The build-up to inFAMOUS: Second Son has been a subject of much discussion here at Push Square towers over the past few months. It’s clear that Sony as a whole has changed its approach to product launches, opting to announce titles much later and show much less of them. However, the firm’s been particularly secretive when it comes to Sucker Punch’s upcoming superhero exclusive, prompting us to ponder why. Fortunately, we were able to put that question directly to brand development director Ken Schramm earlier this week, and he assured us that it’s all intentional.
“We’re going to give you something to get excited, but we’re not [going to give everything away],” he explained as part of a larger interview which you’ll be able to read soon. “It's not that we made a mistake, but with inFAMOUS 2 we pretty much said, 'Here's the game' – and there were no real surprises left as a result. We looked at that internally, and we didn't want to go down that route again. We wanted to save some powers and characters; we wanted to save a lot of the story and the world.”
Schramm added that it was important to the studio that fans felt a sense of excitement when picking up the title on release day, and keeping things secret was pivotal to that. However, with very little footage available, we were eager to learn whether there even will be any memorable boss battles or set-pieces in the final release. “Delsin is 'Mega Man', so he's absorbing powers from other enemies,” the amiable executive assured us. “Let's just say that those conduits aren't going to give him those powers. Does that make sense?”
It’s going to be interesting to see how this strategy pays off for the studio. On the one hand, the game’s biggest moments are now going to come as a genuine surprise to players, which is something of a rarity in this industry. However, the title has to sell before people actually see said scenarios, and there has been a little scepticism surrounding the sequel of late. “We've tried to release little tidbits that at least capture the essence of what the game is,” Schramm concluded. “It's a fine balance: you tell me how well we did?”
Comments (30)
I think it's fair enough, and I'm willing to give them the benefit of the doubt. But I'm really hoping they're not trying to hide things for other, less positive reasons.
some people when they try demos they dont like games
so less informations means more people will buy it to try it out
I never watch all the videos & read everything about a game i want because that just spoils the games for me. I watch the 1st(& maybe 2nd) video/trailer of a game & that is it & try & avoid any spoilers.
@Carl-G I wish I was like you but I cant help I agree I dont want to know too much
I like how secretive Sony and Sucker Punch have been with Second Son, it makes you feel like you're back in the world before YouTube, where the content of a game was almost a complete surprise.
@ShogunRok If Troy Baker and insiders are to be believed, then the game will blow you away.
I think this is fair. I'm genuinely curious about what the other powers are, but I think they'll be more meaningful if you discover them as it goes. Unfortunately, it's going to take a while to beat the game, because my wife wants to play it and I have to try and not spoil it for her.
LOL, I told you =).
After watching the IGN and Gamespot live gameplay, I can understand why they are being secretive.
The gameplay is repetitive and stale, the missions are cliche, and the graphics aren't as great as we were led to believe. There is no dynamic day/night and there is no dynamic shadows. There is screen tearing, blurry textures, and frame drops.
It literally looks like a slightly better looking ps3 game, not a next gen game, and the gameplay will get old fast, truly no innovation whatsoever.
You got to make up your own mind but my mind is made up and I'm not buying it which is a shame as I was looking forward to it. Big letdown.
I haven't been paying attention as I hate spoilers and want to find stuff out when I play, so I haven't really noticed lol. I agree with their philosophy though, since it's basically what I'm doing. Heck, I even just read the first paragraph and skipped the comments to avoid spoilers.
Cozomel
I want to believe you and I understand that's your opinion and all. (The gameplay bit is understandable).
It's just when you talk about screen tearing, blurry textures and frame drops etc. I can't help but feel you're talking about the stream itself and not the game.
I highly, very highly doubt Sucker Punch would ever release a game that isn't in top notch form. I highly doubt Sony would allow them to release a game that does all of what you described. It would be like Nintendo releasing a Mario game that wasn't as good as it could possibly be.
@BornOfEvil (I srsly hate that he's in every single game right now. Good for him and his career, but c'mon!)
Better to show too little than too much. Movie trailers nowadays show you the entire movie so there's often no point in buying a ticket. They're like "no spoilers from us!"
@Cozomel we must have been watching very different streams then! =P
@charlesnarles You can't blame the guy for being talented.
@Carl-G I agree. Gamers have become so nitpicky and jaded.
Even I started doing it.that is why I purchased Knack and low and behold the game wss nowhere as bad as people made it out to be.
@Cozomel I watched the livestream and I walked away completely satisfied, the only thing I noticed were blurry textures (thanks to the video being compressed).
Cozomel is only 2 hours old. Astro??? I'm finding many similar comments on various sites structured almost the same way as his. And when I look at the comment history they are only a few hours old. I wonder how much astroturfing pays?
@Cozomel I have played that demo and you are wrong.
Less than 2 weeks! fist pump
@Cozomel after watching some IGN footage I really dont understand what you are on about.
All I need is a bit of gameplay and the some overall info about the story and such.
@Cozomel Have you lost your mind ?
You clearly a freaking Muppet.
anyone who looks at this game and confuses it for a ps3 game needs his head examined.
If thst was an attempt at trolling its even more sad.
You Microsoft muppet you.
@FATHASUN
Or Microsoft apparently Microsoft pays for Shill's, I've also seen the same sort of comments on YouTube & some website's.
Anyway we all know what he is saying is BS, first Watch Dogs which I get as it got delayed I'm hoping Push Square will shed some light on that. And now infamous I know from what I've seen it looks excellent, not too sure about Watch Dogs but I have read a few good previews.
If this is how they want to market it, fine. Like last-gen however, as great as the game seems, I wonder if it couldn't have been helped by a little more hype. The fact there is nothing else as compelling on PS4 at this point will certainly help but maybe showing a couple more bigger areas of the game wouldn't have hurt. Whatever though, my anticipation has died down a little bit but I'm sure when March 21 rolls around, I'll be hyped for the game again, it's been a long wait.
I don't want to know everything about a game going in. Just enough to know that I want it. I want this! Can't wait.
In earlier generations the only way to glean information about games was to purchase games magazines which would only come around once a month. Sometimes a game would pop up a few times before launch in the magazine but that's about it. These days with the Internet we are bombarded with information about upcoming releases all the time. I'd like a return to the days of a trickle of information. It's more exciting when the game actually gets released
Seems like the games been covered here often enough. Im not a big fan of "no demo", kind of scares me sctually, but the game had been oit there and there really isnt much else coming out on PS4 to steal sales away. Gamestop sent me an email pushing it.
I think its good they want to keep some stuff hidden away, as long as it really is for a surprise and not because its an embarrasment.
And I think PS4 is selling well enough right now that this game isnt really make or break for them. It may seem that way with Titanfall coming out but I dont see it as an apt comparison. So Im good with what Sony and Sucker Punch have been doing.
I'm honestly glad that they haven't revealed much, seeing that I probably won't get to own a PS4 or play this game until the PS4 is $300 New and the game itself is $30 New.
(I'd have to wait until like 2016 or 2017 for that to happen)
@MadchesterManc agreed, I'd rather just see a couple of excellent gameplay trailers, I don't need to trawl through endless snippets of YouTube rubbish with random plebs trying to smash through the game in five minutes. If I know basically what the game is about and most of the basic plot then why would I ever be excited at release day... I don't see that there is a lot of negativity toward the secrecy, its just a nice change, IMO.
@BornOfEvil I'm just saying there are a lot of other talented people out there who could certainly do as good or better of a job as him. It wouldn't hurt his career/salary to have more competition either. Me no likey da fake accents. : )
@BornOfEvil
Troy Baker did voice work in this game? Is there a modern AAA game he HASN'T done voice work in? They do know there ARE other voice actors in the world, or do they...?
@charlesnarles There's nothing wrong with fake accents, I've seen a few anime where American VA's pulled off English, French and Russian accents perfectly - Infinite Stratos has all 3 at once.
@JaxonH Yeah, he's Delsin. I'm surprised at how many games he's been in lately, too, but I guess that's what happens when you're extremely talented.
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