Project Cars PS4

If there's one thing that can be said about videogame developers, it's that they love to brag about resolutions and frame rates. It seems that Slightly Mad Studios is no different, as a recent interview with Eurogamer.net has revealed that its upcoming PlayStation 4 racer Project Cars will hopefully be hitting 1080p and 60 frames-per-second. Huzzah?

In truth, the comments give us a pretty good insight into how tricky it can actually be to get a game to meet these technical touchstones. "Towards the end of the game, you're always optimising, and during development it's a roller coaster," creative director Andy Tudor said. "Sometimes you look at the game and think, 'Oh God, that's not working, that's not working.' But other days you hit 60fps, and it's awesome"

What's more, the big-wig was quick to point out all of the complicated calculations happening behind the scenes. "What people don't know is that the physics underneath runs at 600 times a second. We measure the input you're doing on the controller 250 times per second," he continued. "The screen refreshes 60 times per second – we're measuring the tires, the physics, the suspension, all of that stuff, 600 times."

What do you make of Tudor's comments? Are you impressed with Project Cars' performance, or will you be sticking with DriveClub? Shift gears in the comments section below.

[source eurogamer.net]