
It's a cold day in Hell if you don't find this particular scribe praising the Darksiders series made by the former Vigil Games. Both games exhibited Joe Madureira's profoundly unique, bold art style that brought their fantastical worlds and mythical characters to life, and with solid hack 'n' slash gameplay backed by puzzle-solving dungeons and role-playing game systems, getting to experience the titles' over-the-top, epic stories of Biblical proportions was an absolute pleasure for us. So it's no guess that we're incredibly excited to report that key ex-Vigil Games employees have formed their own indie studio named Airship Syndicate to revive one of Madureira's cult comic hits, Battle Chasers, as an unabashed JRPG.
Taking inspiration from classic Japanese RPGs like Chrono Trigger and Phantasy Star, Battle Chasers: Nightwar follows an unlikely group of heroes out to help a young girl discover what happened to her father when he went inside a mysterious realm shrouded in mist, called the Grey Line. Along the way, there are countless turn-based battles to engage in with your party of varying skills and abilities. Even the position of your team members is important, since the game will throw curve balls by having specific locations of characters benefit or hurt them based on the environment with "random buffs and debuffs on initiative slots".
You'll be exploring dungeons with randomly-generated aspects that are never alike, with shifting rooms, enemies, NPCs, places that can only be accessed by particular characters' abilities, and more. Resting points are sparse, all non-equipped items are lost upon death, and traps will ensure that this is no RPG that holds your hand. This isn't even to mention all of the loot and weapons that you can find, perk trees that each character possesses, and the gorgeous backdrops and hand-drawn animated cutscenes.
Battle Chasers: Nightwar certainly looks to be a passionate, ambitious project for Airship Syndicate, and with the studio having received three-quarters of its $500,000 goal in less than two days, and having announced earlier today that it will arrive on PS4 with its initial funding met, we're hard-pressed to believe that you won't be seeing this on Sony's powerhouse within a year or two.
What do you think about Battle Chasers: Nightwar? Does it sound like a much-needed take on the JRPG genre from a Western perspective? Are you going to throw money at your computer screen to see this fantasy realm become a reality, or is it just another indie project that doesn't cast its spell on you? Chase us down in the comments section below.
[source kickstarter.com]
Comments 14
The art looks great!
Looks interesting, wish I had money to spare this month.
Man, this looks incredible. Definitely gonna keep an eye on it.
This could be cool.
I'll get it! Still waiting on Darksiders 3, too...
Looking good! I wonder if a Vita version will be one of the stretch goals..
Looks fantastic.
Art kind of reminds me of Musashi: Samurai Legend.
Combat and gameplay like FF mixed with DQ.
Also, I like the fact that their stretch goals are very reasonable, no 2-3X the original amount desired.
Been a huge fan Joe Madureira's artwork (loved his work on Uncanny X-Men ,Battle Chasers and The Ultimates comics) for a long time now. It'll be nice if he's the lead character designer for this game. Definitely gonna keep an eye on out for this one.
looks great so far, besides - ChronoTrigger and PhantasyStar are not the worst games to take as an inspiration I suggest LOL
Would really love this on the Vita tbh
Looks pretty interesting, although sounds like the penalties for death are pretty steep. Which is fine, as long as they don't make it a one-slot auto-saving game. That would suck.
I still need to go back to Darksiders. Got half way through the original one on the highest difficulty but got rather stuck and ended up leaving it. I wasn't hugely enjoying it, as that wasn't the first part I had problems clearing. In hindsight, I think I would've enjoyed the game much more if I'd played it at the normal difficulty first, then gone back on hard once I knew the game better!
jrpg, come on baby.
@LieutenantFatman Can confirm Vita is somewhere on their radar
Source- I asked on Kickstarter
Good news, thanks!
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