
When we stop to think about it, it's been a while since we had any new media for Metal Gear Solid V: The Phantom Pain. Fortunately, a bunch of screenshots have sneaked out of hiding, probably in the hope of getting us hyped for the game's inevitable E3 2015 showing.
The embedded pictures show Big Boss doing what he does best - just about everything. From horse riding to, er, mech riding, the Boss can do it all. What's more, the title's dusty open world is looking pretty great, with each screen boasting quite a bit of detail.
How do you think it looks? What do you hope to see at E3 next week? Don your eyepatch in the comments section below.


[source blog.eu.playstation.com]
Comments 18
it looks gorgeous I WANNITTTTT
Glorious silky smooth 60fps too. Draw distance takes a bit of a hit but I'll take that any day. Such a shame my hype has been somewhat sullied by the Konami/Kojima fiasco.
This looks really good. I hope more people can enjoy this than MGS4, who apparently couldn't enjoy it because they hadn't played MGS1-3.
It burnt my eyes with its gorgeousness!
It's a shame the FOX Engine might not be used much more after this game with Kojima leaving/being fired/whatever, and Konami backing off from Triple A development for the most part.
Wow. These are seriously stunning, especially when you consider that this game is being developed cross-gen as well!
@Wesker I sort of see what you mean, and it would be nice if everyone could pick up and enjoy this, but I wouldn't want that if it came at the expense of the plot. We're many games now into a series whose main emphasis is storytelling - frankly if somebody goes in totally blind and then complains they didn't know what's going on, at this stage in the series, that is their own fault. Obviously at this point veterans of the series are going to get a lot more out of the game than others, and I don't think that's a problem tbh.
Personally I'd much rather a complicated plot that fits with the canon and ties everything off nicely, than them dumb it down in the name of accessibility. Fortunately, this is Kojima, and as such there's about as much chance of a simple, beginner-friendly plot here as there is of hell freezing over!
@SteveButler2210 Strange because @Wesker and I were talking about this the other day, as he has only played 4 and he really enjoyed it. Can't quite understand that myself, I mean the gameplay was pretty great and the cutscenes were often awesome to watch but as I saw it the whole point of the game was to give closure to the fans of MGS1, 2 and a lesser extent 3. That said, I wonder how much more he'd have liked it had he played the originals
Wow, looks better than anything we have seen before!
@JesWood13 I don't claim to know how these things work but maybe, just maybe, they will license the engine, as you'd expect them to want to make some money off it beyond the few games that have employed its technology, especially considering the investment. Depending on how bad the relationship between Konami and Kojima actually is he may still be able to use the engine for future projects, depending where he ends up, of course.
@kyleforrester87 I'm smart enough to pick things up as I go along. All stories have similarities, especially video games stories
@Wesker Oh yeah not suggesting otherwise, just certain things such as Snakes/Meryls relationship would be hard to fully understand without playing the first game, as perhaps the involvement of the Ninja, Liquids weird arm thing, Snakes mum etc.
That said I found MGS1 really enjoyable because it had a lot of background lore that I had no idea about at the time since it happened in the NES games, such as Big Boss, Zanzibar, Outer Heaven, Grey Fox as the Ninja etc. and it gave the game a lot of credibility. So maybe you had a similar experience with 4. In a way, seeing how Big Bosses time line has played out has not quite lived up to the expectations I had while playing MGS1.
@kyleforrester87 I also don't doubt that The experience of MGS4 could be improved by knowing more of the backstory, but I myself didn't play those games and still liked it a lot. I would say it's a 10/10 game, so I don't know how it could be improved, but I'm sure it could, or maybe there was enough of Kojima's creativity stuffed into that one game. I do know that I've gone back and tried play other MGS games, but haven't found them as interesting or as fun as MGS 4. Although, if I'd played them at the time of release it would have been a different story.
@Wesker Yeah they are perhaps not the easiest games to go back to. The combat is not very fluid, but then for the most part the earlier entries were geared more toward avoiding conflict.
@kyleforrester87 I didn't play MGS4 until this year, because I was waiting to play the first three (played the 1st one back when it came out and played 2 about a year ago). I just couldn't get into the third one and it kept me from playing 4 for a long time. Finally I gave it a go and it's probably my favorite metal gear all around. I didn't like how rescue oriented ground zeroes was, but I am still excited for V.
@ztpayne7 Speaking of the second one I think that story really was, and probably still is, somewhat ahead of its time. They really reigned it back in for MGS3/4. Playing it again recently I really appreciated how out there it was. I hesitate to call it crazy, because I don't really think it was but....man was it crazy!
@kyleforrester87 I think the nostalgic part of me thinks 1 is superior to 2 story wise, but I dunno how much it held up. The modern side of me really preferred 4's story to 2 because i felt it tied everything in perfectly. 2 started out pretty slowly, but it was pretty crazy and I'm sure revolutionary for its time.
Quick! Turn off your playstation system!
Going back to the mgs games is hard as the controls are awkward. But I love them. Even the one free on psplus right now!!!
@ztpayne7 Haha. Myself, I prefer MGS1s more grounded story to 2, and it does still hold up just fine in my opinion although it does feel very..90's. But 2's is just on another level.
that graphics are too good to be true....
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