We're well and truly into the age of ridiculously big downloadable game updates, but Borderlands: The Handsome Collection actually has a decent excuse.
Weighing in at a rather large 8.31GB, you'll need the title's day one patch before you dive into some shooting and looting madness. Thankfully, it's not just a hefty chunk of data to make the release work as intended - it's also the developer's way of adding in the Claptastic Voyage and Ultimate Vault Hunter Upgrade Pack 2 DLC, which wouldn't have been ready before the collection was shipped off to store shelves.
You can peruse the full patch notes through here, but are you getting a bit tired of giant game updates taking up chunks of your hard drive? Keep your thoughts short and sweet in the comments section below.
[source gearboxsoftware.zendesk.com, via vg247.com]
Disgusting. Push the launch window back a couple of weeks and stick it on the disc. I don't care about their precious fiscal year, I don't want to download 8GB before I can even play the game online!
I sometimes wonder how the people at Xbox must feel about the always online backlash... Sure, we don't HAVE to be online in order to play, but how many games do actually work without an Internet connection? Downloading these huge "patches" requires Internet and the original game and latest firmware, so do we really own DRM free and offline consoles or did they just smile friendly and say "whatever you like" and make us depend on the Internet anyway?
This is exactly why I still think it's a shame we as gamers didn't "deal with it", cause now we still experience all the negative issues that surround always online, but none of the perks. A daily check up if we're online, or checking it whenever we turn on the console isn't a problem.... downloading these huge patches is. Lots of friends and family of mine can't play games properly this generation because the patches cost them literally more than the games themselves.
@get2sammyb This is especially bad for those with Internet usage limits.
This is crazy, at this rate in the end of this generation we're gonna download 20GB+ patches.
@get2sammyb I totally agree.
Its twice the size for those on XB1 (according to IGN) at 16GB. Halo MCC did have a 20GB patch (I believe).
I would rather have this DLC patch than have a broken game and be expected to buy the Claptastic Voyage to complete the collection.
@get2sammyb Exactly! I just hate the fact I wont have all that data on disc in the future when we wont be able to download old patches/updates. I bought the disc version to avoid stuff like that lol I could've just bought the digital version...
@get2sammyb Agreed, I'm getting sick of games using updates as way to manufacture the game before it goes gold. I mean, what does that even mean anymore? They always seem to have a vital day-one update after they said it went "gold." Just delay it a bit and put it all on the freaking disc and ship the dang game when it's actually gold.
@AyeHaley That's another concern of mine. When servers go down is one reason I refuse to partake of a digital only system, but what happens when updates are always needed to play the game? Is there any difference?
I definitely want to get this. I've heard that Borderlands 2 is really good and plus it has all the DLC. The game has tons of downloadable content so that's awesome!
@Jaz007 Updates rarely affect a games playability and many games still have 'offline' function so if the servers go down, these games are still playable. All that is likely to be affected is any online function. Most patches are just 'tweaks' that enhance or balance the game, bug fixes. All that means is that if you don't upgrade for whatever reason, is that a few minor bugs and/or game performance may be present. In the case of this game, you also won't have access to the new DLC addition.I am sure this game works the same as it did on last gen in terms of online requirements.
I have no issue with day 1 patch. The developers are probably too close to the game to find every little bug or issue and certain things may crop up between going gold and release day. I would rather they fixed these day 1 than wait a few months. No game ever is perfect and if developers kept tweaking and amending, play testing then tweaking and amending etc it would never get released either. I doubt this will be the last patch too.
Don't like it? Don't buy it. That simple. Only way these morons who run companies will stop massive day one patches, pathetic launch states, stupid loading times, day one DLC, on-disc DLC, etc is to not buy the games. Everyone is outraged by all this but not one sod will keep their hand in their wallet/purse. Until that happens we are just as equal to blame as the d**kheads making these games and running these companies. That simple.
I think there is difference between releasing a broken game and day 1 patches. There can be a long enough time between a game going gold and Day 1 for a DLC too. Most of the team could be working on DLC before the game goes gold anyway as they have finished the game and just play testing and/or making final tweaks - it doesn't take a whole studio to do this stage. It really depends on what the DLC/patch etc is and the game involved too.
On disc DLC though is a definite no-no! By definition DLC cannot and should not be on disc.There is a difference however between having areas on disc and the content. Some games have an extensive world and adding new things in this world to do is acceptable.
In terms of Day 1 patches/content, it depends on each game individually for me
Pure garbage. I don't know how anyone in their right mind can defend this.
Fortunately, I refuse to buy anything Gearbox-related, so this is a non-issue for me.
What do you guys expect? It's gearbox for crying out loud.
Yeah, I'll just get these games on PS3.
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