
When Watch Dogs released last year, we thought that it was a pretty solid sandbox romp, but like many games that had come before it, there was enough to improve upon to make us think that an inevitable sequel would end up being the real highlight.
Fortunately, creative director Jonathan Morin agrees with us. In an interview with GamesTM, the developer states that "I don't think Watch Dogs is perfect in any way and there's a lot of room for improvement, but you don't always see this when you ship a game". According to Morin, Watch Dogs 2 won't be about refining the original formula. Instead, it'll be about expanding upon it, and allowing "fans to play with a very different state of mind, not wrap up concepts for them".
"You have to carry on taking risks," says Morin, explaining the studio's mindset, before adding: "Players loved the idea of other players who create an alternate reality in their games and knowing that now opens up a lot of new possibilities of what online can do." It certainly sounds like the multiplayer aspect of the first title will be built upon in the second, although we're sure that won't be the only side of things to see an improvement.
What would you like to see in the sequel? Do you agree with Morin that the game needs to take risks? Hack your way into the comments section below.
[source gamestm.co.uk, via eurogamer.net]
Comments 7
They should hire a few decent writers for a start, that would help!
Break away from the Ubisoft sandbox template. There's potential in Watch Dogs' gameplay, but it needs to be more than Assassin's Creed with a city skin.
I don't really see how they can improve on it. It was by no means a great game, but what could they really add to it? More missions? It was a long game already...
@EvisceratorX a compelling plot and likable characters would greatly help and refine some gameplay mechanics.
The game wasn't bad but it wasn't great either. It felt like the amalgation of all of Ubisoft's franchises with the good and the bad thrown in.
They push it back for months and then say they could have done even more? Did the world really need WD the way it is or could we have waited even longer for them to make a game they liked?... I think they shoulda waited. I didn't get an AC vibe at all, even if they did call his moves "parkour"
I didn't play Watch Dogs, so I have no right to comment on this situation. But, I do want to say that they did an amazing job with Far Cry 4 on the PS3! I am pleasantly surprised at how much fun I'm having with the game, considering the last Ubisoft game I've played was Assassin's Creed 2, which I didn't really enjoy back then cause I wasn't really a big fan of Open-World games.
But, after enjoying Far Cry 4, and playing and loving the PSP Assassin's Creed game, I plan to buy Far Cry 3, purchase Assassin's Creed: Liberation for the PS Vita (which I've been eying for a while, but I keep missing the sale), and hopefully borrow Watch Dogs from my cousin when I see him next time.
Also, I'm sorry for getting off topic here. I just had to get that off my chest. lol
@Bad-MuthaAdebisi completely agreed.. Main character was boring and the story was...
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