Naughty Dog lead programmer Christian Gyrling has confirmed that the PlayStation 4 Pro won't provide an advantage when it comes to multiplayer gaming. When the new console was announced at the PlayStation Meeting last night, there was some worry that its increased performance would give Pro users the upper hand during competitive play, with better frame rates allowing for more responsive inputs. Fortunately, that won't be the case.
"If you're playing multiplayer games, it will be the same playing field. Base PS4 users, PS4 Pro users, you're still running the same frame rate. Yes, you're running at a higher resolution, you might be seeing it in HDR, but overall it's a level playing field. We're not benefiting the PS4 Pro users and skewing the community," Gyrling explains.
Seems sensible to us, and hopefully Gyrling's confirmation eases the mind of many a multiplayer enthusiast.
[source youtube.com, via videogamer.com]
Comments 30
Meh...what's the reason to buy this then?
Like I said some times...no trade deal, no buy!
The resolution increase would be more of a benefit than a frame rate increase, in that you'd be able to see twice as far and aiming would be easier.
That's a fairly poor decision in my opinion. Does that mean all games will need to have a locked FPS in multiplayer? Punishing early adopters for both consoles then, that's the solution?
@Bad-MuthaAdebisi Its actually a very good decision. Its not punishing anyone. Its just making sure that its a level playing field online.
The only people punished would have been those who didn't buy the latest toy as its released. People who buy the Pro will still have the new enhanced graphics.
Seems a bit dumb to me. It's called a "Pro" console.. surely those buying it want the edge. Isn't the Elite Xbox controller supposed to cost extra to provide features that supposedly make the player better? Don't you buy a faster internet connection for better latency? Don't you play with controllers plugged in for better latency? Don't you use the best headphones to help listen out for threats on the battlefield? Dumb.
@kyleforrester87 Aww diddums.
@solocapers Whatcha getting at bro? With so many ways gamers can get the edge I think it's odd that they are restricting frame rates on higher powered hardware in the name of maintaining a level playing field. I thought it was a reasonable comment to make
@kyleforrester87 I would completely disagree. Unless you are on a horrific connection (sub 512k) latency times in a region is generally around the same, regardless of internet speed. The xbox pro controller is a gimic. Who plays with their ps4 controller plugged in? and choice of headphones is a far cry from doubling reaction times with framerate increases.
It was something I was concerned about pre conference with the additional power and it seems they've took a sensible option to keep competitive online multiplayer as fair as possible.
@solocapers they're punishing early adopters because look here a new better console and they're punishing those that buy the pro because it won't be running at full capacity. Hence they're both being turded on. You can try and argue with my logic but they have and will both be turded on.
@Grawlog @kyleforrester87
I see it the same as cycling and golf clubs, unless you are near "the very top of a mountain", the small advantages that hundreds of pounds of cash can get you on equipment are nothing compared to the physical and mental boosts you can make yourself for free (knowing the maps and weapons inside out in a FPS, technique and losing your OWN weight in cycling) .
Unless I am that good at a FPS, I am on the stage at Las Vegas or being twitched and I NEED the best gear possible, as the margains are so small, practise and learning the game more will improve my performance a whole lot more than a slightly better frame rate.
@solocapers That's cool, it's fun to disagree. At any rate, I would say a faster internet connection is of great benefit (although granted, not so much as it was in the days of 56k dial up v's 1mb broadband). With regard to the controller being plugged in, I mention that as Sony actually listed it as a contradictory selling point for the new controller..giving players a competitive edge which would extend to multiplayer games like Street Fighter:
https://www.pushsquare.com/news/2016/09/the_new_ps4_controller_offers_more_than_just_another_lightbar
That's crap.
one group running at 30fps against another running at 60fps would get destroyed.. fail to see how the new controller being plugged in is actually a selling point for it. what's different about it being plugged in compared with the old one being plugged in (as my dualshock 4 always is).
@leucocyte It would appear that playing with the cable plugged in, currently, doesn't actually send input signals, just charging. If that's true you can expect less delay on PS Pro when gaming wired over those doing so on standard PS4s.
@solocapers I play with my PS4 controller plugged in.
@Tasuki not all of the time though no?
Either way back to the topic, input lag of a controller is minimal to a potential double in fps. It's a pedantic point to the extreme.
@solocapers I do 95% of the time.
The real issue I see and have witnessed is this latency stuff cropping up everywhere. Latency in the button press to the ps4 - latency from the ps4 to the tv - latency in the tv to project an image. I dont recall any of this smashing other kids at mario kart on the snes on my crt 18" it felt immediate and everyone was on a level playing field.
@solocapers To be honest my feeling is that a console being sold as 'Pro' should probably cater toward those interested in shudders e-sports, so it seems odd that for the likes of Call of Duty, Battlefield, FIFA etc you wouldn't benefit from a FPS increase.
Except they said the new controller plugged in has less latency.
@solocapers I always have mine plugged in (cause im to lazy to charge it)
I play ranked overwatch and take it very seriously so if this is true im kinda glad
Perhaps an in game option or playlist for pro users would have been good. So those with the console can play against each other with 60fps. But those who are saying it don't realize the difference between 30 and 60 fps. It would completely crap on those with regular ps4 or ps4 slim.
Well, that was my main reason for getting it. PC doesn't have a standard framerate or resolution and its fine. PC just has a lot of cheaters.
@kyleforrester87 yup. They make pro controllers that give the player an advantage. Hopefully pressure makes them change thier mind, cause everybody getting this probably wants to play BF1 multiplayer at 1080p 60fps.
@solocapers Yep all the time.
So people now want a distinct advantage over another player online because they have a Pro... Do me a favour...
Perish the thought I get killed by someone who is just better than me, rather than has a tech advantage that gives them a percentile advantage from the start.
No wonder I got fed up of FPS's online... Anything for an advantage, rather than take a little time to get better...
@dellyrascal never played an online PC game? CounterStrike still caters for..what, 12-15 years worth of hardware variances.
@kyleforrester87 Not for a long time to be honest. I get how that works in the PC environ, i just dont want the negative side of that leaking into console gaming, in terms of "unfair" advantages etc, considering that everyone is supposedly equal on the hardware front til Pro was announced.
Im not saying its perfect, but i guess im a bit of an oldie and hate change lol
@Bad-MuthaAdebisi are those bullets coming at 30 or 60fps?
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