When Watch Dogs released last year, we thought that it was a pretty solid sandbox romp, but like many games that had come before it, there was enough to improve upon to make us think that an inevitable sequel would end up being the real highlight.
Fortunately, creative director Jonathan Morin agrees with us. In an interview with GamesTM, the developer states that "I don't think Watch Dogs is perfect in any way and there's a lot of room for improvement, but you don't always see this when you ship a game". According to Morin, Watch Dogs 2 won't be about refining the original formula. Instead, it'll be about expanding upon it, and allowing "fans to play with a very different state of mind, not wrap up concepts for them".
"You have to carry on taking risks," says Morin, explaining the studio's mindset, before adding: "Players loved the idea of other players who create an alternate reality in their games and knowing that now opens up a lot of new possibilities of what online can do." It certainly sounds like the multiplayer aspect of the first title will be built upon in the second, although we're sure that won't be the only side of things to see an improvement.
What would you like to see in the sequel? Do you agree with Morin that the game needs to take risks? Hack your way into the comments section below.