We thought Titanfall 2 was really fun when we tried the Technical Test last weekend, but it's left some fans outraged. Chief among the complaints is the sequel's slower movement speed compared to the original, which Respawn Entertainment claims is designed to prompt more skilful firefights. It has, however, bowed to feedback, and says that it'll be tuning air and wall-running speed to be faster, while re-introducing the acceleration boost that comes from chained moves.
That's not all: the developer will also be reintroducing the passive acquisition of Titan meter, which was a defining feature of the original Titanfall. The new game encourages you to complete objectives in order to gain Titan meter, but by observing Technical Test data, the dev accepts that some players are attempting to "play the objective but failing, resulting in slower than intended Titan acquisition". You'll still gain a Titan faster if you're actively contributing to your team, of course.
Elsewhere, the studio's tackled the subject of the maps, with the open expanses of Homestead prompting some players to worry that it will be representative of the final game. "When designing maps, we strive to make them unique experiences," the dev said. "For example, Homestead changes things up by creating islands of Pilot gameplay where long-range weapons can be effective." It stresses that there are many different types of map in the final game.
While the feedback seems to have helped the studio, this does really underline the danger of releasing a small beta prior to release. With a large portion of the main game's content missing – from weapons to maps and everything in between – it's hard to draw any firm conclusions on the package, but people do. And with the word of mouth surrounding Titanfall 2 a little toxic right now, Respawn Entertainment may have wished it never hosted the beta in the first place.
Then again, it has learned some invaluable lessons here, and there's hope that the final game will be better because of the feedback.
[source titanfall.com]
Comments 27
Really? I enjoyed it a lot and heard nothing but praise about it on Twitter. I'll probably pick it up.
@Anchorsam_9 I really liked it, too. But people on the Internet absolutely hate it.
The thing for me is that I barely played the original, though, so I couldn't tell you what's different with this one. It felt super fast to me... :/
I liked it a lot, but I won't get it first day. Money are limited and will buy Worlds fo Final Fantasy that month
I haven't played the original and I thought it was great. Can't wait to get on it again.
Internet whiners, always looking for the next thing to moan about, they must have moved on from No Mans Sky. People complain if you make a sequel that is more of the same(etc AssCreed), but then they also complain if you change a game to much between iterations. The gaming crowd is one of the most childish behaving groups in existence, sad really.
Internet whiners, always looking for the next thing to moan about, they must have moved on from No Mans Sky. People complain if you make a sequel that is more of the same(etc AssCreed), but then they also complain if you change a game to much between iterations. The gaming crowd is one of the most childish behaving groups in existence, sad really.
Man, remember when Titanfall was going to be the next big thing?
I must admit the Original had great game-play - just lacked variety and had ridiculous 'regen' challenges which forced you to play in a certain way and/or require 'luck' to complete.
The new Titanfall does play slower - slower movement, slower Titan's and getting them, Slower and more annoying rodeoing... Some things didn't need changing! The maps are not as 'interesting' either - the lack of Wildlife and other things going on around and outside the maps were what set it apart from a lot of other FPS games too - its difficult to be critical with a small sample though (I wonder if that's what the 'Cloud' gave TF1). I prefer the old HUD and Menu's too.
I wouldn't say I hate TF2 - its changed some things that didn't need changing but this was only a small sample though - still interested in it (pre-ordered) as the Campaign looks interesting and the MP more varied too...
@johncalmc
@get2sammyb I think there were more gaming memes made during the Xbox One launch debacle than at any other time in history.
This released already? I completely forgot about it!
Didn't bother to download it, but I may have to give this open weekend a go.
@Ralizah It's the Beta. It doesn't release til October.
I tried it and wasnt fond to be honest. Played kinda like Blops 3, just with Mechs. Which seem to do little to no damage to infantry
The beta tech test was my first ever Titanfall experiance and I have to say I wasn't blown away. I didn't have a problem getting a Titan but I didn't think it was a multiplayer game for me(probably because I shot more AI hoards than peole). If they had any other maps in the bank they should've used them because that map was not good. I'll agree with the angry internet on that point.
@Dreamcaster-X
Sorry, I meant the testfire, not the whole game. I missed it.
Oh well.
Gamed on and liked and not really. The only real let down was the battles of pilot vs pilot if you are ambushed or cornered you have no way of recovering from the fight you are dead. Its like the game of spotting you spot you follow enemy dead. Pilots could take more damage for my personal taste.
Its was perfectly fine, very good even. I played 5 minutes and now I'm done. I'd like to play the campaign but Destiny is stilly go to for shootie multiplayerness.
I played the original quite a bit and after playing the trial I am every bit as interested in this game, the last shooter I played online was the doom beta and this was way more fun then that
I really enjoyed it but hopefully the widespread negative feedback will result in an even better game.
I'm super impressed by how the developers have responded. They actually made adjustments to the beta last Saturday based on input from Friday.
@Ralizah Its still on continues this weekend
Honestly I did find myself wishing the game was closer to how titanfall 1 played so this is good news.
Is it bad that I pre-ordered that $250 edition with no actual interest in the title itself? XD I'm in it for that badass helmet and scarf.
How anyone could have a negative opinion on this is beyond me! The controls were like Call of Duty but faster and with smooth free running, and the Titan gameplay was hilarious! Only played it for one evening on the weekend and had so many laugh out loud/"OMG" moments! But like Sammy said I didn't play the first one so...
Not for me, far better games available.
@get2sammyb You mean a very very small percentage of gamers, most of which would not have bought the game anyway, are complaining? Thats par for the course. You cannot please everyone, and the ones you don't please will whine like babies until they get a Binky.
That being said, I don't like multiplayer only, or multiplayer focused games at all, with maybe the exception of PvZ GW, so I won't be picking up Titanfall 2.
@hadlee73
Better to be the small thing that slips under the radar, and gets a groundswell of support until it ends up on someone's radar and then gets decried as "typical hipster indie BS" by the masses, so I mean, actually, yeah, nobody is happy unless they are complaining or decrying.
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