Project Morpheus

Ever the outspoken one, industry analyst Michael Pachter has chimed in with his opinion of Project Morpheus during a discussion with the prolific DualShockers – and it’s not overwhelmingly positive. While the Wedbush Securities executive admitted that the virtual reality headset itself sounds "interesting", he doesn’t believe that the market is anywhere near big enough to make the PlayStation 4 peripheral a success.

“I think that it’s a bad idea for multiple participants to chase [virtual reality], and I think that it’s a really bad idea for Sony,” he explained. “I have no problem with the Oculus Rift, because they’re a startup and that’s a very small market, and if they dominate it that’s great, but if it’s a small market and there are multiple players, it’s going to be hard for anybody to make money. And I don’t think that it’s going to be a big market.”

The affable suit added that one million sales may thrill Oculus Rift, but that’s a drop in the ocean for the Japanese giant. “A million sales is a huge success for Oculus Rift,” he continued. “It’s just a hiccup for Sony. I think that people believe that Sony validated the concept by offering something of their own. [But] a million of this for Sony... they’re better off spending that money on marketing for the PS4.”

We can certainly see the analyst’s point, though we do take issue with the insinuation that the platform holder shouldn’t even attempt to push the industry forward if there’s a risk that the rewards will be small. Our biggest issue with Project Morpheus is the sheer number of pieces involved, which is going to make it very difficult for developers to design around. Do you agree with Pachter’s opinions about the peripheral? Act angry in the comments section below.