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Fallout 4's overhauled, voiced dialogue system is easily one of its most criticised elements, with many fans believing that its simplicity takes away from what made the more complex speech trees of previous titles enjoyable. Although we don't think it's quite as bad as some make it out to be, we can certainly see where the criticism is coming from, and now, Bethesda's own Todd Howard has admitted that the dialogue system isn't as good as it perhaps could have been.

"Obviously the way we did some dialogue stuff, that didn't work as well," he said in an interview with GameSpot. "But I know the reasons we tried that – to make a nice interactive conversation – but [it was] less successful than some other things in the game. For us, we take that feedback, and I think long term."

However, Howard then goes on to say that he believes the release's most recent expansion, Far Harbor, is an improvement in this regard. "[It's] like the choices you have in the end. When we have an opportunity with something like Far Harbor, like 'Okay, how many ways can it end?' Let's give them more choice with something like that." And, indeed, we'd agree that the add-on does feel more refined than the main game in terms of player choice.

What do you think of Fallout 4's dialogue system? Are you a fan or does it feel toned down? Stop and choose your response in the comments section below.

[source gamespot.com, via vg247.com]