps4 slim revision and psvr then I would have bought the psvr this Chrimbo no questions asked. But like the mega drive I'm faced with choosing between the 32x and mega cd (pro or psvr) with the added complication of a new TV and all the crap that entails.
My initial plan was to stick with my current ps4 and buy a 4k tv to future proof - but hdr ready 4k tvs are expensive and they generally add latency to the already noticeably latent PS4. Woo hoo. Great. Throw in the fact I desperately need a bigger HD as the 500gb simply doesn't cut it anymore with even more powerful consoles due in the very near future and Im starting to question why I dont just trade in for an xbox s with an external hd for the next 18 months or go brand new with the Nintendo Switch.
@themcnoisy I do get your point, but PS Pro being released doesn't change the fact you still have a PS4 and all the games that will be coming out for it will still work for you. So partly it comes down to your desire to keep up with other people who are buying the latest product - I suspect ego and fear of missing out is also playing a part, which is pretty natural.
I'm the same, yes part of me is genuinley excited to play games at higher frame rates and with better graphics (Skyrim is SO much better on PS4, real game changer) but I also simply don't want to be left behind.
So what are my options? I could say my standard PS4 is good enough and that the Pro is a pointless waste of time. But instead of fighting it I've decided to embrace it and look forward to a new console launch! If you can't beat em, join em, life's too short haha. I'd just be kidding myself if I said I didn't want one anyway.
As far as 4K TVs go, that's on hold until next year when the good ones drop in price. If the Pro was likely to drop significantly in the first 12 months, I'd have waited for that too, but as it stands £350 is reasonable and any future reduction in that will be lost against the resale value of my standard PS4 anyway. There's just no reason not to get one really. But waiting a little while for a new TV will literally save me hundreds.
Considering the current PS4 is fine right now, I'm not spending $400 until I know more about both Nintendo Switch and the Xbox Project Scorpio.
@Gamer83 My thoughts exactly.
I wonder if total PS4 (vanilla/slim/pro) sold by Xmas will be over 50million? I remember mid gen on ps3 swapping from spidey font fullfat to ps3 slim. I'm going full in for PS4 Pro cos I've sold my PS4 vanilla plus I love all the gfx enhancements on PS4 pro mentioned all over the net. Improved visuals on Final fantasy 15, Elderscrolls online, Skyrim, uncharted 4, etc etc!!! Excited! Even COD, FIFA, battlefield, overwatch, Destiny, GTA and I reckon new Red Redemption 2, Mass effect andromeda, horizon, cyberpunk 2077 and most VR games etc will look even more stunning on Pro! Will PS Vita and Pro be smoother too?
@Gamer83 IF the PS4 is 'good' enough right now, the Switch is likely to satisfy as its expected to be in the 1-1.5tflop bracket - not bad for a handheld device and puts it in the similar place as the Xbox One. The Scorpio is likely to be in a similar position to the PS4 Pro in that its designed to offer up to 4k and VR games so if the PS4 is adequate - might as well buy or stick with the XB1!
The PS4 Pro is 3x the power of XB1 and could be around 4x the power of the Switch. Whilst it won't add any new games or features to the PS4, it will add better visuals and/or frame rates to upcoming and some existing games. Even if all you have is a 1080p screen!
The Switch is not expected to be backwards compatible so would no doubt need to build up a library of games. The Scorpio seems to be a cross between the Pro in that it could play XB1 games at enhanced levels if they are 'patched', offer new XB1 games at enhanced levels but also offer new 'exclusive' features like VR to the Xbox users.
Many PS4 games are actually able to offer 1080p - at least so far - but also a good number of them fall short and/or use dynamic scaling to try and maintain a more consistent frame rate - not that it seems to work so well for Battlefield 1 which seems to offer around 45fps but can drop into the low 30fps range even though resolution can drop from its average 1000p - I guess that's slightly better than the beta which ran at 900p with similar frame rates.
I find it funny that when the PS4 launched, a lot of PS4 owners gloated that the XB1 often had the 'weakest; visuals and only ran at 900p (even though a lot of games run at 1080p on both). Now the Pro is launching and offers 'higher' resolution - which can be downsampled to 1080p for 1080p TV owners - as well as virtually ensuring that all games going forward will also be at least 1080p - no more 900p - their PS4 is still adequate.
@ get2sammyb Sure, I understand. But in my opinion there's little incentive to switch from a regular PS4 to this...Looking at the prices, it's just not worth imo
still convinced it's a lousy cash grab
@get2sammyb are you purposely ignoring my questions?
@kyleforrester87 You can connect the two consoles with an ethernet cable. There's a menu option: Settings > System > Transfer Data from Another PS4
@get2sammyb
Same question as @whoisbdub really.
I have a 4K TV from 2015 with no HDR. Will the Pro make a difference? I have the XB1S and 4K Blu-rays are a clear improvement, Pro has to impress me with the games.
I'll spend that money for a Switch. I have no problems with remastered games, but a remastered console is too much for me.
@get2sammyb I have a 4K TV from this year, but not planning on a PS4 Pro..yet, will there be any noticeable updates to patched Pro-enabled games like Ratchet & Clank running on a normal PS4
I don't doubt that the Pro makes a difference but it's still the price of a new console for an updated version.
And like others here I'm worried that developers will blame performance issues on the lower spec machines. This is what put me off PC gaming many years ago.
@get2sammyb I'd also like to ask how you will review games now.
I'm surprised by the amount of positive responses to the Pro. I get that it can offer a somewhat significant update, but we're talking about a full priced "updated" console 3 years into the generation. If you have a 4K TV and a lot of money, then yeah why not, but in other cases I just don't see how the upscaled 1080p and some graphical effects plus higher frame rate justify this purchase.
But my main gripe is that I'm pretty sure in the end it will be just "bells and whistles", not taking full advantage of the new, more powerful system, as games will be designed with the basic PS4 in mind.
well i'm certainly going to be getting one but i have to save for it first
of course by the time i've saved for it the PS5 will probably be out #PoorGamer
@Lurker The majority (if not all) AAA games are designed and built on much more powerful (PC) hardware. These are then 'ported' to and 'optimised' to run on consoles.
Optimising generally is things like reducing the resolution down to 1080p (or less), reducing the quality of the visual effects etc, capping the frame rate etc until the game runs at an 'acceptable level. In recent years we have also seen dynamic scaling (unlocked resolutions) as well to try and keep frame rates a bit more consistent.
Point is though that the majority of games are built to run at 4k, with ultra settings and frame rates in excess of 60fps. Even those built specifically for consoles as Sony's exclusives (it seems MS's are also built for Win 10 PC's but not arguing the merits of that here) are built to higher standards than the PS4 can handle and then scaled back in the optimisation phase.
The reason these games have such large file sizes is because they still contain all the higher standard information. These have the same file sizes as the PC with 4k 'ultra' options - 4k textures, 4k ultra lighting, particles, shadows etc etc.
That won't mean though that developers will neglect the PS4 and focus more on the Pro just because games are built to higher standards than even the Pro can deliver but its more capable. Developers know that the majority of gamers will still be on the original PS4. It may actually take the pressure of them trying to hit 1080p and sacrificing some consistency in frame rates and visual settings.
ALL the 'big' game releases - BF1, TF2, CoD, Dishonoured 2, Watchdogs 2, RotTR, ME:Andromeda, For Honour, Skyrim:R etc etc - are all built and capable of running at 4k with Ultra Settings and over 60fps!
@gmxs don't see how there can be given you are limited by the PS4 hardware. You will already have the HDR patch, if your 4K screen has HDR.
@Drawfull great, thanks!
@BAMozzy
I get that, especially when it comes to most multiplatform titles. The fact remains that with Pro you're basically buying a full priced updated console mid generation, and what you're going to get is higher resolution, better framerate and some graphical bells and whistles. If you have money to spare then it's cool, but for me it just doesn't justify the purchase.
I'm also worried that this "updating" will become a standard from now on, as (most?) people seem to be ok with this.
Ya I'm getting one, mainly for VR improvement. But I figured well, if I can game in 4K, why not take advantage and grab a 4K tv?
Then I looked at the charts and realized that in a lot of cases 4K is not making a difference over 1080p given your screen size and the distance you're sitting away from it. In fact a lot of people can't even tell the difference side-by-side (of course in store demos they will broadcast content tailored to the 4K display which also probably has HDR and other improvements to show as much advantage as possible, all the while using a sub optimal 1080p display, tricking viewers into believing it is the 4K resolution that makes the difference they see, despite science saying otherwise).
That said, I sit close enough that if I got a 55" 4KTV (given my vision) I would get at least 50% improvement. So it's something. But I'm not going to drop that much money on a brand-new TV just for 50% improvement when my current HDTV looks perfect. If I upgrade TVs it's going to be OLED and have HDR as well. Because that's where the real improvement comes from.
Problem is, I can't take advantage of HDR because my PSVR won't allow it to pass through! So what's the point.
I think I'll just hold off on that 4K TV until they sort the pass-through issue and prices come down on the HDR sets. Until then, the supersampling will suffice.
@Lurker " I'm also worried that this "updating" will become a standard from now on, as (most?) people seem to be ok with this. "
This is what Im worried about too. But I suppose the next 6-12 months will either make or break that philosophy. If Xbox s smash PS4 sales over the next few months I cant see the PS5 adopting a similar strategy. If the Pro sells similar or better numbers to the original PS4 we will see this repeated here on in.
If 3 year's become's the natural life span of home console's i'm all up for it anyway and I know a hell of a lot of other people that feel the same. Bring on the Pro!!! Totaly off topic but check out "Killing Floor" beta, COD zombie's spin off (nothing to do with COD) pretty good fun and it's only gunna be a £30 game (if Sony don't get involved then it might go up NMS style cough)
@Lurker Updated in 'almost' every way. The only thing that hasn't been upgraded is the Bluray player.
In the last 3years since the PS4 launched, we have seen a number of technological 'jumps'. 4k and HDR is certainly the future of displays for the this and almost certainly the next generation of consoles. VR has also become a reality so Sony are essentially future proofing the console for the foreseeable future. I can't see Sony needing to bring a 'mid-term' upgraded console if the PS5 continues to deliver games at say 4k HDR and meet the standards needed to deliver PSVR - even PSVR2 then why would they need to offer a mid-term upgrade? I can see them offering a redesign, a slim again but if the console can still deliver games to the standards of the display's/technology available with minimal compromises, then it makes no sense.
Lets be honest here, the PS4 can't meet the full standards of 1080p TV's in a lot (if not all) games. Even those at 1080p are not to the same standard visually as say a PC can deliver and also a lot lower frame rates too. Yes games look good and can play well on a PS4.
As I said earlier, many PS4 owners mocked the Xbox owners because a lot of games ran at 900p and now we are seeing quite a number of games running at sub 1080p on PS4 but now a lot of PS4 owners think that its 'fine'. Even some games that do run at 1080p can't manage a 'locked' 30fps despite running at 60fps on PC.
A game like Rise of the Tomb Raider for example, may look good on PS4, better than on XB1 with higher quality shadows for example but still won't look as great as PS4 Pro's 1080p max setting version, won't be able to hit 60fps - let alone a 4k mode. The fact that Crystal Dynamix have this much room to improve the1080p experience (let alone offer a 4k experience) shows how much the PS4 compromises gaming at 'full HD' level.
Even the '1080p' VR experience has areas that can be improved by PS4 Pro. Much better textures, lighting, frame rates etc. Yes the PS4 can and will do a 'good' job but its still not able to offer the 'optimum' experience on a 1080p PSVR headset - proven by the fact that developers have significant room to enhance the games.
HDR may well be added to PS4 but HDR is a 4k+ standard and those with HDR TV's also have 4k resolutions. Therefore anyone with a 4k HDR screen are playing games currently stretched 4x or more their size.
If you are happy to play games with a lot of compromises on visual quality, frame rates and resolutions - even on a 1080p screen - something that is likely to increase over the next 2-3years until Sony release its 'next-gen' hardware, then fine. According to analysts, 4k TV's are likely to be as common (if not more so) than 1080p TV's so its likely that the PS4 games will need to be stretched 6x (900p) the size to fit the screen and no-doubt not have the best visual effects or frame rates too. A game like BF1 can't run at 1080/60 its more like 1000/45 but can drop to 900 and 30fps.
PS4 Pro is essentially guaranteeing that games will be at least 1080p (on 1080p screens) and often higher but down-sampled to fit. Frame rates cannot be worse but could be higher - in some cases a lot higher. Also games could have much higher visual effects - on a par with a PC's max settings. It also offers a better experience for 4k HDR TV owners - something that is more likely to be in gamers homes over the next 2-3years.
@xMEADx Yeah 3 years is about right for me, too. Last gen went on way too long, hence all these remasters releasing now that let you play the game as it was actually supposed to be played. When I was a kid and relied on parents I'd probably be a bit bummed out at shorter life spans for my console but now I'm a big boy bring it on.
@RedCoatKilla These types of comments are tiresome if your that much into 4k Blu Rays then you would be looking at a proper dedicated player which would offer a far better image than a games console could.
@get2sammyb Exactly I think that a lot of people fail to understand that there are a lot of people like myself who have been using 4k screens to game on for well over a year. So the Pro is a welcome upgrade I ordered mine after the announcement.
4k makes a substantial difference to image quality regardless of distance to screen. I also game on PC and running AC Unity or Syndicate at 4k rather than 1440p shows a huge difference in image quality and clarity.
@TheGZeus Except they were add ons with their own exclusive games that fractured their install base. Pro isn't doing that at all, Pro updates can be done by just one developer so it doesn't eat into resources and more importantly standard PS4 owners are still getting the same games.
@GBMatthew
Not true. XB1S holds its own against any standalone player.
It's mainly the PC master race be g peanut butter and jealous,because they don't get attention. And the other gamers who can't aford the PS4PRO or are stuck with a Xbox.
Okay, I'm sold, I hate you. I might have gone for it had I not installed a 2TB drive into my PS4 a few months ago.
@electrolite77 Don't be ridiculous it is an average player at best.
@get2sammyb
GameStop in Ireland are saying that the pro may not be available on Thursday due to shipping issues with Sony.
As a PS4 Pro convert, I kind of want the games to work very well on the base PS4 - for all those other gamers, of course, but to absolutely guarantee that my game will run smoothly, with or without the bells and whistles etc., which is my main reason for getting one. Jittery FFXV will just not cut it, it needs to be super smooth and as beautiful as can be (admittedly, 'only' on a good HDTV). I will see how I go and decide later whether to add PSVR and/or 4K+HDR TV t the set.
@GBMatthew
Not compared to what I've seen and every review I've read. Especially with the Atmos update incoming it's a good player and an excellent value proposition. However for your original attempt to deflect criticism from Sony (by bizarrely claiming anybody who is 'that into' 4K BluRay should buy a standalone) to work at all, you need that to be true. So carry on telling yourself that.
@electrolite77 Try harder.
@TheGZeus
Sega went crazy in the 90s, releasing two add-ons for the Megadrive then ditching the lot for the Saturn.
I'm not sure this is the same situation, in fact this doesn't really have a comparison that springs to mind. A mid-generation refresh that maintains compatibility is a new thing.
The problem with Sega's updates was they had their own library and their own exclusives, which shouldn't happen with PS4. I'm not convinced it will be a runaway success (to aim at a niche market-4K TV owners-and leave out the 4K BluRay capability is a very odd decision) but it's going to be interesting to see what happens. If it is successful it could set a precedent
@electrolite77 No "exclusives", but how many games will actually be optimised properly for the standard PS4 is the pro gets a good adoption rate? How many games will be enhanced for the pro if it doesn't?
They can't just flip a switch and get the best out of both. There will be compromises.
If we don't see a tonne of patches for older games the pro is pointless.
If all we get is fancier graphics for some games, the pro is pointless.
As as relatively beautiful ESO will be in "4k", I prefer vanilla Morrowind on PC (via openmw. Easy modding, no crashes, 60fps on a potato). Fancy graphics doesn't make a good game. Not that ESO is mind blowing in the graphics department, but... Morrowind.
If game's start getting 60fps patches instead of just higher resolution textures and more lighting effects, I'll give a crap.
I'll buy one and hate it if only Bloodborne gets a 60fps patch, because I think that game is amazing, and would pay to do without 30fps at best in my way.
@adf86 "pro updates can be done by just one developer"
...what?
I.. don't think you know how software development works.
There's no universal "better" setting for every engine. Every patch will need optimisation. Patched and new games are already confirmed to -still- run at 30fps. If that's the priority version, how well can we expect the standard version to run?
Look at the "new 3DS". Yes, hyrule warriors runs on a standard 3ds... At 15fps or less...
@DarkmarkUnited have you seen any of the adverts for PS4 the past 3 years... it's slogan is ' For the GAMERS'! So yep it's a console made for gamers lol. Its not a machine to do spreadsheets or check email, or for tinkering and swapping bits out to get a game to run smoother aka PC. There's a site out there called PC pro mate if you enjoy Google chrome or get a buzz from Microsoft office. I hear winzip is version 11a and Firefox is on ver47. .. oooh exciting. Feels just like work! You workaholic you x
@TheGZeus I'm taking the word of developers have said themselves that it doesn't take a lot of work to optimize for Pro. And they should know since their the ones doing it in the first place. The new 3DS is completely different from the Pro because much like Sega it's a device that had games exclusive to that system.
The only people who are crying are the ones who only have a Xbox ONE Scorpio Spec Sheet to read next week
@Carl-G Language -Tasuki-
@JaxonH One of the reasons for my buying the Slim this week was just so I'd stop looking at $800 4k HDR TVS. I just bought a new stove and a set of tires that I'll be paying of for months, and got my son's bar mitzvah date - that's a $5k party. So for $218 I'll enjoy U4 on my 52" 1080p TV. Pro looks nice, but it took me 3 years just to get a PS4 b/c I could hardly tell the difference between all the PS3 games and their PS4 remasters. And some PS3 games looked great to me, the TR rebot stands out, so I don't even need PS4's graphics, I would have played U4, R&C and FFXV on PS3 w/o caring about upgrading if I could have. And having tried out PSVR, I'd like that, so saving $200 on my Slim vs Pro decision, and no $800 TV, means PSVR could be under the tree in 20-17. Well unless we get a Switch, but 1 of those 2 will be.
@sonicmeerkat On average you will waiting for a decade or longer then. Playstation hardware is pretty reliable. If you listen to the Internet it may sound like they fail all the time, but Playstation hardware is typically around a 0.5% to 1.0% failure rate. IIRC it peaked at a little over 1.0% during the dreaded "yellow light of death" in the PS3 era. Unless you abuse your system it should last the entire console generation and then some.
So like 5-8 years?
@rjejr
Wow congrats!!! Welcome to the PS4 club, and welcome to the 8th gen multi-console gamers club (you now own more than one 8th gen console). You've got a lot to look forward to.
I just bought (literally just bought, maybe 5 minutes ago), a 55" HDR 4KTV for $499 believe it or not. Usually I'm a Vizio kinda guy, had my 42" 1080p Vizio for nearly 8 years now. But with PS4 Pro dropping in a few days, I figured why the heck not. It's been nearly a decade since I bought a TV, and this one was too good a deal to pass up. It's a Hisense, but I checked rtings.com for it and the equivalent 55" HDR 4KTV Samsung, Vizio and Sony models, and it held its own against all the top brands, in fact it even scored higher in the gaming category.
And I already got my 2TB HDD and Ethernet cable to do the transfer with, and I just ordered 4 packs of HDMI 2.0 cables so I have some 4K compatible cables to work with (gonna need 1 from PS4 to VR box, another from VR box to TV, another from cable box to Scorpio, another from Scorpio to TV, and some extras for any unforeseen devices in the future).
I'm all set up and ready. 4K HDR TV arrives Wednesday and PS4 Pro by week's end (hopefully).
@JaxonH Congrats on the big TV, sounds nice. One of the problems of owning a 52" TV is I figure if I'm going to replace it needs to be 60" or 65", and $800 is the cheapest I've seen in that size. First world problems.
Now if my current 8 year old TV were to die, well then that's another story, but it still works fine. I'm thinking 3 years until PS5 when almost everything will be HDR and 4k. Of course n 3 years we could have 1080p $199 PSVR2, then who even needs a tv?
@rjejr
mazal tov!
Now the embargo has been lifted, are we to expect a full or more complete review of the system?
@TheGZeus Of course the PS4 Pro isn't getting 'exclusives' but then again neither is the slim! Sony have confirmed EVERY exclusive released in 2017 onwards will get Pro support and so far only 2 existing games are confirmed to not be taking advantage of the extra power - Witcher 3 and Destiny. I can understand Bungies decision as that is quite a lot of 'game' with 4 expansions.
All the big releases of Q4 2016 are supporting Pro. Sony themselves seem to be working through most of their own exclusives that have been released and patching them. Bloodbourne is not made by any of Sony's own Studios though so have no say on that.
In some cases it makes little/no sense to patch in Pro support. Why spend time creating a patch for a game that's not selling or being played? Its possible that it could rejuvenate interest in some games but its not likely to turn other 'poor' games into 'great' games (unless visuals and/or frame rates were the main issues). Lets be honest, enhancing Teenage Mutant Ninja Turtles or Godzilla isn't going to make those games suddenly great!
In a lot of cases, the main benefit will be purely visual but I am happy with that. There are a few games that are getting 60fps modes and the opportunity to switch between a high visual setting mode or high frame rate. Some patches are enabling games to run at 1080p or above for the first time on console too.
Offering better visuals is one of the reasons we buy new consoles. I know that new consoles also offer the promise of 'exclusive' to that generation games but during the first year or two, a lot of games come out on last gen too with lesser quality visuals and sometimes frame rates. This gen has also seen a lot of remasters - quite a few offering improvement to visuals/resolution.
The PS4 Pro has built in features to make it easier for developers to enhance games. There is more than 1 option open for developers with different levels of results and time it takes to achieve those. Its up to the developers themselves so if they decide NOT to bump the frame rate from 30-60fps or at least offer a 60fps option, that is the developers decision - not Sony or the Pro's fault. Same with any 'old' game - Sony are letting the developers decide if they want to add Pro support or not. I guess you could always tweet the developers to ask...
@get2sammyb
I'll be connecting my new pro to my existing PS4 with an Ethernet cable and transferring data but will this include game updates or will every game still need to be installed and updated on the pro?
I have a limited monthly download allowance.
@Serf
i would suggest swapping the hdd BEFORE transferring the data.
who knows, might just work.
worth a try.
@BAMozzy That reads like a press release.
"The PS4 Pro has built in features to make it easier for developers to enhance games. "
You mean it runs the same basic OS but has more powerful hardware? I know. It's still work.
"...not Sony or the Pro's fault." Who said anything assigning blame?
I buy systems for new games. The only graphical factor for me was a native 1080p resolution, unlike most PS3 games.
You're mis-using "we". Own your decisions.
I haven't bought any remasters save Borderlands (that was in hopes of playing with a friend) and the Metro games. I probably would have skipped the Metro games if the original 2033 didn't crash on my computer, or the PS4 version weren't 20USD at a local shop, new. A big reason for all the remasters is the lack of backwards compatibility. The only way for people without a PS3 to play them is to port them.
Basically, your argument is "some games will look better, some run better, that's nice". I know.
That doesn't invalidate my argument, which is that it makes development more complicated, splitting both development and the user base.
@BAMozzy oh, and no, most AAA games are not ported from PC to consoles. You don't PC game, I see. There are entire blogs, YouTube channels, and Steam groups dedicated to reporting on the quality of PC ports. Look at COD, for one.
Hell, look at how long it took for GTAV to get released on PC.
They put the effort where the money is first, then port elsewhere.
@TheGZeus The GPU has built in processes that 'Polaris' PC GPU's do not - for example the ID Buffer - a separate buffer written by custom hardware that contains the object ID.
To quote Cerny on this:-
"As a result of the ID buffer, you can now know where the edges of objects and triangles are and track them from frame to frame, because you can use the same ID from frame to frame. So it's a new tool to the developer toolbox that's pretty transformative in terms of the techniques it enables."
This is one of the key elements in 'Checkerboard Rendering' as it enables a more accurate alignment of data from the previous frame to fill in the 'gaps' that are missing from the newly rendered frame. With Native 4k, over 8m pixels are drawn EVERY frame - with checkerboard 4m are drawn every frame and 4m are used from the previous frame to give the 8m pixel, 4k image. The built in ID buffer is key to the success of most of the methods used to give us a '4k' console at a relatively low cost. Its these built in tools that are helping developers create Pro enhancements relatively quickly and cheaply. The same core architecture and OS helps too of course.
Yes all games are created on PC! Just because they are not running well on a particular PC set-up compared to how they run on a 'fixed' set-up like a console doesn't mean anything. How many millions of combinations of CPU/GPU and RAM are there in PC's? How many different combinations of clock speeds/bandwidths etc are there within the same combination? Certain aspects may well be removed or altered during development because the Consoles may not be able to handle them when it comes to porting - things like texture packs,environmental or character design but they are still built on PC. It may take longer for some games to get a PC release - again because of the sheer variety of PC specs. Of course the priority may well be to get the game out for the Console market first - its easier as each has a very defined set of specs - how it performs on one is likely to be how it performs on all of that particular model. No doubt financially its also in their interest.
The Pro though is not splitting development at all. It doesn't require a dedicated team to handle the development team to build the game from the ground up for the Pro - just 1-2 people at the end of development to spend a very short amount of time (relatively) at the end. It really doesn't make development any more complex than it already is.
Its certainly NOT splitting the user base at all. ALL games will be accessible by ALL PS4 owners (Pro, Slim and OG). Co-op and MP are still accessible to ALL - you won't see separate lobbies for Pro owners, you won't be blocked from playing any game with friends on a Pro! So some may have better visuals than you but you can still play the same games with them on the same servers.
VR splits the user base more as only VR headset owners can play VR games/features and VR MP/co-op games. PS4 Pro and VR headset owners though will not be separated from OG/Slim PS4 and VR owners in any online games.
I think you need to do your research!!
Any known plans for a PS4 Pro + VR bundle?
Too bad I'm so happy with my current 1080p TV.
Is the download speed from PSN better? I get 7Mb/s on this, with a Gigabit internet connection. On my PC I download with more than 50Mb/s from Steam/GOG/Origin/Uplay. All of them work great, only PSN has this "limit". I think they throttle it for some reason....
@ravzir as you say download speed is due to Sony throttling psn on the server side to manage capacity / demand so no unfortunately it won't improve until Sony decides to invest more in the psn infrastructure.
@Vorlon not seen anything official but Amazon are selling with Dishonored 2 for £370. Was really hoping for a Tomb Raider bundle esp since the game seems to be a great advert for enhancements at 4K and 1080p.
@BAMozzy That GPU feature has nothing to do with ease of writing "enhanced" games. It's just a new GPU feature.
Yes.code is written on a PC, then cross-compiled (look it up) and run a on a devkit.
I didn't mention multiplayer at all. It splits the useer base into people with games that run well, and games that don't.
I think you need to do your research... Into reading comprehension and basic logic, in addition to software development and graphics hardware.
@TheGZeus Games are already at 'enhanced' levels when 'written'. They are already built to much higher standards than the Pro and standard PS4 can offer. The built in features of the GPU enable developers to achieve better results with far less resources and without having to rewrite the coding to essentially do the same job - its built in!
On the one hand you say you are 'satisfied' with the performance and standard of gaming on the PS4 and then saying that the user base will be split because PS4 games run poorly? Make up your mind!!! I still can't see how the user base is split at all! Are PC gamers split when they can ALL play the games - some at 1080p whilst others may have a better GPU so can run the game at 4k? NO!
I have done my research and have no issues with comprehension. I am not the one making paranoid delusional claims with no evidence to back them up and also contradictory statements!
@BAMozzy You're pulling so much if this out of thin air.
Games are written for specific platforms, on different engines, by different companies with different policies... You can't make sweeping statements. Some games are written for PCs then posted, some for consoles, then ported, some written to be cross-plaform...
They write for where the money is. That's just good business. There's overwhelming evidence for that.
There's a massive laundry list if bad PC ports for games written for consoles. Low-res textures(!!!), locked framerate(O.O), no mouse/keyboard support etc.
Make up my mind? Those aren't mutually exclusive. They're not even related. False dichotomy. "You don't mind taking the train but say that people should carpool? MAKE UP YOUR MIND!"
"Game development takes effort, and compromises will be made".
"You're delusional!"
"It's easy to port games because the GPU has totally new features" (paraphrased). The opposite is true. Using new features takes new coding. That takes time. Time that could be spent improving on performance on the standard unit.
I've given carefully reasoned arguments based on actual experience on working with developers and given evidence for everything I've said.
You've given contradictory statements, pulled easily refuted nonsense out of thin air, made blanket statements that have no basis in fact...
You like the pro. That's fine. Buy one. I'm not trying to stop you. I just think it's a pointless attempt at a stop gap that will hurt the platform.
I guess I can look forward to a high percentage of Japanese games, as those dev's tend to ignore MS consoles, just like me.
This is towards the people who keep complaining. The PS4 Pro is a game machine. Why is that hard to understand? "Oh no it doesn't have a 4k UHD player in it, I don't want it." Okay then go play Xbox One S, but understand that it only comes with a 4k player extra with no really improvement towards the games enhancement towards 4k displays. A first grade Blu-ray player took the PS3 from $399.99 to $599.99, not the PS2 chip at $20 to play PSONE and PS2 games. The Blu-ray player at the time was the most expensive piece of hardware in the PlayStation 3. Any person who followed the PlayStation 3 released with crazy intent on buying one to know all the information could tell you that. This is why the PS3 was so expensive at launch because Sony didn't want to put a half-assed Blu-ray player in it, they wanted the community to have a player that would stand the test of time, which is why they chose their best to put in it. The PS3 should have cost $999.99 to make up for this decision and it hurt the company to do this in the beginning because the competition was cheaper, HD DVD was a competitor and was cheaper and most people didn't want to commit to something until they knew where technology would go.
The same could be said with PS4 Pro. Sony doesn't want to have to force their community of PlayStation gamers to have to pay the crazy amount that PlayStation 3 was on its initial release. Sony knew that if they went with their best 4K UHD Blu-ray player that the cost of what they would have to charge consumers would be greater than what it is currently. Also Sony is one that has always been go big or go home. This time for them having the go big they have learn from their lesson in the past. So I'm sure that whenever PlayStation 5 comes out and it'll have a 4K UHD Blu-ray player in it because the price of them will have gone down; instead of putting one in it that is brand new technology as of this year which would have skyrocketed cost.
From the standpoint of understanding that and getting your head out of your ass and stop being selfish and thinking that you have to have everything why don't you just be happy for what you get. If a 4K Blu-ray player really matters to you all that much then go play Xbox One S as stated above. No one is holding a gun to your head.
Otherwise heck yes I am purchasing a PlayStation 4 Pro with all of my saved points that I've saved up for launch day. So yes in my opinion I do believe that the PlayStation 4 Pro for $399. 99 is worth it. One more thing, they put in a top of the line, I'm sure of, upscale player to enhance all your viewing means for Blu-rays, so these disc and digital films will take advantage of 4K HDR tvs. Sure it's not as great as a $399.99 UHD player but it is better than paying for a $599.99 PS4 Pro. Why don't you go out there and actually do some research instead of reading the specs and then complaining. If people would actually listen to what the developers tell them and comprehend it maybe there would be less complaints.
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