FINAL FANTASY XV EPISODE DUSCAE 20150320230936

If, like us, you thought that the combat in Final Fantasy XV's demo wasn't that great, then you'll be happy to know that it'll almost definitely improve before the game finally comes out.

The news comes via director Hajime Tabata, who's been talking with Japanese publication Famitsu. Speaking specifically about combat, Tabata states that "the battle system from the demo is about 50 percent complete", giving us some idea as to how expansive the finished system will be.

"The full retail version will have things like magic and co-op chains, which I feel will really freshen up how players approach combat," he adds, making us rather excited for what's to come.

Indeed, Episode Duscae's combat is a little bit barebones, but that's to be expected, since you're unable to unlock any new abilities or skills in the playable teaser. What we're really hoping for, however, is a better lock on mechanic, because the one that features in the demo is an absolute pain in the arse, to put it bluntly.

What do you think of Episode Duscae's combat? Is there anything that you want to see tweaked or added? Save us from certain death in the comments below, and then give us a high five.

[source blog.esuteru.com, via gematsu.com]