Prey for the Gods, the Shadow of the Colossus-inspired indie from No Matter Studios, had no hope of meeting its $600,000 console stretch goal on Kickstarter – and this was putting potential backers off. The studio had originally intended to outsource the PlayStation 4 version, but seeing the way that its campaign was progressing, it started work on Sony's system recently – and it already has a basic build up and running.
Thus, it's now decided to work on the PS4 version in-house, meaning that it just needs $300,000 to get the game polished up and on Sony's platform. With the funding sitting at $298,788 at the time of typing, we don't think that it's going to have any issues meeting its goal over the next eleven days. Given that the game already looks pretty polished, this author's designated a few pennies to its cause. Will you be backing, too?